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Royal Military Academy
Home / Broken Crescent 1.05 / The Eastern Roman Empire / Archery Range
Broken Crescent 1.05
The Eastern Roman Empire The Eastern Roman Empire
Building class
30. Bowyer
49. Port
53. Port
61. Market
73. Mines
75. Mines
90. Inn
91. Tavern
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Archery Range
Archery Range 箭術靶場
City/Castle City levels Castle levels
Building class castle missiles
Convert to LEVEL
Building level LEVEL 2 archery_range
Material wooden
Capability
Faction capability
Construction 4
Cost 4800
Requires condition
Building Description
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Archery Range 箭術靶場 An Archery Range is a necessary investment for any lord seeking to train professional missile troops, rather than rely upon militia-level training with local peasants. Improvements to the range include much more challenging targets to practise on, officer’s quarters, and a larger bowyer’s workshop outfitted to manufacture superior weaponry, worthy of highly trained soldiers.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
60
Toxotai 1 0.6 3 0 and hidden_resource w_anatolia or hidden_resource e_anatolia or hidden_resource syria or hidden_resource palestine or hidden_resource georgia
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
2
48
Peltastoi 1 0.6 3 0 and hidden_resource w_anatolia or hidden_resource e_anatolia or hidden_resource syria or hidden_resource palestine or hidden_resource georgia
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
3
48
Menaulatoi Infantry 1 0.25 2 0 and hidden_resource w_anatolia or hidden_resource e_anatolia or hidden_resource syria or hidden_resource palestine or hidden_resource georgia
Menavlatoi heavy peltasts are equipped with heavy (boar hunting) javelins called Menavlion, who also double up as anti cavalry spearmen using their Kontarion spear and oval shield.
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