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Royal Military Academy
Home / Third Age 1.4 / Eriador / Knight's Stables
Third Age 1.4
Eriador Eriador
Building class
25. Bowyer
28. Bowyer
43. Port
46. Port
53. Market
65. Mines
67. Mines
70. School
73. School
75. Inn
76. Tavern
103. Smials
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Knight's Stables
Knight's Stables
City/Castle City levels Castle levels
Building class city c_equestrian
Convert to equestrian LEVEL 1
Building level LEVEL 1 c_knights_stables
Material wooden
Capability
Faction capability
Construction 5
Cost 2400
Requires condition
Building Description
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Knight's Stables Knight’s stables are a significantly improvement over a basic set of stables. In addition to housing an entourage of mounts, extra buildings accompany the stable house, including a small smith and yard for shoeing or breaking in horses, as well as private quarters for the commanding officers of cavalry units stationed at the castle.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
30
Bree-Land Riders 1 0.25 2 0 and region_religion northmen 15
Versatile light spear cavalry with axes and small shields.
2
30
Ranger Sentries 1 0.25 2 0 and region_religion northmen 35
Fast-moving, lightly armored horse archers.
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