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兵種單位 |
60
Balchoth Tribesmen missile infantry Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
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60
Clansmen light infantry Lightly armoured and equipped with a sword, Clansmen are reliable support troops.
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60
Clan Warriors heavy infantry Disciplined swordsmen wearing light armour and an open helmet, and armed with two curved swords.
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60
Clan Guard heavy infantry These formidable troops are armed with six foot long halberds and are protected by lamellar armour.
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60
Lôke-Gamp Rim spearmen infantry Heavily armoured elite pikemen, their pikes make them effective against both foot and mounted foes.
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60
Lôke-Flag Rim heavy infantry Very heavily armoured elite infantry, equipped with maces and a heavy shield.
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60
Clan Hunters missile infantry Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
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60
Clan Crossbowmen missile infantry Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
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60
Dismounted Variags missile infantry Dismounted Variags shower the enemy with arrows, weakening and breaking formations before the infantry move in.
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60
Lôke-Nar Rim missile infantry Lôke-Nar Rim are elite missile troops equipped with composite bow, sabre and golden steel plates.
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30
Variag Raiders missile cavalry Tribal Khandish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
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30
Horse Guard heavy cavalry Encased in lamellar and equipped with lances and sabres these warriors are formidable fighting machines.
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30
Lôke-Innas Rim heavy cavalry Very heavily armoured elite cavalry and equipped with a lance and sabre.
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20
Warboat light ship This simple boat will transport armies and provide some protection against pirates.
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30
Corsair Ship light ship A Corsair ship commanded by a fearless Admiral seeking fame and fortune!
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24
Ballista missile siege Resembling a giant crossbow, this powerful weapon can fling javelins a great distance, skewering the enemy with ease.
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24
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
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無法招募兵種 |
15
Bodyguard heavy cavalry Very heavily armoured elite cavalry and equipped with a lance and sabre.
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12
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國家優勢 |
Can field heavily armored Dragon Regiments. |
國家劣勢 |
Lacks versatile spear units. |
特色兵種 |
Kataphracts |
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城市建築 |
Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
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Ballista Towers Ballista Towers provide the defenders with enough firepower to keep attackers at bay.
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Stables A Stable allows for the recruitment of basic cavalry units.
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Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Bowyer A Bowyer allows for the recruitment of basic missile units.
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Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
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Racing Track A Racing Track allows cavalry recruitment in a city, and the ability to stage races. It also improves public happiness.
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Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
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Port A Port allows a settlement to trade with the far-distant corners of the world.
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Merchant's Wharf A Merchant's Wharf allows an extra trade fleet, and increases trade to the settlement.
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Grain Exchange A Grain Exchange is absolutely essential if townsfolk are to be fed and good profits made.
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Dirt Roads Dirt Roads increase the movement speed of units that travel along them, as well as improve trade.
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Land Clearance Land Clearance allows a region to begin producing enough food to encourage growth.
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Mines Mines increase the trade income generated by metal deposits in the region.
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Bimaristan A Great Bimaristan improves public health markedly, and also significantly lowers retraining costs in its host city.
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Shrine of Melkor A Shrine of Melkor converts a small percentage of the region to Followers of Morgoth, and improves happiness.
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Brothel A Brothel increases happiness in the settlement slightly, and allows the recruitment of a spy.
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Town Hall A Town Hall helps maintain law and order, as well as reduce squalor.
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Hashashim's Guild A Hashashim's Guild house improves law and order in the region, and the quality of locally trained assassins.
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Merchants' Guild A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region.
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Thieves' Guild A Thieves' Guild house improves the quality of spies hired in the same settlement.
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Explorers' Guild An Explorers' Guild house slightly increases the movement speed of those trained in the same settlement.
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Horse Breeders' Guild A Horse Breeders' Guild improves the quality of cavalry units recruited in the region.
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城堡建築 |
Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
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Ballista Towers Ballista Towers provide the defenders with enough firepower to keep attackers at bay.
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Stables A Stable allows for the recruitment of basic cavalry units.
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Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
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Bowyer A Bowyer allows for the recruitment of basic missile units.
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Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
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Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
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Port A Port allows a settlement to trade with the far-distant corners of the world.
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Dirt Roads Dirt Roads increase the movement speed of units that travel along them, as well as improve trade.
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Land Clearance Land Clearance allows a region to begin producing enough food to encourage growth.
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Mines Mines increase the trade income generated by metal deposits in the region.
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Shrine of Melkor A Shrine of Melkor converts a small percentage of the region to Followers of Morgoth, and improves happiness.
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Caravan Stop A Caravan Stop increases trade, and allows the recruitment of camel cavalry.
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Horse Breeders' Guild A Horse Breeders' Guild improves the quality of cavalry units recruited in the region.
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