Royal Military Academy
Home / Kingdoms: Americas 1.05 / The Apachean Tribes / Raiders' Longhouse
Kingdoms: Americas 1.05
The Apachean Tribes The Apachean Tribes
Building class
20. Hogan
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Raiders' Longhouse
Raiders' Longhouse 勇士長屋
City/Castle City levels Castle levels
Building class city raiders_tent
Convert to LEVEL
Building level LEVEL 2 raiders_longhouse
Material wooden
Capability recruitment_slots 3
free_upkeep bonus 2
population_growth_bonus bonus 1
income_bonus 3
Faction capability
Construction 4
Cost 1600
Requires condition and event_counter indian_raiders_2 1
Building Description
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Raiders' Longhouse 勇士長屋 A Raider's Longhouse is essentially the tribal equivalent of a barracks. Although it is not a robust structure that could stand up to any sort of siege or fire, it is capable of housing a group of warriors that will practise their fighting skills together before heading off to war, or a particularly dangerous raid can expect to learn all the skills they need in any of their traditional weapons from a true veteran.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
Apachean Braves 1 1 9 0
Spear throwing Apachean unit.
Apachean Scouts 1 0.7 6 0
Masters of scouting, These Native Americans are lightly armed and wear no armour
Onde's Men 1 0.5 4 0
Powerful warriors formed into a unit by a noble. Armed with a lance and wearing wooden armour
Recruit agents
No. Card Name Description Requires condition
1 Spy Spies are the eyes and ears of your faction, capable of being sent to observe foreign settlements or armies - hopefully undetected. Aside from sending intelligence on structures and inhabitants, once working inside a settlement, spies begin to stir unrest among the populace with propaganda. They may also succeed in disabling defences in a siege, which can prove utterly decisive.
2 Assassin An assassin is the ideal man to call upon when a foreign target is either too well defended by armed forces for a frontal assault, or if you wish to strike without it being obvious that it was you that gave the order. Not only can assassins take out live targets, they can also bring down a building marked for sabotage, and can even specialise in this field of destruction.
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