Language:
Royal Military Academy
Home / Third Age 1.3 / Dwarves / Militia Drill Square
Third Age 1.3
Dwarves Dwarves
Building class
23. Bowyer
25. Bowyer
41. Port
44. Port
51. Market
63. Mines
66. Mines
70. Pub
73. Pub
75. Inn
76. Tavern
Previous buildingCity Watch Militia BarracksNext building
Militia Drill Square
Militia Drill Square
City/Castle City levels Castle levels
Building class city barracks
Convert to castle_barracks LEVEL 4
Building level LEVEL 3 militia_drill_square
Material wooden
Capability law_bonus bonus 3
Faction capability
Construction 6
Cost 4800
Requires condition and event_counter large_city_barracks 1
Building Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Militia Drill Square Men need drill to learn the discipline of combat because skill at arms is only half the story. Moving as one in battle means mutual support, and standing shoulder to shoulder with a comrade gives many men the courage to go forward. Drill is a practical matter too: it takes practice not to tangle up pikes, spears and the like when moving en masse.
Facebook Comments
Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
60
Dwarven Miners 1 0.25 2 0 and region_religion islam 15
Dwarves called from the mines to defend their homes. Lightly-armored and armed with a pickaxe.
2
60
Dwarven Warriors 1 0.5 4 0 and region_religion islam 20
Hardy warriors armed with hand axes and equipped with wooden shields.
3
60
Dwarven Axemen 1 0.34 3 0 and region_religion islam 30
Medium shock troops armed with two-handed axes.
4
60
Axemen of Erebor 1 0.34 3 1 and hidden_resource erebor
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
5
60
Dwarven Halberdmen 1 0.25 2 0 and region_religion islam 30
Warriors armed with halberds and axes. Able to form a defensive wall.
6
60
Vault Wardens 1 0.34 3 0 and region_religion islam 40
Disciplined and heavily-armored warriors. Equipped with long pikes and able to form a defensive wall.
7
60
Dragonslayers of Ered-Mithrin 1 0.34 3 0 and hidden_resource grey_mountains
Veteran warriors, heavily armored and armed with a great axe and a heavy iron shield. REQUIRES GREY MOUNTAINS
8
60
Guards of Khazad-dûm 1 0.2 2 0 and hidden_resource moria
Heavily armored elite wardens of Khazad-dûm sworn to restore Durin's legacy. REQUIRES KHAZAD-DÛM (MORIA)
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net