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Royal Military Academy
Home / Lands to Conquer Gold / Venice / Marksman's Range
Lands to Conquer Gold
Venice Venice
Building class
34. Bowyer
64. Port
68. Port
76. Market
88. Mines
90. Mines
96. Church
97. Abbey
101. Chapel
102. Brothel
103. Inn
104. Tavern
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Marksman's Range
Marksman's Range
City/Castle City levels Castle levels
Building class castle missiles
Convert to LEVEL
Building level LEVEL 3 marksmans_range
Material wooden
Capability
Faction capability
Construction 8
Cost 4000
Requires condition
Building Description
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Marksman's Range The Marksman’s Range is the solution for a lord who will not compromise on the quality of the missile units he fields. The building itself serves multiple roles as barracks, bowyer’s workshop, practise range, and a tactical training centre. Master marksmen have permanent lodgings here, providing expert training in the use of all ranged weapons, aside from those that rely on gunpowder.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
24
Mounted Crossbowmen 1 0.4 6 0
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
2
48
Venetian Archers 1 0.5 6 0
Well armoured archery unit with powerful composite bows. Able to stand up to many melee units.
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