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Royal Military Academy
Home / Third Age 1.4 / Isengard / Armoury
Third Age 1.4
Isengard Isengard
Building class
29. Bowyer
32. Bowyer
48. Market
59. Mines
61. Mines
69. Inn
70. Tavern
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Armoury
Armoury
City/Castle City levels Castle levels
Building class castle castle_barracks
Convert to barracks LEVEL 3
Building level LEVEL 4 armoury
Material wooden
Capability
Faction capability
Construction 7
Cost 8200
Requires condition and event_counter huge_city_barracks 1
Building Description
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Armoury An armoury allows the training and equipping of the best infantrymen, usually to a very high standard. Weaponsmiths and armourers labour to provide the gear, while professional soldiers drum necessary skills into even the most talentless of recruits! The happy cries of recruits being beaten into shape echo from the castle walls...
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
100
Snaga Skirmishers 1 0.25 2 1 and region_religion catholic 15
Fast-moving, unarmoured javelin troops.
2
100
Dunlending Clansmen 1 0.5 4 1 and hidden_resource dunland
Fierce tribesmen from Dunland hurl javelins at their foes, vulnerable in close combat.
3
100
Uruk-Hai Raiders 1 0.34 3 1 and region_religion catholic 25
Medium infantry, armed with simple swords and shields.
4
100
Uruk Reavers 1 0.34 3 1 and region_religion catholic 40
Heavy shock infantry armed with big two-handed axes.
5
80
Uruk-Hai Infantry 1 0.5 4 1 and region_religion catholic 50
Heavy infantry with sword and shield, protected by heavy plate.
6
80
Uruk-Hai Pikemen 1 0.5 4 1 and region_religion catholic 50
Elite heavy pikemen, armed with very long pikes and protected by heavy plate.
7
30
Berserkers 1 0.2 2 1 and region_religion catholic 60
Brutal shock troops, wear nothing more than an armored helm and wield a massive two-handed sword.
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