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Royal Military Academy
Home / Third Age 1.3 / Orcs of the Misty Mountains / Archery Range
Third Age 1.3
Orcs of the Misty Mountains Orcs of the Misty Mountains
Building class
29. Bowyer
32. Bowyer
51. Market
60. Mines
62. Mines
70. Inn
71. Tavern
Previous buildingPractice Range BowyerNext building
Archery Range
Archery Range
City/Castle City levels Castle levels
Building class castle missiles
Convert to c_missiles LEVEL 2
Building level LEVEL 2 archery_range
Material wooden
Capability
Faction capability
Construction 5
Cost 4800
Requires condition and event_counter large_city_barracks 1
Building Description
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Archery Range An Archery Range is a necessary investment for any lord seeking to train professional missile troops, rather than rely upon militia-level training with local peasants. Improvements to the range include much more challenging targets to practise on, officer’s quarters, and a larger bowyer’s workshop outfitted to manufacture superior weaponry, worthy of highly trained soldiers.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
60
Snaga Archers 1 0.2 2 1 and region_religion catholic 15
Fast-moving, unarmoured archers with shortbows.
2
60
Goblin Archers 1 0.25 3 1 and region_religion catholic 30
Medium armoured archers.
3
60
Heavy Goblin Archers 1 0.34 3 1 and region_religion catholic 50
Heavy archer unit, clad in plate armour and wielding a sturdy bow.
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