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破碎的新月 2.02
The Ghorid Sultanate The Ghorid Sultanate
建築類型
28. Bowyer
48. Port
52. Port
60. Market
72. Mines
74. Mines
82. Masjid
84. Jama
87. Masjid
89. Inn
90. Tavern
132. ---
133. ---
134. ---
上一個建築Earl's Stables Town Watch下一個建築
King's Stables
King's Stables
城市/城堡 城市建築等級 城堡建築等級
建築類型 castle equestrian
轉換建築類型 LEVEL
建築等級 LEVEL 4 kings_stables
材料 wooden
建築效果
勢力效果
建造時間 8
建造花費 9600
其他建造條件
建築描述
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King's Stables Only factions with a true affinity with mounted warfare would have any cause to build King’s stables, for their only true point of difference over the Earl’s stable lie in customised housing, training and equipment for the penultimate cavalry units. These stables all but make the castle a cavalry academy, with so many skilled riders instilling a proud tradition of military excellence that is known of far and wide.
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招募兵種
No. 兵種 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1
40
Turcoman Tribesmen 1 0.5 2 0 and hidden_resource medit
Quick horse archers who are unarmored but can outrun the opposition.
2
40
Turcoman Tribesmen 1 0.5 2 0 and hidden_resource recruit_ere
Quick horse archers who are unarmored but can outrun the opposition.
3
40
Turcoman Tribesmen 1 0.5 2 0 and hidden_resource e_anatolia
Quick horse archers who are unarmored but can outrun the opposition.
4
40
Turcoman Tribesmen 1 0.5 2 0 and hidden_resource recruit_turk
Quick horse archers who are unarmored but can outrun the opposition.
5
40
Kypchak Tribal Cavalry 1 0.75 2 0 and hidden_resource steppe
Weak archer cavalry useful for skirmishing.
6
30
Nomad Lancers 1 0.75 2 0 and hidden_resource steppe
Finally able to afford good weapons, but still keeping light, these soldiers can deliver a surprising punch to enemy troops.
7
40
Kypchak Tribal Cavalry 1 0.75 2 0 and hidden_resource recruit_kyp
Weak archer cavalry useful for skirmishing.
8
30
Nomad Lancers 1 0.75 2 0 and hidden_resource recruit_kyp
Finally able to afford good weapons, but still keeping light, these soldiers can deliver a surprising punch to enemy troops.
9
30
Ajnad Horsemen 1 0.38 2 0 and hidden_resource syria
Provincial horsemen of various backgrounds fighting as light lancers, well suited to 'Razzia' charge-retreating or a sustained assault on horsemen of similar worth or disorganized infantry.
10
30
Ajnad Horsemen 1 0.38 2 0 and hidden_resource recruit_koj
Provincial horsemen of various backgrounds fighting as light lancers, well suited to 'Razzia' charge-retreating or a sustained assault on horsemen of similar worth or disorganized infantry.
11
30
Ajnad Horsemen 1 0.38 2 0 and hidden_resource recruit_ayyubid
Provincial horsemen of various backgrounds fighting as light lancers, well suited to 'Razzia' charge-retreating or a sustained assault on horsemen of similar worth or disorganized infantry.
12
30
Bedouin Camel Riders 1 0.38 2 0 and hidden_resource arabia
Stoic, indominitable light camelry wielding bow and sword.
13
30
Bedouin Camel Riders 1 0.38 2 0 and hidden_resource recruit_oman
Stoic, indominitable light camelry wielding bow and sword.
14
40
Turko-Persian Horsemen 1 0.38 2 0 and hidden_resource e_iran
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
15
40
Turko-Persian Horsemen 1 0.38 2 0 and hidden_resource w_iran
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
16
40
Turko-Persian Horsemen 1 0.38 2 0 and hidden_resource recruit_seljuk
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
17
40
Turko-Persian Horsemen 1 0.38 2 0 and hidden_resource recruit_kwarz
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
18
22
Rajput Elephant Archers 1 0.5 2 0 and hidden_resource punjab
Bound to wreak utter confusion and astonishment to foreign enemies, has 3 mounted archers and can stampede charge.
19
22
Rajput Elephant Archers 1 0.5 2 0 and hidden_resource recruit_chauh
Bound to wreak utter confusion and astonishment to foreign enemies, has 3 mounted archers and can stampede charge.
20
30
Agnivanshi Rajput Asvaka 1 0.75 2 0 and hidden_resource india
Kshatriya of the "fire sprung" clans, descending from Agni, the Hindu God of Fire. They fight only for those of their fire-borne lineage as rough-riding light lancers.
21
30
Pashtun Cavalry 1 0.15 2 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Having adopted the steed for combat, they make strong cavalry.
22
40
Eastern Turkoman Cavalry 1 0.14 2 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
23
30
Eastern Turkoman Light Javelin Cavalry 1 0.06 3 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Poorly armoured javelin cavalry with devestating pace and ability to hit and run, but their morale is always shakey. Brilliant if they are winning the battle, non-existant if thay are losing it.
24
40
Khalaj Turkish Cavalry 1 0.16 2 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Strong horse archers, they are mobile about the battle field and can strike from distance and close range.
25
30
Pashtun Cavalry 1 0.09 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Having adopted the steed for combat, they make strong cavalry.
26
40
Eastern Turkoman Cavalry 1 0.09 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
27
30
Eastern Turkoman Light Javelin Cavalry 1 0.09 3 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Poorly armoured javelin cavalry with devestating pace and ability to hit and run, but their morale is always shakey. Brilliant if they are winning the battle, non-existant if thay are losing it.
28
40
Khalaj Turkish Cavalry 1 0.09 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Strong horse archers, they are mobile about the battle field and can strike from distance and close range.
29
30
Pashtun Cavalry 1 0.09 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Having adopted the steed for combat, they make strong cavalry.
30
40
Eastern Turkoman Cavalry 1 0.09 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
31
30
Eastern Turkoman Light Javelin Cavalry 1 0.09 3 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Poorly armoured javelin cavalry with devestating pace and ability to hit and run, but their morale is always shakey. Brilliant if they are winning the battle, non-existant if thay are losing it.
32
40
Khalaj Turkish Cavalry 1 0.09 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Strong horse archers, they are mobile about the battle field and can strike from distance and close range.
33
25
Noble Tribesmen Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
These nobles prefer a classic weapon, used since the days of the Persian Empire. They can kill even more effectively mounted on a steed.
34
30
Pashtun Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Having adopted the steed for combat, they make strong cavalry.
35
40
Eastern Turkoman Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
36
30
Eastern Turkoman Light Javelin Cavalry 1 0.17 3 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Poorly armoured javelin cavalry with devestating pace and ability to hit and run, but their morale is always shakey. Brilliant if they are winning the battle, non-existant if thay are losing it.
37
40
Khalaj Turkish Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Strong horse archers, they are mobile about the battle field and can strike from distance and close range.
38
25
Noble Tribesmen Cavalry 1 0.4 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
These nobles prefer a classic weapon, used since the days of the Persian Empire. They can kill even more effectively mounted on a steed.
39
30
Pashtun Cavalry 1 0.34 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Having adopted the steed for combat, they make strong cavalry.
40
40
Eastern Turkoman Cavalry 1 0.31 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
41
30
Eastern Turkoman Light Javelin Cavalry 1 0.14 3 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Poorly armoured javelin cavalry with devestating pace and ability to hit and run, but their morale is always shakey. Brilliant if they are winning the battle, non-existant if thay are losing it.
42
40
Khalaj Turkish Cavalry 1 0.37 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Strong horse archers, they are mobile about the battle field and can strike from distance and close range.
43
25
Noble Tribesmen Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
These nobles prefer a classic weapon, used since the days of the Persian Empire. They can kill even more effectively mounted on a steed.
44
30
Pashtun Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Having adopted the steed for combat, they make strong cavalry.
45
40
Eastern Turkoman Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
46
30
Eastern Turkoman Light Javelin Cavalry 1 0.17 3 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Poorly armoured javelin cavalry with devestating pace and ability to hit and run, but their morale is always shakey. Brilliant if they are winning the battle, non-existant if thay are losing it.
47
40
Khalaj Turkish Cavalry 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Strong horse archers, they are mobile about the battle field and can strike from distance and close range.
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