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Royal Military Academy
Home / Third Age 1.4 / Harad / Drill Square
Third Age 1.4
Harad Harad
Building class
31. Bowyer
34. Bowyer
51. Port
54. Port
63. Market
75. Mines
77. Mines
87. Inn
88. Tavern
Previous buildingGarrison Quarters BarracksNext building
Drill Square
Drill Square
City/Castle City levels Castle levels
Building class castle castle_barracks
Convert to barracks LEVEL 1
Building level LEVEL 2 drill_square
Material wooden
Capability
Faction capability
Construction 5
Cost 3200
Requires condition
Building Description
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Drill Square Drill is a necessary evil in the life of a soldier. His ready obedience may be the difference between life and death, victory and defeat! Even a castle garrison must keep its military skills honed if it is to be any use, and drills are an important part of fighting like a unit rather than a mob. The same skills can be passed on to new recruits as they learn the trade of soldiering.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
60
Haradrim Spearmen 1 0.25 2 1 and region_religion catholic 15
Brave and zealous desert troops with little armour.
2
60
Corsairs 1 0.34 3 1 and hidden_resource coast
Lightly armoured and fast moving shock troops. REQUIRES COASTAL REGION
3
60
Southron Warband 1 0.34 3 1 and region_religion catholic 30
Medium spearmen, able to form a defensive ring of spears.
4
60
Muhad Tribesmen 1 0.25 2 1 and region_religion catholic 60
Strong and fearsome warriors armed with javelins and a mace.
5
60
Troll-men of Harad 1 0.25 2 1 and hidden_resource desert
Fearsome tribesmen from the distant reaches of Far Harad.
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