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Royal Military Academy
Home / Medieval II Total War / The Mongols / Knight's Stables
Medieval II Total War
The Mongols The Mongols
Building class
27. Bowyer
51. Port
55. Port
63. Market
75. Mines
77. Mines
85. Masjid
87. Jama
90. Masjid
92. Inn
93. Tavern
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Knight's Stables
Knight's Stables 騎士馬廄
City/Castle City levels Castle levels
Building class castle equestrian
Convert to LEVEL
Building level LEVEL 1 knights_stables
Material wooden
Capability
Faction capability
Construction 3
Cost 2400
Requires condition
Building Description
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Knight's Stables 騎士馬廄 Knight’s stables are a significantly improvement over a basic set of stables. In addition to housing an entourage of mounts, extra buildings accompany the stable house, including a small smith and yard for shoeing or breaking in horses, as well as private quarters for the commanding officers of cavalry units stationed at the castle.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
32
Mongol Light Lancers 1 0.5 4 0
Lightly armoured and equipped with lance and hand weapon, these matchless horseman excel at harassing enemy flanks.
2
32
Mongol Horse Archers 1 0.7 6 0
The most common troop type amongst the Mongols, these light mounted missile troops combine famed Mongol archery with excellent horsemanship.
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