Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
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Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
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Bodyguards heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
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