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Royal Military Academy
Home / Third Age 1.3 / High Elves / Inn
Third Age 1.3
High Elves High Elves
Building class
27. Bowyer
31. Bowyer
47. Port
50. Port
57. Market
69. Mines
71. Mines
81. Inn
82. Tavern
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Inn
Inn
City/Castle City levels Castle levels
Building class city taverns
Convert to LEVEL
Building level LEVEL 1 inn
Material wooden
Capability happiness_bonus bonus 2
agent_limit assassin 1
agent_limit spy 1
Faction capability
Construction 4
Cost 2400
Requires condition
Building Description
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Inn An Inn is a respectable establishment that offers accommodation to travellers from abroad, while offering a regular drinking hole for the locals. Because of the high number of people that frequent an inn, they make an excellent place to have a private discussion, or even to make contact with figures from the underworld, that favour the place for the same desire for anonymity themselves.
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Recruit agents
No. Card Name Description Requires condition
1 Spy Spies are the eyes and ears of your faction, capable of being sent to observe foreign settlements or armies - hopefully undetected. Aside from sending intelligence on structures and inhabitants, once working inside a settlement, spies begin to stir unrest among the populace with propaganda. They may also succeed in disabling defences in a siege, which can prove utterly decisive.
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