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Royal Military Academy
Home / Third Age 1.4 / Isengard / Militia Barracks
Third Age 1.4
Isengard Isengard
Building class
29. Bowyer
32. Bowyer
48. Market
59. Mines
61. Mines
69. Inn
70. Tavern
Previous buildingMilitia Drill Square Mustering HallNext building
Militia Barracks
Militia Barracks
City/Castle City levels Castle levels
Building class city barracks
Convert to castle_barracks LEVEL 4
Building level LEVEL 4 militia_barracks
Material wooden
Capability law_bonus bonus 3
Faction capability
Construction 7
Cost 8200
Requires condition and event_counter huge_city_barracks 1
Building Description
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Militia Barracks Training the citizenry-in-arms requires many facilities from a drill yard to an armourers and weapon makers. A militia barracks brings all of these resources together under one roof and under the command of a full-time staff of old soldiers, veterans who can pass on their skills in an orderly way.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
100
Snaga Skirmishers 1 0.25 2 0 and region_religion catholic 15
Fast-moving, unarmoured javelin troops.
2
100
Dunlending Clansmen 1 0.5 4 0 and hidden_resource dunland
Fierce tribesmen from Dunland hurl javelins at their foes, vulnerable in close combat.
3
100
Uruk-Hai Raiders 1 0.34 3 0 and region_religion catholic 25
Medium infantry, armed with simple swords and shields.
4
100
Uruk Reavers 1 0.34 3 0 and region_religion catholic 40
Heavy shock infantry armed with big two-handed axes.
5
80
Uruk-Hai Infantry 1 0.5 4 0 and region_religion catholic 50
Heavy infantry with sword and shield, protected by heavy plate.
6
80
Uruk-Hai Pikemen 1 0.5 4 0 and region_religion catholic 50
Elite heavy pikemen, armed with very long pikes and protected by heavy plate.
7
30
Berserkers 1 0.2 2 0 and region_religion catholic 60
Brutal shock troops, wear nothing more than an armored helm and wield a massive two-handed sword.
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