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Royal Military Academy
Home / Lands to Conquer Gold / England / Woodsmens' Guild Headquarters
Lands to Conquer Gold
England England
Building class
32. Bowyer
60. Port
64. Port
74. Market
86. Mines
88. Mines
94. Church
95. Abbey
99. Chapel
100. Brothel
101. Inn
102. Tavern
Previous buildingMaster Woodsmens' Guild Horse Breeders' GuildNext building
Woodsmens' Guild Headquarters
Woodsmens' Guild Headquarters
City/Castle City levels Castle levels
Building class castle guild_woodsmens_guild
Convert to LEVEL
Building level LEVEL 2 gm_woodsmens_guild
Material wooden
Capability archer_bonus 1
Faction capability archer_bonus bonus 2
Construction 1
Cost 3000
Requires condition
Building Description
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Woodsmens' Guild Headquarters Though the Woodsmen's Guild Headquarters includes artisans of peasant trade and labour, in truth this just helps form the legitimate face of what is essentially a well-trained bandit clan that is known to prey on indecent lordlings that abuse the lower class. Tolerating this behaviour affords the King the benefit of ensuring that mastery of the bow is popular among the majority of Englishmen.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
24
Sherwood Archers 1 0.4 2 0
Wielding a longbow made of yew, and able to hide in any terrain these men are excellent at ambushes, and are outstanding marksmen.
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