兵種單位 |
60
Lumber Men light infantry Strong light infantry, lacking in good defence.
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60
Town Militia light infantry Peasants wielding farming tools and if lucky, wearing some armour.
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60
Suburb Militia spearmen infantry In times of war peasants are forced from their farms and drafted into militias.
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60
Bandits light infantry Light infantry armed with a small wooden shield and a sword.
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60
Greenway Guardsmen heavy infantry Heavy pikemen, equipped with a shield and sword.
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60
Eriador Hunters missile infantry Light archer unit, equipped with a bow and a small knife.
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60
Hobbit Archers missile infantry Good archers and the best Hobbit warriors available.
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60
Eriador Scouts missile infantry Light archers equipped with a bow and sword.
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60
Dunedain Rangers missile infantry Excellent heavy archers, capable of terrifying ambushes.
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30
Bree-Land Riders light cavalry Versatile light spear cavalry with axes and small shields.
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30
Ranger Sentries light cavalry Fast-moving, lightly armored horse archers.
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20
Númerrámar light ship This light and manoeuvrable warship of the Fleet should not be underestimated for her size.
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30
Palarran light ship This heavy warship of the Fleet can outmatch most other vessels, though a Corsair Marauder will provide a challenge.
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24
Ballista missile siege Resembling a giant crossbow, this powerful weapon can fling javelins a great distance, skewering the enemy with ease.
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24
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
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無法招募兵種 |
15
Grey Company heavy cavalry Elite medium cavalry armed with a lance and sword.
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15
Dunedain Knights heavy cavalry Heavy cavalry bodyguards, last of the legendary Dunedain.
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60
Dunedain Rangers missile infantry Excellent heavy archers, capable of terrifying ambushes.
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30
Alcarondas light ship A great warship for long voyages of exploration.
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城市建築 |
Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
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Ballista Towers Ballista Towers provide the defenders with enough firepower to keep attackers at bay.
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Stables A Stable allows for the recruitment of basic cavalry units.
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Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Bowyer A Bowyer allows for the recruitment of basic missile units.
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Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
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Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
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Port A Port allows a settlement to trade with the far-distant corners of the world.
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Merchant's Wharf A Merchant's Wharf allows an extra trade fleet, and increases trade to the settlement.
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Grain Exchange A Grain Exchange is absolutely essential if townsfolk are to be fed and good profits made.
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Dirt Roads Dirt Roads increase the movement speed of units that travel along them, as well as improve trade.
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Land Clearance Land Clearance allows a region to begin producing enough food to encourage growth.
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Mines Mines increase the trade income generated by metal deposits in the region.
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Library A Library converts a small percentage of the region to Dunedain culture, and improves happiness.
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Brothel A Brothel increases happiness in the settlement slightly, and allows the recruitment of a spy.
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Town Hall A Town Hall helps maintain law and order, as well as reduce squalor.
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Merchant Bank A Merchant Bank improves trade in the region, and allows the recruitment of an extra merchant.
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Theatre A Theatre improves public happiness throughout the settlement it graces.
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Merchants' Guild A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region.
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Thieves' Guild A Thieves' Guild house improves the quality of spies hired in the same settlement.
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Explorers' Guild An Explorers' Guild house slightly increases the movement speed of those trained in the same settlement.
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Swordsmiths' Guild A Swordsmiths' Guild house allows trained melee units to upgrade their weaponry by retraining in the same settlement.
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The Green Dragon The Green Dragon is a popular inn near Hobbiton.
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The Prancing Pony The Prancing Pony is a famous inn in Bree.
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Smials Hole dwellings used by Hobbits.
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城堡建築 |
Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
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Ballista Towers Ballista Towers provide the defenders with enough firepower to keep attackers at bay.
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Stables A Stable allows for the recruitment of basic cavalry units.
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Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
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Bowyer A Bowyer allows for the recruitment of basic missile units.
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Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
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Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
|
Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Dirt Roads Dirt Roads increase the movement speed of units that travel along them, as well as improve trade.
|
Land Clearance Land Clearance allows a region to begin producing enough food to encourage growth.
|
Mines Mines increase the trade income generated by metal deposits in the region.
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Library A Library converts a small percentage of the region to Dunedain culture, and improves happiness.
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Jousting Lists Jousting Lists improve the quality of knights recruited here.
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Swordsmiths' Guild A Swordsmiths' Guild house allows trained melee units to upgrade their weaponry by retraining in the same settlement.
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