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Royal Military Academy
Home / Third Age 1.3 / Dale / Stables
Third Age 1.3
Dale Dale
Building class
29. Bowyer
32. Bowyer
47. Port
50. Port
57. Market
69. Mines
71. Mines
74. School
77. School
79. Inn
80. Tavern
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Stables
Stables
City/Castle City levels Castle levels
Building class city c_equestrian
Convert to equestrian LEVEL 0
Building level LEVEL 0 c_stables
Material wooden
Capability
Faction capability
Construction 4
Cost 1200
Requires condition
Building Description
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Stables Any castle looking to garrison cavalry units naturally needs a place to house the mounts, and that invariably means building a Stable. The entry-level stable is truly little more than an imposing wooden shack, designed to house up a group of horses so as to shelter them from both the weather and poachers. Producing truly well trained cavalry will require much more development.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
30
Yeomen 1 0.2 2 0 and region_religion northmen 20
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