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Royal Military Academy
Home / Lands to Conquer Gold / Sicily / Archery Range
Lands to Conquer Gold
Sicily Sicily
Building class
30. Bowyer
58. Port
62. Port
70. Market
82. Mines
84. Mines
90. Church
91. Abbey
95. Chapel
97. Inn
98. Tavern
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Archery Range
Archery Range
City/Castle City levels Castle levels
Building class castle missiles
Convert to LEVEL
Building level LEVEL 2 archery_range
Material wooden
Capability
Faction capability
Construction 6
Cost 3000
Requires condition
Building Description
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Archery Range An Archery Range is a necessary investment for any lord seeking to train professional missile troops, rather than rely upon militia-level training with local peasants. Improvements to the range include much more challenging targets to practise on, officer’s quarters, and a larger bowyer’s workshop outfitted to manufacture superior weaponry, worthy of highly trained soldiers.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
48
Pavise Crossbowmen 1 0.4 6 0
These troops are armed with a large shield to protect them during the slow process of reloading their crossbow.
2
48
Muslim Archers 1 0.7 6 0
Troops comprised of Sicilian Muslims fighting for their city, equipped with bows and light armour.
3
48
Peasant Archers 1 0.7 6 0
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
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