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Royal Military Academy
Home / Deus Lo Vult 5.7 / Normand Royaume de Angleterre / Units
Deus Lo Vult 5.7
Normand Royaume de Angleterre Normand Royaume de Angleterre
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 11 1800 450
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 14 800 250
sea_faring, can_withdraw 0 ratings No ratings
A small trading vessel armed with a basic armament of soldiers and archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 11 1100 375
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 14 970 300
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
5
32
Mailed Knights heavy cavalry heavy horse 32 1 8 5 no 10 2 no 5 3 4 15 570 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
6
32
Feudal Knights heavy cavalry barded horse 32 1 10 5 no 12 2 no 7 5 4 15 610 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
7
32
English Knights heavy cavalry barded horse 32 1 10 7 no 10 2 ap 9 5 4 15 720 185
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight 1 ratings Great unit
Elite warriors clad in steel plate armour, these men pack an effective charge, while being hard to kill.
8
32
Demi Lancers heavy cavalry heavy horse 32 1 10 7 no 12 2 no 7 8 0 17 660 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Armed with a lance but with less armour these units are mobile and deadly.
9
16
General's Bodyguard heavy cavalry barded horse 16 1 12 6 no 14 2 no 7 7 4 17 820 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit 0 ratings No ratings
Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
10
16
General's Bodyguard heavy cavalry armoured horse 16 1 12 6 no 14 2 no 14 7 3 17 870 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade 0 ratings No ratings
Elite knights hand picked to protect the general.
11
32
Knights Templar heavy cavalry templ mailed horse 32 1 12 6 no 14 2 no 8 7 4 17 740 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
12
32
Knights Hospitaller heavy cavalry hospi mailed horse 32 1 12 6 no 14 2 no 7 7 4 17 740 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
13
32
Merchant Cavalry Militia heavy cavalry heavy horse 32 1 6 1 no 0 0 no 7 2 4 9 310 155
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 0 ratings No ratings
Poorly trained, but well equipped cavalry who fight with a sword.
14
32
Hobilars light cavalry pony 32 1 5 1 no 6 1 no 3 5 0 9 240 110
sea_faring, hide_forest, can_withdraw, can_formed_charge 0 ratings No ratings
Light cavalry with spears. Useful for chasing down light infantry, and pursuing fleeing enemy
15
56
Peasant Archers missile infantry 56 1 4 1 no 2 1 no 1 4 0 9 200 100
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
16
56
Longbowmen missile infantry 56 1 6 1 ap 4 2 ap 1 2 3 9 560 150
sea_faring, hide_forest, can_withdraw, stakes, stakes 2 ratings Good unit
Armed with the armour piercing longbow, Longbowmen can also plant stakes in front of them to keep cavalry at bay.
17
56
Yeoman Archers missile infantry 56 1 8 2 ap 6 3 ap 1 3 3 11 650 150
sea_faring, hide_forest, can_withdraw, stakes, stakes 0 ratings No ratings
English freeholders are required by the King to be trained in warfare, Yeoman archers are highly skilled ranged troops.
18
24
Sherwood Archers missile infantry 24 1 12 3 ap 10 3 no 0 10 0 17 630 250
sea_faring, hide_improved_forest, very_hardy, can_withdraw 2 ratings Good unit
Wielding a longbow made of yew, and able to hide in any terrain these men are excellent at ambushes, and are outstanding marksmen.
19
56
Archer Militia missile infantry 56 1 6 1 no 3 1 no 1 5 0 9 200 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Archer Militia are peasant archers called up to defend settlements.
20
56
Arquebusiers missile infantry 56 1 13 1 ap 5 1 no 3 5 0 9 480 125
sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen 0 ratings No ratings
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
21
56
Retinue Longbowmen missile infantry 56 1 8 2 ap 8 2 no 5 5 3 11 710 150
sea_faring, hide_forest, hardy, can_withdraw, stakes, stakes 1 ratings Legendary unit
Well armoured professional soldiers. Confident and deadly.
22
72
Peasants light infantry 72 1 4 0 no 0 0 no 1 6 0 4 100 90
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes 2 ratings Promising unit
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
23
72
Levy Spearmen spearmen infantry 72 1 5 5 spear, spear_bonus_8 0 0 no 1 3 6 9 260 125
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Common folk from villages and towns that have been levied into the army, armed with spears and shields.
24
72
Armoured Sergeants spearmen infantry 72 1 10 6 spear, spear_bonus_12 0 0 no 5 6 6 11 450 155
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Trained and hardened warriors protected by a large shield and mail. Armed with spears and able to form a defensive ring of spears.
25
60
Town Militia light infantry 60 1 4 4 light_spear, spear_bonus_4 0 0 no 1 3 6 9 240 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short spears.
26
72
Spear Militia spearmen infantry 72 1 5 5 spear, spear_bonus_8 0 0 no 1 3 6 9 260 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Legendary unit
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
27
60
Gentry Swordsmen heavy infantry 60 1 12 3 no 0 0 no 9 6 6 15 610 150
sea_faring, hide_forest, hardy, can_withdraw 2 ratings Good unit
Footmen of the knightly class able to afford excellent armour and swords, they can punish most other infantry.
28
60
Billmen heavy infantry 60 1 16 5 ap, long_pike, spear_bonus_4 0 0 no 1 9 0 11 270 125
sea_faring, hide_forest, can_withdraw 1 ratings Useless unit
A trained billmen can stab, hack and drag down his enemies, including both infantry and cavalry.
29
60
Heavy Billmen heavy infantry 60 1 16 5 ap, long_pike, spear_bonus_4 0 0 no 7 9 0 11 380 150
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Good unit
Heavily armoured versatile infantry wielding the billhook.
30
60
Bill Militia heavy infantry 60 1 8 4 ap, long_pike 0 0 no 1 6 0 9 190 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Militia unit armed with a billhook and little armour.
31
60
Heavy Bill Militia heavy infantry 60 1 13 5 ap, long_pike, spear_bonus_4 0 0 no 7 7 0 11 380 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Superior Bill militia, armed with a billhook and heavy armour.
32
60
Feudal Foot Knights heavy infantry 60 1 12 3 no 0 0 no 7 6 6 15 570 225
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Knights would often dismount and fight on foot when the situation demanded it. Dismounted they make excellent heavy infantry.
33
60
English Foot Knights heavy infantry 60 1 19 6 ap, spear_bonus_4 0 0 no 9 11 0 17 680 225
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Legendary unit
English knights often chose to fight dismounted. With their fearsome poleaxes, they can crush enemy infantry as well as cavalry.
34
16
Ballista missile siege ballista 16 1 4 3 no 55 3 ap, bp, launching 3 6 0 15 650 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
35
16
Catapult missile siege catapult 16 1 4 3 no 55 3 ap, bp, area, launching 3 6 0 15 700 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
36
16
Trebuchet missile siege trebuchet 16 1 4 3 no 55 3 ap, bp, area, launching 3 6 0 15 750 438
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
37
16
Bombard missile siege bombard 16 1 4 3 no 55 3 ap, bp, area, launching 3 6 0 15 1060 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
38
16
Mortar missile siege mortar 16 1 4 3 no 65 3 ap, launching, area 3 6 0 15 910 438
sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery 0 ratings No ratings
A siege weapon capable of firing over walls and plunging shots down on enemies hiding behind said walls.
39
16
Ribault missile siege ribault 16 1 4 3 no 65 3 ap, bp, launching 3 6 0 15 700 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon 0 ratings No ratings
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
40
16
Culverin missile siege culverin 16 1 4 3 no 65 3 ap, bp, area, launching 3 6 0 15 1400 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
41
60
Sergeants Swordsmen light infantry 60 1 12 2 no 0 0 no 5 6 6 15 600 155
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Legendary unit
Trained and hardened warriors equiped with sword, shield and mail, effective against other infantry.
42
60
Mailed Foot Knights heavy infantry 60 1 16 6 ap, spear_bonus_4 0 0 no 5 9 0 19 450 225
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Great unit
Encased in mail and equipped with a two handed axe these early knights are formidable fighting machines.
43
60
Foot Knights Templar heavy infantry 60 1 14 4 no 0 0 no 7 8 6 18 710 225
sea_faring, hide_forest, very_hardy, can_withdraw 0 ratings No ratings
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
44
60
Foot Knights Hospitaller heavy infantry 60 1 14 4 no 0 0 no 7 8 6 18 710 225
sea_faring, hide_forest, very_hardy, can_withdraw 1 ratings Legendary unit
Well trained and disciplined these dismounted knights are amongst the deadliest heavy infantry in all Christendom.
45
60
Canons Regular of the Holy Sepulchre heavy infantry 60 1 17 6 ap, spear_bonus_4 0 0 no 5 9 0 17 810 225
sea_faring, hide_forest, very_hardy, can_withdraw 1 ratings Legendary unit
Well trained and disciplined these dismounted knights are amongst the deadliest heavy infantry in all Christendom.
46
60
Templar Sergeants spearmen infantry 60 1 10 4 spear, spear_bonus_12 0 0 no 5 6 6 5 390 125
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Templar Sergeants are professional soldiers unable to join the ranks of the Templar Knights. Armed with a spear and light armour, very effective against cavalry.
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