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Royal Military Academy
Home / HTF: Eagle of the Elbe / The Moors / Inn
HTF: Eagle of the Elbe
The Moors The Moors
Building class
31. Bowyer
61. Port
65. Port
73. Market
85. Mines
87. Mines
95. Masjid
97. Jama
100. Masjid
101. Brothel
102. Inn
103. Tavern
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Inn
Inn 客棧
City/Castle City levels Castle levels
Building class city taverns
Convert to LEVEL
Building level LEVEL 1 inn
Material wooden
Capability happiness_bonus bonus 2
Faction capability
Construction 3
Cost 1600
Requires condition
Building Description
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Inn 客棧 An Inn is a respectable establishment that offers accommodation to travellers from abroad, while offering a regular drinking hole for the locals. Because of the high number of people that frequent an inn, they make an excellent place to have a private discussion, or even to make contact with figures from the underworld, that favour the place for the same desire for anonymity themselves.
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Recruit agents
No. Card Name Description Requires condition
1 Spy Spies are the eyes and ears of your faction, capable of being sent to observe foreign settlements or armies - hopefully undetected. Aside from sending intelligence on structures and inhabitants, once working inside a settlement, spies begin to stir unrest among the populace with propaganda. They may also succeed in disabling defences in a siege, which can prove utterly decisive.
2 Assassin An assassin is the ideal man to call upon when a foreign target is either too well defended by armed forces for a frontal assault, or if you wish to strike without it being obvious that it was you that gave the order. Not only can assassins take out live targets, they can also bring down a building marked for sabotage, and can even specialise in this field of destruction.
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