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Royal Military Academy
Home / Deus Lo Vult 5.7 / Kilikioh Haikakan Takavorootiunuh / Joiner's Shop
Deus Lo Vult 5.7
Kilikioh Haikakan Takavorootiunuh Kilikioh Haikakan Takavorootiunuh
Building class
32. Bowyer
62. Port
74. Market
86. Mines
88. Mines
90. Well
91. Sewers
104. Brothel
105. Inn
106. Tavern
149. Sawmill
151. Sawmill
164. Saltern
165. Bakery
166. Brewery
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Joiner's Shop
Joiner's Shop
City/Castle City levels Castle levels
Building class city joiner_shop
Convert to LEVEL
Building level LEVEL 0 joiner_shop
Material wooden
Capability trade_base_income_bonus bonus 2
trade_base_income_bonus bonus -2 requires event_counter tokus_negative_event_market 1
trade_base_income_bonus bonus 1 requires event_counter tokus_positive_event_market 1
construction_cost_bonus_wooden bonus 15
recruitment_cost_bonus_naval bonus 1
Faction capability
Construction 4
Cost 4000
Requires condition and event_counter governor_present 1 and building_present_min_level market corn_exchange and resource timber
Building Description
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Joiner's Shop Working with the local resource of timber Joiner's Shop reduces the costs of the wooden buildings and ships. Also it slightly improves the trade but only during the winter, the peak logging season. Prior to the invention of the sawmill, boards were rived and planed, or more often sawn by two men with a whipsaw, using saddleblocks to hold the log, and a pit for the pitman who worked below. Sawing was slow, and required strong and enduring men. The topsawer had to be the stronger of the two because the saw was pulled in turn by each man, and the lower had the advantage of gravity. The topsawyer also had to guide the saw so that the board was of even thickness. This was often done by following a chalkline.
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