Language:
皇家軍事學院
首頁 / 破碎的新月 2.02 / The Malikate of Sindh / Knight's Stables
破碎的新月 2.02
The Malikate of Sindh The Malikate of Sindh
建築類型
28. Bowyer
48. Port
52. Port
60. Market
72. Mines
74. Mines
82. Masjid
84. Jama
87. Masjid
89. Inn
90. Tavern
132. ---
133. ---
134. ---
上一個建築Stables Baron's Stables下一個建築
Knight's Stables
Knight's Stables
城市/城堡 城市建築等級 城堡建築等級
建築類型 castle equestrian
轉換建築類型 LEVEL
建築等級 LEVEL 1 knights_stables
材料 wooden
建築效果
勢力效果
建造時間 6
建造花費 4800
其他建造條件
建築描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Knight's Stables Knight’s stables are a significantly improvement over a basic set of stables. In addition to housing an entourage of mounts, extra buildings accompany the stable house, including a small smith and yard for shoeing or breaking in horses, as well as private quarters for the commanding officers of cavalry units stationed at the castle.
Facebook Comments
招募兵種
No. 兵種 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1
40
Turcoman Tribesmen 1 0.3 1 0 and hidden_resource medit
Quick horse archers who are unarmored but can outrun the opposition.
2
40
Turcoman Tribesmen 1 0.3 1 0 and hidden_resource recruit_ere
Quick horse archers who are unarmored but can outrun the opposition.
3
40
Turcoman Tribesmen 1 0.3 1 0 and hidden_resource e_anatolia
Quick horse archers who are unarmored but can outrun the opposition.
4
40
Turcoman Tribesmen 1 0.3 1 0 and hidden_resource recruit_turk
Quick horse archers who are unarmored but can outrun the opposition.
5
40
Kypchak Tribal Cavalry 1 0.6 1 0 and hidden_resource steppe
Weak archer cavalry useful for skirmishing.
6
40
Kypchak Tribal Cavalry 1 0.6 1 0 and hidden_resource recruit_kyp
Weak archer cavalry useful for skirmishing.
7
30
Awan Horsemen 1 0.25 2 2 and hidden_resource cbr_sindh and event_counter ai_is_sindh 1
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
8
30
Sammat Horsemen 1 0.28 1 2 and hidden_resource cbr_sindh and event_counter ai_is_sindh 1
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
9
30
Awan Horsemen 1 0.18 2 0 and hidden_resource cbr_sindh and not event_counter first_turn 1
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
10
30
Sammat Horsemen 1 0.18 1 0 and hidden_resource cbr_sindh and not event_counter first_turn 1
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
11
30
Awan Horsemen 1 0.18 2 0 and hidden_resource cbr_sindh and event_counter player_is_sindh 1
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
12
30
Sammat Horsemen 1 0.18 1 0 and hidden_resource cbr_sindh and event_counter player_is_sindh 1
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
13
30
Awan Horsemen 1 0.36 2 0 and hidden_resource recruit_sindh and not event_counter first_turn 1
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
14
30
Sammat Horsemen 1 0.36 1 0 and hidden_resource recruit_sindh and not event_counter first_turn 1
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
15
30
Awan Horsemen 1 0.4 2 2 and hidden_resource recruit_sindh and event_counter ai_is_sindh 1
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
16
30
Sammat Horsemen 1 0.44 1 2 and hidden_resource recruit_sindh and event_counter ai_is_sindh 1
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
17
30
Soomro Kshatriya Horsemen 1 0.48 1 2 and hidden_resource recruit_sindh and event_counter ai_is_sindh 1
Swift medium-heavy cavalry, able to skirmish with javelins before closing in with heavy axe.
18
30
Awan Horsemen 1 0.36 2 0 and hidden_resource recruit_sindh and event_counter player_is_sindh 1
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
19
30
Sammat Horsemen 1 0.36 1 0 and hidden_resource recruit_sindh and event_counter player_is_sindh 1
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net