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Royal Military Academy
Home / Lands to Conquer Gold / England / Masons' Guild Headquarters
Lands to Conquer Gold
England England
Building class
32. Bowyer
60. Port
64. Port
74. Market
86. Mines
88. Mines
94. Church
95. Abbey
99. Chapel
100. Brothel
101. Inn
102. Tavern
Previous buildingMaster Masons' Guild Theologians' GuildNext building
Masons' Guild Headquarters
Masons' Guild Headquarters
City/Castle City levels Castle levels
Building class city guild_masons_guild
Convert to LEVEL
Building level LEVEL 2 gm_masons_guild
Material stone
Capability construction_cost_bonus_stone bonus 30
happiness_bonus bonus 3
Faction capability construction_cost_bonus_stone bonus 30
Construction 1
Cost 3000
Requires condition
Building Description
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Masons' Guild Headquarters The Masons' Guild Headquarters is a shining example of solid construction and opulent interiors, fitting of the recognised masters of civil construction. The building dominates its host city, not by its appearance, but rather by its influence over the rest of the settlement. Evidence of this influence can be seen in the expensive stonework throughout the city, and the people’s pride in their home town.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
48
Heavy Bill Militia 1 0.5 4 0
Superior Bill militia, armed with a billhook and heavy armour.
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