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Royal Military Academy
Home / Kingdoms: Americas 1.05 / England / Marksman's Range
Kingdoms: Americas 1.05
England England
Building class
18. Bowyer
34. Port
44. Market
53. Mines
59. Church
60. Abbey
64. Inn
65. Tavern
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Marksman's Range
Marksman's Range 神射靶場
City/Castle City levels Castle levels
Building class city missiles
Convert to LEVEL
Building level LEVEL 3 marksmans_range
Material wooden
Capability
Faction capability
Construction 5
Cost 9600
Requires condition and event_counter prestige_rank_count 1 and building_present_min_level port port
Building Description
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Marksman's Range 神射靶場 The Marksman’s Range is the solution for a lord who will not compromise on the quality of the missile units he fields. The building itself serves multiple roles as barracks, bowyer’s workshop, practise range, and a tactical training centre. Master marksmen have permanent lodgings here, providing expert training in the use of all ranged weapons, aside from those that rely on gunpowder.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
32
Musketeers 1 1 9 0
The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.
2
32
Crossbowmen 1 1 9 0
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
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