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Royal Military Academy
Home / The Long Road 2.0 / Basileia tōn Romaiōn / Merchants' Quarter
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Merchants' Quarter
Merchants' Quarter 商業城區
City/Castle City levels Castle levels
Building class city market
Convert to LEVEL
Building level LEVEL 4 merchants_quarter
Material wooden
Capability agent_limit merchant 1
income_bonus bonus 500
Faction capability
Construction 18
Cost 13000
Requires condition and building_present_min_level hinterland_farms farms and building_present_min_level hinterland_roads paved_roads and building_present_min_level city_hall city_hall
Building Description
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Merchants' Quarter 商業城區 A merchants' quarter recognises that a whole section of a city is occupied by the moneyed classes. Anything can be traded at the right price, and exotic and expensive goods add comfort to life - for those who can afford them. Trade may be beneath the ruling classes, but life's little luxuries are always welcome!
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Recruit agents
No. Card Name Description Requires condition
1 Merchant Merchants are agents that work for their lord by establishing trade routes between distant foreign resources and their own local markets. Under the guise of private enterprise, merchants are able to move through enemy lands without drawing suspicion or committing a diplomatic transgression. When merchants work together so that they have a monopoly on a particular resource, they will generate extra income for their faction. Opposing merchants can attempt to make a hostile takeover of each other's assets, ending the other's career.
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