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Royal Military Academy
Home / The Long Road 2.0 / Abbassid Caliphate / Knight's Stables
The Long Road 2.0
Abbassid Caliphate Abbassid Caliphate
Building class
32. Bowyer
64. Port
68. Port
76. Market
88. Mines
90. Mines
98. Masjid
100. Jama
103. Masjid
104. Brothel
105. Inn
106. Tavern
114. Academy
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Knight's Stables
Knight's Stables 騎士馬廄
City/Castle City levels Castle levels
Building class equestrian
Convert to equestrian LEVEL
Building level LEVEL 1 knights_stables
Material wooden
Capability
Faction capability
Construction 12
Cost 5000
Requires condition and building_present_min_level castle_barracks garrison_quarters or building_present_min_level barracks city_watch
Building Description
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Knight's Stables 騎士馬廄 Knight’s stables are a significantly improvement over a basic set of stables. In addition to housing an entourage of mounts, extra buildings accompany the stable house, including a small smith and yard for shoeing or breaking in horses, as well as private quarters for the commanding officers of cavalry units stationed at the castle.
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Recruit units
No. Card Name Start quantity Replenishment rate Max quantity Experience Requires condition
1
24
Turkomans 1 0.5 4 0
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
2
24
Turkoman Lancers 1 0.5 4 0
Turkish heavy cavalry with lance and mace to deal punishment.
3
24
Turkish Horse Archers 1 0.5 6 0
Lightly armoured troops, who can pepper the enemy with arrows and use their speed to stay out of harm's way.
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