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Royal Military Academy
Home / Deus Lo Vult 6.0 / Basileia Rhōmaiōn / Master Merchants' Guild
Deus Lo Vult 6.0
Basileia Rhōmaiōn Basileia Rhōmaiōn
Building class
32. Bowyer
62. Port
74. Market
88. Mines
90. Mines
92. Well
93. Sewers
106. Brothel
107. Inn
108. Tavern
150. Sawmill
152. Sawmill
165. Saltern
166. Bakery
167. Brewery
176. Dungeon
Previous buildingMerchants' Guild Merchants' Guild HeadquartersNext building
Master Merchants' Guild
Master Merchants' Guild 商業大師行會
City/Castle City levels Castle levels
Building class city guild_merchants_guild
Convert to LEVEL
Building level LEVEL 1 m_merchants_guild
Material wooden
Capability trade_base_income_bonus bonus 2
Faction capability
Construction 3
Cost 4000
Requires condition and event_counter governor_present 1
Building Description
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Master Merchants' Guild 商業大師行會 A Master Merchants’ Guild house is essentially the home of the trade establishment in any medieval city it adorns. The primary roles of the building are to serve as a place to dictate the trade value of commodities for local trade, as well as to regulate all trade with merchants from abroad, checking weights so that all trade in the area is considered fair and just, even if it is under the guild’s thumb.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
32
Trapezitoi Cavalry 1 0.4 3 1 and region_religion orthodox 80
Poorly trained, these units fight with a spear and sword.
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