Royal Military Academy
Home / HTF: Eagle of the Elbe / The Byzantine Empire / Pleasure Palace
HTF: Eagle of the Elbe
The Byzantine Empire The Byzantine Empire
Building class
30. Bowyer
53. Port
57. Port
65. Market
77. Mines
79. Mines
94. Inn
95. Tavern
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Pleasure Palace
Pleasure Palace 豪華會所
City/Castle City levels Castle levels
Building class city taverns
Convert to LEVEL
Building level LEVEL 4 pleasure_palace
Material wooden
Capability happiness_bonus bonus 5
Faction capability
Construction 6
Cost 10000
Requires condition
Building Description
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Pleasure Palace 豪華會所 A Pleasure Palace is an opulent den of mortal delights, some of which are prohibited by holy texts, while the majority are merely prohibited to those with a regular income. Considering the potential damage that could be done to the reputation of anyone staying here, the Palace only employs staff that not only understands the need for discretion, but can actually maintain it.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1 0.3 3 0 and hidden_resource west_europe or hidden_resource east_europe or hidden_resource italy
Free Company Longbowmen 1 0.3 3 0 and hidden_resource longbow
Mercenary Longbowmen armoured with light mail. Able to lay defensive stakes.
Dismounted Frankish Knights 1 0.3 4 0 and hidden_resource nordic or hidden_resource west_europe or hidden_resource central
These Feudal mercenary knights are powerful troops and invaluable for whomever can afford them.
Recruit agents
No. Card Name Description Requires condition
1 Spy Spies are the eyes and ears of your faction, capable of being sent to observe foreign settlements or armies - hopefully undetected. Aside from sending intelligence on structures and inhabitants, once working inside a settlement, spies begin to stir unrest among the populace with propaganda. They may also succeed in disabling defences in a siege, which can prove utterly decisive.
2 Assassin An assassin is the ideal man to call upon when a foreign target is either too well defended by armed forces for a frontal assault, or if you wish to strike without it being obvious that it was you that gave the order. Not only can assassins take out live targets, they can also bring down a building marked for sabotage, and can even specialise in this field of destruction.
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