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Royal Military Academy
Home / HTF: Eagle of the Elbe / The Byzantine Empire / Merchants' Quarter
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The Byzantine Empire The Byzantine Empire
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Merchants' Quarter
Merchants' Quarter 商業城區
City/Castle City levels Castle levels
Building class city market
Convert to LEVEL
Building level LEVEL 4 merchants_quarter
Material
Capability
Faction capability
Construction 0
Cost 0
Requires condition
Building Description
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Merchants' Quarter 商業城區 A merchants' quarter recognises that a whole section of a city is occupied by the moneyed classes. Anything can be traded at the right price, and exotic and expensive goods add comfort to life - for those who can afford them. Trade may be beneath the ruling classes, but life's little luxuries are always welcome!
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
48
1 0.5 4 1 and hidden_resource east_europe or hidden_resource central
Recruit agents
No. Card Name Description Requires condition
1 Merchant Merchants are agents that work for their lord by establishing trade routes between distant foreign resources and their own local markets. Under the guise of private enterprise, merchants are able to move through enemy lands without drawing suspicion or committing a diplomatic transgression. When merchants work together so that they have a monopoly on a particular resource, they will generate extra income for their faction. Opposing merchants can attempt to make a hostile takeover of each other's assets, ending the other's career.
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