1 |
Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
|
Wooden Palisade (Upgrade) |
core_building 0 |
city |
0 |
0 |
wall_level 0 tower_level 1 free_upkeep bonus 2 happiness_bonus bonus -4 law_bonus bonus -4 population_loyalty_bonus bonus -4
|
A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long. |
2 |
Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
Wooden Wall (Upgrade) |
core_building 1 |
city |
0 |
0 |
wall_level 1 gate_strength 1 tower_level 1 free_upkeep bonus 3 happiness_bonus bonus -2 law_bonus bonus -2 population_loyalty_bonus bonus -2
|
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
3 |
Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
Stone Wall (Upgrade) |
core_building 2 |
city |
0 |
0 |
wall_level 2 tower_level 1 gate_strength 1 gate_defences 2 free_upkeep bonus 4 population_growth_bonus bonus -1 recruitment_slots 3 happiness_bonus bonus -2 law_bonus bonus -2 population_loyalty_bonus bonus -2 trade_base_income_bonus bonus -6
|
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
4 |
Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
|
Motte and Bailey (Upgrade) |
core_castle_building 0 |
castle village |
4 |
2400 |
wall_level 0 tower_level 1 trade_base_income_bonus bonus -4 happiness_bonus bonus 1 law_bonus bonus 1 recruitment_slots 2
|
A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence. |
5 |
Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
Wooden Castle (Upgrade) |
core_castle_building 1 |
castle village |
6 |
4800 |
wall_level 1 gate_strength 1 tower_level 1 free_upkeep bonus 1 trade_base_income_bonus bonus -5 happiness_bonus bonus 2 law_bonus bonus 2 population_loyalty_bonus bonus 1 recruitment_slots 3
|
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
6 |
Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
Castle (Upgrade) |
core_castle_building 2 |
castle town |
10 |
9600 |
wall_level 2 tower_level 1 free_upkeep bonus 1 gate_strength 1 gate_defences 2 trade_base_income_bonus bonus -6 happiness_bonus bonus 3 law_bonus bonus 3 population_loyalty_bonus bonus 2 recruitment_slots 4
|
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
7 |
Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
Fortress (Upgrade) |
core_castle_building 3 |
castle large_town |
12 |
14400 |
wall_level 3 tower_level 1 free_upkeep bonus 2 gate_strength 2 gate_defences 2 trade_base_income_bonus bonus -7 population_growth_bonus bonus -1 happiness_bonus bonus 3 law_bonus bonus 3 population_loyalty_bonus bonus 2 recruitment_slots 5
|
A fortress is a permanent statement of ownership, and not something that is easily taken. |
8 |
Aqueduct Aqueduct's bring water to settlements needing more water than is available. This increases public health and growth
|
Aqueduct |
aztec_aqueduct 0 |
city large_town |
3 |
1600 |
population_health_bonus bonus 2 population_growth_bonus bonus 1
|
Aqueduct's bring water to settlements needing more water than is available. This increases public health and growth |
9 |
Chultun Chultuns provide clean water for people in areas where water maybe hard to come by. This increases public health and growth
|
Chultun |
chultun 0 |
city large_town |
3 |
1600 |
population_health_bonus bonus 2 population_growth_bonus bonus 1
|
Chultuns provide clean water for people in areas where water maybe hard to come by. This increases public health and growth |
10 |
Observatory The Observatory allows people to be closer to understanding the movement of the sun, one of their god's. This building increase religion.
|
Observatory |
observatory 0 |
city large_town |
3 |
1600 |
religion_level bonus 1 agent_limit priest 1
|
The Observatory allows people to be closer to understanding the movement of the sun, one of their god's. This building increase religion. |
11 |
Marketplace The Marketplace increases trade in an area and also brings in new settlers through contact with outgoing traders.
|
Marketplace |
meso_market 0 |
city town |
3 |
1200 |
trade_base_income_bonus bonus 1
|
The Marketplace increases trade in an area and also brings in new settlers through contact with outgoing traders. |
12 |
Plaza The Trade Plaza brings in greater income to a settlement. It also increases population growth slightly
|
Plaza |
meso_market 1 |
city large_town |
6 |
2400 |
trade_base_income_bonus bonus 2 population_growth_bonus bonus 1
|
The Trade Plaza brings in greater income to a settlement. It also increases population growth slightly |
13 |
Great Plaza The Great Plaza, teeming with merchants and purchasers, delivers a large income bonus to its settlement. It also draws in many new settlers.
|
Great Plaza |
meso_market 2 |
city city |
8 |
4800 |
trade_base_income_bonus bonus 3 population_growth_bonus bonus 2 agent_limit merchant 1
|
The Great Plaza, teeming with merchants and purchasers, delivers a large income bonus to its settlement. It also draws in many new settlers. |
14 |
Palace The Palace allows for greater rulership over the populace. This increases public order health and growth.
|
Palace |
meso_palace 0 |
city town |
3 |
2000 |
72
Aztec Archers missile infantry Aztec archers are equipped with a basic bow, light armour and a club.
|
|
|
law_bonus bonus 1 agent_limit diplomat 1 agent_limit spy 1
|
The Palace allows for greater rulership over the populace. This increases public order health and growth. |
15 |
Palace Complex The Palace Complex allows for greater rulership over the subject people. This increases public order health and growth significantly
|
Palace Complex |
meso_palace 1 |
city large_town |
6 |
3000 |
72
Aztec Archers missile infantry Aztec archers are equipped with a basic bow, light armour and a club.
|
72
Aztec Spear Throwers missile infantry Aztec spear throwing unit. Armed with throwing spears and a macana club. Protected with a small shield.
|
|
|
|
population_health_bonus bonus 1 population_growth_bonus bonus 1 agent_limit diplomat 1 agent_limit spy 1 agent_limit assassin 1 law_bonus bonus 2
|
The Palace Complex allows for greater rulership over the subject people. This increases public order health and growth significantly |
16 |
Acropolis The Acropolis represents great leadership and power over the nearby people. The standards of public health, order and growth are greatly increased
|
Acropolis |
meso_palace 2 |
city city |
8 |
5000 |
72
Aztec Archers missile infantry Aztec archers are equipped with a basic bow, light armour and a club.
|
72
Aztec Spear Throwers missile infantry Aztec spear throwing unit. Armed with throwing spears and a macana club. Protected with a small shield.
|
|
|
|
population_health_bonus bonus 2 population_growth_bonus bonus 1 agent_limit diplomat 2 agent_limit spy 2 agent_limit assassin 2 law_bonus bonus 3 archer_bonus 1
|
The Acropolis represents great leadership and power over the nearby people. The standards of public health, order and growth are greatly increased |
17 |
Pyramid The Pyramid increases religion, law and happiness in the region it was built.
|
Pyramid |
temple_pagan 0 |
city town |
2 |
2000 |
72
Aztec Spearmen spearmen infantry Aztec spearmen armed with a spear, light armour and shield.
|
|
religion_level bonus 1 law_bonus bonus 1 agent_limit priest 1 happiness_bonus bonus 1
|
The Pyramid increases religion, law and happiness in the region it was built. |
18 |
Great Pyramid The Great Pyramid inspires greater conviction from its worshippers and also increases their contentment.
|
Great Pyramid |
temple_pagan 1 |
city large_town |
6 |
3000 |
72
Aztec Spearmen spearmen infantry Aztec spearmen armed with a spear, light armour and shield.
|
72
Aztec Warriors light infantry Aztec warrior armoured with padded armour, a chimalli shield and armed with a maquahuitl club.
|
36
Coyote Priests light infantry Members of the priesthood who engage in combat. Wearing a coyote suit and armed with a maquahuitl club.
|
|
religion_level bonus 2 law_bonus bonus 1 agent_limit priest 1 happiness_bonus bonus 2
|
The Great Pyramid inspires greater conviction from its worshippers and also increases their contentment. |
19 |
Temple of the Sun The Massive grandeur of the Temple of the Sun inspires all who see it to greater faith and happiness!
|
Temple of the Sun |
temple_pagan 2 |
city city |
8 |
5000 |
72
Aztec Spearmen spearmen infantry Aztec spearmen armed with a spear, light armour and shield.
|
72
Aztec Warriors light infantry Aztec warrior armoured with padded armour, a chimalli shield and armed with a maquahuitl club.
|
36
Coyote Priests light infantry Members of the priesthood who engage in combat. Wearing a coyote suit and armed with a maquahuitl club.
|
60
Cuahchiqueh heavy infantry Extravagantly dressed elite shock troops. Their well known prowess causes fear to their enemies.
|
|
religion_level bonus 3 law_bonus bonus 2 agent_limit priest 1 happiness_bonus bonus 3
|
The Massive grandeur of the Temple of the Sun inspires all who see it to greater faith and happiness! |
20 |
Temazcal The Temazcal allows people to undergo a ritualistic cleansing of body and mind. This increases population health, religion and happiness.
|
Temazcal |
temazcal 0 |
city large_town |
2 |
1000 |
population_health_bonus bonus 1 happiness_bonus bonus 1 religion_level bonus 1
|
The Temazcal allows people to undergo a ritualistic cleansing of body and mind. This increases population health, religion and happiness. |
21 |
Ball Court The violent games of the ballcourt increase public happiness, religion and also armour.
|
Ball Court |
ball_court 0 |
city large_town |
3 |
1600 |
60
Eagle Warriors light infantry Fearsome warriors garbed in an outfit to resemble an eagle. Armoured with ichcahuipilli, and wielding maquahuitl clubs two-handed.
|
happiness_bonus bonus 1 armour 1 religion_level bonus 1
|
The violent games of the ballcourt increase public happiness, religion and also armour. |
22 |
Great Ball Court The bloodletting of the Great Ball court transcends sport and represents religion to these people. Local happiness and relegion are greatly increased.
|
Great Ball Court |
ball_court 1 |
city city |
8 |
3000 |
60
Eagle Warriors light infantry Fearsome warriors garbed in an outfit to resemble an eagle. Armoured with ichcahuipilli, and wielding maquahuitl clubs two-handed.
|
72
Jaguar Warriors light infantry A fearsome warrior, who through great skill and courage wears the jaguar uniform. Armoured with ichcahuipilli armour, chimalli shield, and wielding maquahuitl
|
happiness_bonus bonus 2 armour 1 religion_level bonus 2
|
The bloodletting of the Great Ball court transcends sport and represents religion to these people. Local happiness and relegion are greatly increased. |
23 |
Rack of Skulls The Rack of Skulls shows the people their religion is strong. This increases public happiness and relegion.
|
Rack of Skulls |
skull_rack 0 |
city large_town |
3 |
1600 |
56
Arrow Warriors missile infantry Specialised ranged Aztec troops who wielded javelin-sized arrows which they also used in melee.
|
religion_level bonus 1 happiness_bonus bonus 1
|
The Rack of Skulls shows the people their religion is strong. This increases public happiness and relegion. |
24 |
Wild Harvesting Land Clearance allows a region to begin producing enough food to encourage growth.
|
Wild Harvesting |
mayan_farms 0 |
city village |
2 |
1200 |
farming_level 1
|
Land Clearance allows a region to begin producing enough food to encourage growth. |
25 |
Slash and Burn Communal Farming improves farming productivity in the region to encourage growth and prosperity.
|
Slash and Burn |
mayan_farms 1 |
city town |
4 |
2400 |
farming_level 2
|
Communal Farming improves farming productivity in the region to encourage growth and prosperity. |
26 |
Raised Fields Crop Rotation results in improved yield from farming districts, all year round.
|
Raised Fields |
mayan_farms 2 |
city large_town |
6 |
4800 |
farming_level 3
|
Crop Rotation results in improved yield from farming districts, all year round. |
27 |
Managed Fallows Irrigation maximises the amount of food a region can produce, a must in ensuring larger populations can be properly sustained.
|
Managed Fallows |
mayan_farms 3 |
city city |
8 |
6800 |
farming_level 4
|
Irrigation maximises the amount of food a region can produce, a must in ensuring larger populations can be properly sustained. |