Language:
Royal Military Academy
Home / Third Age 1.3 / Eriador / Land Clearance
Third Age 1.3
Eriador Eriador
Building class
25. Bowyer
28. Bowyer
43. Port
46. Port
53. Market
65. Mines
67. Mines
70. School
73. School
75. Inn
76. Tavern
103. Smials
Previous buildingPaved Roads Communal FarmingNext building
Land Clearance
Land Clearance
City/Castle City levels Castle levels
Building class hinterland_farms
Convert to hinterland_farms LEVEL 0
Building level LEVEL 0 farms
Material wooden
Capability farming_level 1
Faction capability
Construction 2
Cost 800
Requires condition
Building Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Land Clearance Land Clearance is the first step on the road to establishing organised farming in the countryside, and ensuring that a region will begin to grow and prosper. Though there is little more to land clearance than deforestation and basic tilling of the soil, any area where the local establishment has not taken such measures to make the land workable will struggle to feed its populace.
Facebook Comments
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net