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Home / Deus Lo Vult 6.0 / Kiev Rus / Units
Deus Lo Vult 6.0
Kiev Rus Kiev Rus
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 11 1800 450
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 11 1100 375
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
3
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 14 970 300
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
4
30
Lad'Ya light ship light warship 30 1 10 0 no 0 0 no 0 4 0 11 870 250
sea_faring, can_withdraw 0 ratings No ratings
Early Russian ship created near Novgorod. Carries soldiers and catapults for raiding land and smashing sea targets.
5
32
Druzhina heavy cavalry heavy horse 32 1 8 4 no 8 2 ap 9 4 5 15 640 155
sea_faring, hide_forest, can_withdraw, can_formed_charge 1 ratings Legendary unit
Fierce cavalry warriors wearing mail armour and armed with spear and a sword, acting as bodyguards for Chieftains.
6
32
Tsars Guard heavy cavalry eastern armoured horse 32 1 12 6 no 12 2 ap 15 8 5 17 790 240
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge 1 ratings Legendary unit
Household troops of the Tsar, these are formidable, well armoured elite Eastern European heavy cavalry.
7
32
Cavalry Militia heavy cavalry heavy horse 32 1 8 2 no 8 1 no 4 4 4 9 290 110
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 0 ratings No ratings
Cavalry militia are poorly trained and equipped, but are still capable of charging down the right enemy
8
16
General's Bodyguard heavy cavalry heavy horse 16 1 12 4 no 13 2 ap 9 8 4 17 820 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, can_formed_charge 1 ratings Legendary unit
These warriors are the general's personal guard, fiercely loyal, there is little this unit cannot take on.
9
16
General's Bodyguard heavy cavalry eastern armoured horse 16 1 12 5 no 13 2 ap 15 10 2 17 910 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade, can_formed_charge 0 ratings No ratings
The combination of heavy armour, a fully armoured horse and a lance make these elite warriors mobile killing machines.
10
32
Mercenary German Knights heavy cavalry mailed horse 32 1 10 5 no 10 2 ap 17 5 4 11 560 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Protected by plate armour and equipped with maces, these knights for hire excel at taking on heavily armoured units.
11
32
Mercenary Knights heavy cavalry barded horse 32 1 10 5 no 12 2 no 12 6 4 11 490 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Capable of deadly charges and impressive melee combat, these mercenary knights are well worth the money.
12
32
Condottieri heavy cavalry heavy horse 32 1 10 5 no 13 2 no 14 7 2 11 490 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armed with a lance and plate armour these trained and experienced mercenaries are well known for their capricious ways.
13
32
Alan Light Cavalry light cavalry fast pony 32 1 8 2 no 11 1 no 4 5 3 15 470 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Hardy horsemen accustomed to the plains and steppes of Eastern Europe and the Black Sea region. Excellent light cavalry.
14
32
Kazaks missile cavalry fast pony 32 1 4 1 no 8 1 no 2 4 0 9 320 110
sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle 0 ratings No ratings
Kazaks are accustomed to being on horseback; they make good horse archers, but are vulnerable in melee.
15
32
Boyar Sons missile cavalry heavy horse 32 1 8 2 ap, thrown 10 2 ap 6 4 4 11 620 155
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle 0 ratings No ratings
These young adventurers wear light mail or light brigandine armour and carry a javelin and an axe .
16
32
Dvor Cavalry missile cavalry eastern armoured horse 32 1 6 3 ap 11 3 no 13 6 5 15 840 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle 1 ratings Legendary unit
In the service of the local Prince or high status Boyar, Dvors are amongst the best missile cavalry available.
17
32
Cossack Cavalry missile cavalry fast pony 32 1 5 3 no 8 2 no 2 5 3 15 580 110
sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle 0 ratings No ratings
Fierce and hardy, although lacking in armour, Cossacks are equipped with a sword and composite bow which they use from horseback.
18
32
Cuman Horse Archers missile cavalry fast pony 32 1 4 1 no 9 1 no 2 5 0 9 320 135
sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Asiatic Nomads, who fight as mercenary horse archers, wearing little armour and armed with a composite bow.
19
56
Peasant Archers missile infantry 56 1 3 1 no 2 1 no 2 1 0 9 200 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
A peasant archer is armed with a small bow and knife. Not to be relied upon.
20
56
Cossack Musketeers missile infantry 56 1 17 3 ap, 8 3 no 2 10 0 17 870 110
sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, start_not_skirmishing, 1 ratings Legendary unit
Cossack Musketeers are highly trained gunners in light armour.
21
56
Archer Militia missile infantry 56 1 3 1 no 2 1 no 2 1 0 9 200 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Archer Militia are armed with a small bow, knife and if lucky enough, some armour.
22
56
Crossbow Militia missile infantry 56 1 6 1 ap 5 1 no 4 3 0 9 280 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow 0 ratings No ratings
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
23
56
Arquebusiers missile infantry 56 1 11 1 ap 8 2 no 4 4 0 9 480 90
sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, 0 ratings No ratings
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
24
72
Peasants light infantry 72 1 3 1 no 0 0 no 2 4 0 4 100 90
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
25
60
Woodsmen light infantry 60 1 11 4 ap, light_spear, 0 0 no 2 6 0 9 190 70
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Hardy folk from the forests of North Eastern Europe, armed with a large axe.
26
60
Slav Mercenaries light infantry 60 1 7 2 light_spear, 0 0 no 2 5 5 9 210 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Poorly trained and equipped mercenaries from Eastern Europe, armed with spears.
27
72
Spear Militia light infantry 72 1 5 2 spear, 0 0 no 2 3 6 9 240 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
28
72
Spearmen spearmen infantry 72 1 8 3 spear, 0 0 no 4 4 6 11 420 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Regular troops comprised of freemen, equipped with some armour and a spear, able to form a defensive ring of spears.
29
72
Landsknecht Pikemen spearmen infantry 72 1 11 1 spear, long_pike, spear_bonus_8 0 0 no 2 6 0 15 320 225
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing, frighten_mounted 0 ratings No ratings
Originally from the Holy Roman Empire, these elite mercenaries are armed with pikes and their distinctive slash and puffy clothing
30
60
Berdiche Axemen heavy infantry 60 1 14 6 ap, light_spear 0 0 no 9 7 0 15 480 150
sea_faring, hide_forest, hardy, can_withdraw, frighten_foot, free_upkeep_unit 1 ratings Legendary unit
Two-handed axemen used as shock troops. Can be armoured from mail to brigandine.
31
60
Norse Swordsmen heavy infantry 60 1 11 2 no 0 0 no 8 4 5 11 400 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Well armed and equipped Norse swordsmen. Able to wear chain and plate armour.
32
60
Dismounted Druzhina spearmen infantry 60 1 10 3 spear 0 0 no 10 6 6 15 580 150
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 3 ratings Fine unit
Fierce warriors wearing superior heavy mail armour and armed with a spear. Act as bodyguards for Chieftains.
33
60
Dismounted Boyar Sons heavy infantry 60 1 10 3 ap, 0 0 no 9 4 6 15 580 150
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
These young adventurers wear light mail or light brigandine armour and carry an axe.
34
60
Dvor Archers missile infantry 60 1 6 3 ap, 11 3 no 9 5 6 15 810 225
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1 ratings Good unit
In the service of the local Prince or high status Boyar, Dvor make excellent archers when dismounted.
35
60
Frankish Foot Knights spearmen infantry 60 1 10 4 spear, 0 0 no 9 6 6 15 560 270
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
These Feudal mercenary knights are powerful troops and invaluable for whomever can afford them.
36
32
Armenian Cavalry heavy cavalry heavy horse 32 1 10 4 no 12 2 no 7 6 4 15 610 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armenian mercenaries equipped in a western style, armed with lances and protected by mail.
37
56
Armenian Archers missile infantry 56 1 4 1 no 8 1 no 2 3 3 9 350 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Armenian mercenaries from the mountains. Lightly armed, but still effective.
38
60
Ghazis light infantry 60 1 9 3 ap, 0 0 no 2 4 3 15 410 70
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Reckless and fanatical religious warriors armed with an axe, capable of devastating attacks.
39
16
Ballista missile siege ballista 16 1 4 3 no 55 3 ap, bp, launching 4 6 0 15 650 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
40
16
Catapult missile siege catapult 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 700 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
41
16
Trebuchet missile siege trebuchet 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 750 438
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
42
16
Bombard missile siege bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1060 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
43
16
Grand Bombard missile siege great_bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1270 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
44
16
Cannon missile siege cannon 16 1 4 3 no 65 3 ap, bp, area, launching 4 6 0 15 1530 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
45
16
Basilisk missile siege basilisk 16 1 4 3 no 65 3 ap, bp, area, launching 4 6 0 15 1890 700
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
46
56
Welsh Longbowmen missile infantry 56 1 5 1 ap 4 1 no 2 2 0 9 440 180
sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes 0 ratings No ratings
The first wielders of the longbow. Totally unarmoured means they need to stay out of melee. Can lay stakes.
47
56
Bulgarian Brigands missile infantry 56 1 5 1 no 8 2 no 4 5 3 9 450 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Brigands armed with a composite bow, sword, padded armour and shield.
48
72
Swiss Pikemen spearmen infantry 72 1 12 1 spear, long_pike, spear_bonus_8 0 0 no 2 7 0 17 430 225
sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing 0 ratings No ratings
The most renowned mercenaries of their age. Lightly equipped, but exceptionally brave and fierce.
49
60
Galloglaich heavy infantry 60 1 13 6 ap, 0 0 no 7 8 0 15 480 180
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
Fierce Scottish warriors who have settled in Ireland. Formidable troops armed with large two-handed axes and wearing light armour.
50
32
Turkomans missile cavalry fast pony 32 1 5 1 no 8 1 no 2 4 3 9 460 180
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
51
60
Axemen heavy infantry 60 1 12 5 ap, light_spear, 0 0 no 6 7 0 13 500 150
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Drawn from the Wealthier elements of the lower class these men are equiped in mail armor and carry large axes.
52
16
Mangonel missile siege mangonel 16 1 4 3 no 65 3 ap, launching 4 5 0 9 590 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Great siege engine capable of throwing exploding barrels of oil
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