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Royal Military Academy
Home / Third Age 1.4 / Rhûn / Knight's Stables
Third Age 1.4
Rhûn Rhûn
Building class
29. Bowyer
32. Bowyer
49. Port
52. Port
59. Market
71. Mines
73. Mines
83. Inn
84. Tavern
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Knight's Stables
Knight's Stables
City/Castle City levels Castle levels
Building class castle equestrian
Convert to c_equestrian LEVEL 1
Building level LEVEL 1 knights_stables
Material wooden
Capability
Faction capability
Construction 5
Cost 2400
Requires condition
Building Description
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Knight's Stables Knight’s stables are a significantly improvement over a basic set of stables. In addition to housing an entourage of mounts, extra buildings accompany the stable house, including a small smith and yard for shoeing or breaking in horses, as well as private quarters for the commanding officers of cavalry units stationed at the castle.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
30
Variag Raiders 1 0.25 2 1 and region_religion catholic 15
Tribal Khandish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
2
30
Horse Guard 1 0.25 2 1 and region_religion catholic 35
Encased in lamellar and equipped with lances and sabres these warriors are formidable fighting machines.
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