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Royal Military Academy
Home / Broken Crescent 1.05 / The Malikate of Sindh / Units
Broken Crescent 1.05
The Malikate of Sindh The Malikate of Sindh
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Baghlah light ship heavy warship 50 1 18 0 no 0 0 no 0 22 0 8 1150 350
can_withdraw, no_custom, sea_faring 0 ratings No ratings
Arabic long distance sailing ship, with mounted swivel guns, useful for transporting troops and supplies.
2
20
Dhow light ship light warship 20 1 5 0 no 0 0 no 0 6 0 8 470 150
can_withdraw, no_custom, sea_faring 0 ratings No ratings
A ship already in use for a thousand years. The Dhow is a trading vessel that can carry troops.
3
30
War Galley light ship light warship 30 1 12 0 no 0 0 no 0 12 0 8 700 200
can_withdraw, no_custom, sea_faring 0 ratings No ratings
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
4
60
Saracen Militia spearmen infantry 60 1 1 1 spear, spear_bonus_6 0 0 no 1 1 3 4 170 80
can_withdraw, hide_forest, no_custom, sea_faring 0 ratings No ratings
Saracen Militia are richer townsfolk who have been levied into militia to guard their settlements.
5
48
Mutatawwi'a Huntsmen missile infantry 48 1 2 1 no 1 1 no 1 1 0 5 170 80
can_withdraw, hide_forest, no_custom, sea_faring 0 ratings No ratings
Lacking in any armor, and lucky if they receive any training, these archers are not very useful.
6
60
Bharat Light Spearmen spearmen infantry 60 1 2 1 spear, spear_bonus_6 0 0 no 0 2 5 5 160 80
can_withdraw, hide_improved_forest, sea_faring 1 ratings Legendary unit
Lacking in any armor, these spearmen should only be used for defense in cities or to attack cavalry; not as a standing force.
7
60
Hindu Longbowmen missile infantry 60 1 5 1 no 1 1 no 0 1 0 4 160 80
can_withdraw, hide_improved_forest, sea_faring 1 ratings Legendary unit
Using their long bows, these young men are effective against most enemies.
8
60
Jat Axemen light infantry 60 1 2 3 ap 0 0 no 0 3 4 6 160 80
can_withdraw, hardy, hide_improved_forest, sea_faring 1 ratings Legendary unit
Unarmored Axemen, lacking in staying power but swift of foot and good of spirit. Best utilized as light aggressive infantry, or in support of heavier allies.
9
60
Levy Spearmen spearmen infantry 60 1 2 1 spear, spear_bonus_6 0 0 no 2 3 4 6 180 80
can_withdraw, hide_forest, no_custom, sea_faring 0 ratings No ratings
Commoners, thrust into the lines, with only a spear and weak shield to save their souls.
10
48
Levy Archers missile infantry 48 1 3 1 no 1 1 no 2 2 0 6 200 80
can_withdraw, hide_forest, no_custom, sea_faring 0 ratings No ratings
Archers from the hills of Anatolia, a mix of Christians and muslims.
11
48
Persian Militias missile infantry 48 1 8 1 thrown 4 1 no 1 2 3 6 170 80
can_withdraw, hide_forest, no_custom, sea_faring 1 ratings Legendary unit
Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
12
60
Iranian Archers light infantry 60 1 3 2 no 4 1 no 1 2 0 4 170 80
can_withdraw, hardy, hide_forest, no_custom, sea_faring 0 ratings No ratings
This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
13
48
Nuristani Tribesmen missile infantry 48 1 8 1 thrown 3 1 no 1 3 3 6 170 80
can_withdraw, hide_forest, sea_faring 0 ratings No ratings
Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins to oncoming soldiers. Much more useful in masse.
14
48
Afghani Hillmen light infantry 48 1 4 3 ap 0 0 no 1 3 3 6 170 80
can_withdraw, hardy, hide_forest, sea_faring 0 ratings No ratings
These Afghan men grow their beards traditionally long, wear the customary robes. Armed with only an axe and a small wicker shield they fight with vigor.
15
48
Dismounted Jagirdar Swordsmen heavy infantry 48 1 7 2 no 0 0 no 7 6 5 12 730 300
can_withdraw, hardy, hide_forest, sea_faring 4 ratings Legendary unit
Valuable Heavy Swordsmen best used in critical parts of the battle-line or in sieges.
16
20
Jagirdar Lancers heavy cavalry 20 1 7 10 no 7 10 no 7 6 2 12 1080 450
can_formed_charge, can_withdraw, hide_forest, sea_faring 3 ratings Legendary unit
Swift heavy-cavalry following the Arabian tradition of a fast and powerful charge, a quick retreat, and subsequent repetition.
17
48
Qiqaniyya Bowmen missile infantry 48 1 6 2 no 5 2 ap 7 4 2 12 730 300
can_withdraw, hide_forest, sea_faring 4 ratings Great unit
Medium hybrid archers, not afraid to get their hands dirty with mace and small shield.
18
24
Jagirdar Horse Archers missile cavalry 24 1 4 6 no 5 6 ap 7 4 2 12 1030 400
can_formed_charge, can_withdraw, hardy, hide_forest, sea_faring, start_not_skirmishing 3 ratings Legendary unit
Medium Horse Archers armed with Composite Bow and Mace, capable in melee once their foe has been softened up.
19
32
Jat Cavalry light cavalry 32 1 4 5 ap 0 0 no 1 4 4 8 540 180
can_formed_charge, can_withdraw, hide_forest, sea_faring 1 ratings Legendary unit
Light, aggressive cavalry armed with axe and shield, devastating upon equally light foes or when hitting the flanks of heavier enemies.
20
48
Gakhari Tribesmen missile infantry 48 1 9 1 thrown 2 1 no 1 3 2 8 280 120
can_withdraw, hide_forest, sea_faring 2 ratings Good unit
Unarmored Skirmishers, best utilized to harass enemy forces and to fall upon their distracted foe's flank and rear.
21
60
Jat Spearmen spearmen infantry 60 1 3 1 spear, spear_bonus_8 0 0 no 2 4 2 7 290 120
can_withdraw, hide_forest, sea_faring 1 ratings Legendary unit
Rugged light spearmen, capable in light defense as well as offense.
22
32
Awan Horsemen light cavalry 32 1 9 1 thrown 3 4 no 1 3 2 8 490 180
can_formed_charge, can_withdraw, hide_forest, sea_faring 1 ratings Legendary unit
Unarmored Skirmisher Horsemen, best utilized to harass enemy forces with their javelins before light-attacks are made with short-spear.
23
60
Beja Tribesmen spearmen infantry 60 1 2 1 spear, spear_bonus_6 0 0 no 0 2 4 4 160 80
can_withdraw, hide_forest, no_custom, sea_faring 0 ratings No ratings
Ill-disciplined unarmored spearmen, best used on the attack or in support of more capable spearmen.
24
60
Afari Skirmishers missile infantry 60 1 6 1 thrown 2 1 no 0 2 0 4 160 80
can_withdraw, hide_improved_forest, no_custom, sea_faring 0 ratings No ratings
Unarmored Nomads used to tribal feuds and hunting, brave enough before they realize most every foe they face will be better armed and armored than they.
25
16
Ballista missile siege ballista 16 1 1 1 no 55 3 ap, bp, launching 1 1 0 6 370 150
artillery, can_withdraw, hardy, no_custom, sea_faring 0 ratings No ratings
Resembling a giant crossbow, this torsion powered weapon can fling a javelin over 100 meters skewering men with ease.
26
16
Catapult missile siege catapult 16 1 1 1 no 55 3 ap, bp, area, launching 1 1 0 6 400 150
artillery, can_withdraw, hardy, no_custom, sea_faring 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
27
16
Trebuchet missile siege trebuchet 16 1 1 1 no 55 3 ap, bp, area, launching 1 1 0 6 430 250
artillery, can_withdraw, hardy, no_custom, sea_faring 3 ratings Useless unit
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
28
52
Sammat Macemen light infantry 52 1 4 2 ap 0 0 no 3 4 3 10 280 120
can_withdraw, hide_forest, sea_faring 1 ratings Legendary unit
Skilled Light Infantrymen armed with armor-cracking mace and buckler, vulnerable to a drawn out battle but strong in the attack.
29
60
Sammat Spearmen spearmen infantry 60 1 4 1 spear, spear_bonus_10 0 0 no 3 6 4 10 400 200
can_withdraw, hide_forest, sea_faring 1 ratings Legendary unit
Disciplined Light-Medium Spearmen best used to add a reliable and solid mass to a screen of lighter, cheaper spearmen.
30
32
Sammat Horsemen light cavalry 32 1 6 7 no 5 7 no 3 4 3 10 550 180
can_formed_charge, can_withdraw, hide_forest, sea_faring, very_hardy 1 ratings Legendary unit
Light, all-purpose horsemen mild in the charge or melee and best used to harass, skirmish, or assist other horsemen.
31
52
Soomro Kshatriya Warriors missile infantry 52 1 9 3 ap, thrown, prec 6 2 no 5 5 4 12 730 300
can_withdraw, hardy, hide_forest, sea_faring 2 ratings Legendary unit
Mobile medium infantry armed with straight sword and javelins, strong on offense and in support of defending spearmen.
32
32
Soomro Kshatriya Horsemen heavy cavalry 32 1 9 6 thrown, ap 6 6 ap 5 5 4 12 880 400
can_formed_charge, can_withdraw, hide_forest, sea_faring 1 ratings Legendary unit
Swift medium-heavy cavalry, able to skirmish with javelins before closing in with heavy axe.
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