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Royal Military Academy
Home / Stainless Steel 5.1b / The Mongols / Marksman's Range
Stainless Steel 5.1b
The Mongols The Mongols
Building class
29. Bowyer
55. Port
58. Port
65. Market
77. Mines
79. Mines
87. Masjid
89. Jama
92. Masjid
94. Inn
95. Tavern
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Marksman's Range
Marksman's Range 神射靶場
City/Castle City levels Castle levels
Building class castle missiles
Convert to LEVEL
Building level LEVEL 3 marksmans_range
Material wooden
Capability
Faction capability
Construction 8
Cost 9600
Requires condition
Building Description
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Marksman's Range 神射靶場 The Marksman’s Range is the solution for a lord who will not compromise on the quality of the missile units he fields. The building itself serves multiple roles as barracks, bowyer’s workshop, practise range, and a tactical training centre. Master marksmen have permanent lodgings here, providing expert training in the use of all ranged weapons, aside from those that rely on gunpowder.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
48
Mongol Infantry 1 0.25 2 0
Lightly armoured and equipped with swords and their impressive composite bows, these warriors are still formidable without their horses.
2
48
Peasant Archers 1 0.1 1 0
Accustomed to using their bow for hunting, these peasant archers are armed with a small bow and knife.
3
48
Mongol Foot Archers 1 0.15 2 0
With little or no armour, these archers are best at weakening enemies from a distance with their powerful composite bows.
4
48
Dismounted Archers 1 0.2 2 0
These light mounted missile troops have dismounted, yet they are still formidable warriors.
5
48
Dismounted Heavy Archers 1 0.34 2 0 and region_religion islam 80
Despite preferring to fight on horseback, these heavily armoured archers have dismounted to fight on foot.
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