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Royal Military Academy
Home / Deus Lo Vult 6.0 / Ríki Danmaurk / Sawmill
Deus Lo Vult 6.0
Ríki Danmaurk Ríki Danmaurk
Building class
32. Bowyer
62. Port
76. Market
88. Mines
90. Mines
93. Well
94. Sewers
98. Church
99. Abbey
103. Chapel
104. Brothel
105. Inn
106. Tavern
114. Academy
155. Sawmill
157. Sawmill
171. Saltern
172. Bakery
173. Brewery
182. Dungeon
196. Roemer
Previous buildingJoiner's Shop VineyardNext building
Sawmill
Sawmill
City/Castle City levels Castle levels
Building class castle joiner_shop_c
Convert to joiner_shop LEVEL 1
Building level LEVEL 1 sawmill_c
Material wooden
Capability construction_cost_bonus_wooden bonus 30
recruitment_cost_bonus_naval bonus 3
weapon_missile_mechanical 2
Faction capability
Construction 6
Cost 6000
Requires condition and event_counter governor_present 1 and resource timber and building_present_min_level castle_port c_port
Building Description
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Sawmill Provided with the local resource of timber Sawmill reduces the costs of the wooden buildings and ships even greater than the Joiner's Shop and gives the capability for longbows and crossbows advanced upgrades. Early sawmills simply adapted the whipsaw to mechanical power, generally driven by a water wheel to speed up the process. The circular motion of the wheel was changed to back-and-forth motion of the saw blade by a Connecting rod known as a pitman (thus introducing a term used in many mechanical applications). A pitman is similar to a crankshaft, but in reverse
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