Militia Barracks
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City/Castle |
City levels |
Castle levels |
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Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
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Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
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City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Building class |
city barracks
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Convert to |
castle_barracks LEVEL 4
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Building level |
LEVEL 4 militia_barracks
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Material |
wooden
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Capability |
law_bonus bonus 3
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Faction capability |
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Construction |
7
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Cost |
8200
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Requires condition |
and event_counter huge_city_barracks 1
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Recruit units |
No. |
Card |
Name |
Start quantity |
Replenishment rate |
Max quantity |
Experience |
Requires condition |
1 |
60
Gondor Militia heavy infantry Strong militia units with solid shields and swords.
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Gondor Militia |
1 |
0.2 |
2 |
0 |
and region_religion numenorian 15 |
Strong militia units with solid shields and swords. |
2 |
60
Axemen of Lossarnach heavy infantry Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH
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Axemen of Lossarnach |
1 |
0.25 |
2 |
0 |
and hidden_resource lossarnach |
Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH |
3 |
60
Pelargir Marines heavy infantry Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR
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Pelargir Marines |
1 |
0.34 |
3 |
0 |
and hidden_resource pelargir |
Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR |
4 |
60
Gondor Spearmen spearmen infantry Professional heavy spearmen protected with shields and plate armour and armed with a solid spear.
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Gondor Spearmen |
1 |
0.34 |
3 |
0 |
and region_religion numenorian 60 |
Professional heavy spearmen protected with shields and plate armour and armed with a solid spear. |
5 |
60
Gondor Infantry heavy infantry Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
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Gondor Infantry |
1 |
0.34 |
3 |
0 |
and region_religion numenorian 60 |
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina. |
6 |
60
Citadel Guard spearmen infantry Elite spearmen with heavy armour and strong shields.
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Citadel Guard |
1 |
0.2 |
2 |
0 |
and region_religion numenorian 70 |
Elite spearmen with heavy armour and strong shields. |
7 |
60
Dismounted Swan Knights heavy infantry Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH
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Dismounted Swan Knights |
1 |
0.25 |
2 |
0 |
and hidden_resource amroth |
Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH |