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Royal Military Academy
Home / HTF: Eagle of the Elbe / The Moors / Citadel (Upgrade)
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The Moors The Moors
Building class
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Citadel (Upgrade)
Citadel (Upgrade) 要塞
City/Castle City levels Castle levels
Building class castle core_castle_building
Convert to core_building LEVEL 2
Building level LEVEL 4 citadel
Material
Capability wall_level 4
tower_level 1
gate_strength 2
Faction capability
Construction 0
Cost 0
Requires condition
Building Description
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Citadel (Upgrade) 要塞 A citadel is a huge concentric nest of defences, cunningly designed to support each other and to be abandoned by the defenders in stages so that the attacking force must fight for every square inch of ground. The outer walls and gates are formidable enough, but these are only the first layer of defence. After that, the going for an attacker gets harder! Actively defended, a citadel will hold out for a very long time.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
48
1 0.25 1 1 and hidden_resource constantinople
2
24
1 0.3 3 0 and hidden_resource cordoba
3
24
Tuareg Camel Spearmen 1 0.3 3 1 and hidden_resource cordoba
Fierce and independent camel riding nomads armed with a spear but lightly armoured.
4
60
1 0.3 3 3 and hidden_resource cordoba
5
19
1 0.3 3 0 and hidden_resource cordoba
6
48
1 0.25 1 1 and hidden_resource cordoba
7
48
1 0.25 1 1 and hidden_resource cordoba
8
60
1 0.3 3 2 and hidden_resource cordoba
9
24
1 0.3 3 2 and hidden_resource tunis
10
24
Tuareg Camel Spearmen 1 0.3 3 1 and hidden_resource tunis
Fierce and independent camel riding nomads armed with a spear but lightly armoured.
11
48
Peasant Crossbowmen 1 0.3 3 1 and hidden_resource tunis
Wearing little to no armour, but armed with a crossbow these peasants can give far superior troops a nasty surprise.
12
60
Landsknecht Pikemen 1 0.3 3 0 and hidden_resource hamburg
Originally from the Holy Roman Empire, these elite mercenaries are armed with pikes and their distinctive slash and puffy clothing
13
19
1 0.3 3 0 and hidden_resource jerusalem
14
48
1 0.25 1 1 and hidden_resource jerusalem
15
48
1 0.25 1 1 and hidden_resource jerusalem
16
60
1 0.3 3 0 and hidden_resource jerusalem
17
19
Bodyguard 1 0.1 1 0
Men dedicated to protecting the general. Hand-picked for loyalty and valour.
18
60
1 0.4 4 2 and hidden_resource west_europe
19
19
Granadine Lancers 1 0.4 3 0
Recruited in Moorish Iberia, these troops are trained and well equipped heavy cavalry, capable of deadly charges.
20
27
Granadine Jinetes 1 0.4 3 0 and hidden_resource iberian
Lightly armoured skirmishers, armed with a javelin, and capable of forming a circle formation providing constant fire against the enemy.
21
27
Desert Cavalry 1 0.4 3 0
Fast skirmishers with javelins, best used to harass enemy flanks and fend off archers.
22
60
Peasants 0 1e-06 0.999 0
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
23
60
Berber Spearmen 0 1e-06 0.999 0 and hidden_resource north_africa or hidden_resource middle_east
Armed with spears these troops can give attackers a nasty surprise, although they are susceptible to prolonged melee attacks.
24
48
Sudanese Javelinmen 0 1e-06 0.999 0
Good for weakening units and breaking up formations, but will quickly dissolve if caught in melee.
25
48
Dismounted Arab Cavalry 1 0.4 3 0
Arabs from the towns and cities throughout the Middle East.
26
27
Arab Cavalry 1 0.7 6 0
Light cavalry recruited from settled areas, and well suited to taking on archers, light infantry and other light cavalry.
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