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Home / Deus Lo Vult 6.0 / al-Murabitun / Units
Deus Lo Vult 6.0
al-Murabitun al-Murabitun
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Baghlah light ship heavy warship 50 1 18 0 no 0 0 no 0 22 0 14 1450 450
sea_faring, can_withdraw 0 ratings No ratings
Arabic long distance sailing ship, with mounted swivel guns, useful for transporting troops and supplies.
2
20
Dhow light ship light warship 20 1 5 0 no 0 0 no 0 6 0 14 770 250
sea_faring, can_withdraw 0 ratings No ratings
A ship already in use for a thousand years. The Dhow is a trading vessel that can carry troops.
3
40
Lanternas light ship light warship 40 1 18 0 no 0 0 no 0 18 0 11 1270 375
sea_faring, can_withdraw 0 ratings No ratings
A superior version of the war galley equipped with gunpowder weapons. Large, heavier and more durable than a war galley.
4
30
War Galley light ship light warship 30 1 12 0 no 0 0 no 0 12 0 14 1000 300
sea_faring, can_withdraw 0 ratings No ratings
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
5
32
Mercenary German Knights heavy cavalry mailed horse 32 1 10 5 no 10 2 ap 17 5 4 11 560 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Protected by plate armour and equipped with maces, these knights for hire excel at taking on heavily armoured units.
6
32
Mercenary Knights heavy cavalry barded horse 32 1 10 5 no 12 2 no 12 6 4 11 490 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Capable of deadly charges and impressive melee combat, these mercenary knights are well worth the money.
7
32
Condottieri heavy cavalry heavy horse 32 1 10 5 no 13 2 no 14 7 2 11 490 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armed with a lance and plate armour these trained and experienced mercenaries are well known for their capricious ways.
8
32
Alan Light Cavalry light cavalry fast pony 32 1 8 2 no 11 1 no 4 5 3 15 470 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Hardy horsemen accustomed to the plains and steppes of Eastern Europe and the Black Sea region. Excellent light cavalry.
9
32
Cuman Horse Archers missile cavalry fast pony 32 1 4 1 no 9 1 no 2 5 0 9 320 135
sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Asiatic Nomads, who fight as mercenary horse archers, wearing little armour and armed with a composite bow.
10
60
Slav Mercenaries light infantry 60 1 7 2 light_spear, 0 0 no 2 5 5 9 210 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Poorly trained and equipped mercenaries from Eastern Europe, armed with spears.
11
72
Landsknecht Pikemen spearmen infantry 72 1 11 1 spear, long_pike, spear_bonus_8 0 0 no 2 6 0 15 320 225
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing, frighten_mounted 0 ratings No ratings
Originally from the Holy Roman Empire, these elite mercenaries are armed with pikes and their distinctive slash and puffy clothing
12
60
Frankish Foot Knights spearmen infantry 60 1 10 4 spear, 0 0 no 9 6 6 15 560 270
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
These Feudal mercenary knights are powerful troops and invaluable for whomever can afford them.
13
32
Desert Cavalry missile cavalry fast pony 32 1 8 2 ap, thrown 8 2 no 2 4 3 11 410 110
sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle 0 ratings No ratings
Fast skirmishers with javelins, best used to harass enemy flanks and fend off archers.
14
32
Arab Cavalry light cavalry heavy horse 32 1 8 1 no 10 1 no 6 4 4 11 390 130
sea_faring, hide_forest, can_withdraw, can_formed_charge 0 ratings No ratings
Light cavalry recruited from settled areas, and well suited to taking on archers, light infantry and other light cavalry.
15
32
Granadine Jinetes missile cavalry fast pony 32 1 8 2 ap, thrown 9 2 no 5 4 3 11 510 130
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle 0 ratings No ratings
Lightly armoured skirmishers, armed with a javelin, and capable of forming a circle formation providing constant fire against the enemy.
16
32
Granadine Lancers heavy cavalry heavy horse 32 1 8 4 no 11 2 no 6 5 4 15 570 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge 0 ratings No ratings
Recruited in Moorish Iberia, these troops are trained and well equipped heavy cavalry, capable of deadly charges.
17
32
Christian Guard heavy cavalry heavy horse 32 1 12 6 no 13 2 no 8 7 4 17 740 185
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge 0 ratings No ratings
Christians fighting for the Moors, these elite troops resemble the western knights of the time.
18
32
Granadine Crossbow Cavalry missile cavalry heavy horse 32 1 6 2 ap 8 2 no 5 4 0 11 440 130
sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow 0 ratings No ratings
These troops combine the crossbow, favoured by Granadine troops, with the Eastern tradition of mobile warfare.
19
32
Camel Gunners missile cavalry camel 32 1 11 3 ap 9 2 no 2 5 0 15 870 225
sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, gunpowder_unit, guncavalry 1 ratings Legendary unit
Mounted on a camel this unit fires a powerful musket called a "jezail'.
20
32
Tuareg Camel Spearmen heavy cavalry camel 32 1 10 3 no 12 2 no 2 6 4 15 460 225
sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted 0 ratings No ratings
Fierce and independent camel riding nomads armed with a spear but lightly armoured.
21
16
Bodyguard heavy cavalry eastern armoured horse 16 1 12 4 no 14 2 no 15 8 4 17 820 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, can_formed_charge 0 ratings No ratings
Men dedicated to protecting the general. Hand-picked for loyalty and valour.
22
16
Bodyguard heavy cavalry eastern armoured horse 16 1 12 5 no 13 2 ap 17 9 4 17 970 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade, can_formed_charge 0 ratings No ratings
Men dedicated to protecting the general. Hand-picked for loyalty and valour.
23
32
Armenian Cavalry heavy cavalry heavy horse 32 1 10 4 no 12 2 no 7 6 4 15 610 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armenian mercenaries equipped in a western style, armed with lances and protected by mail.
24
56
Desert Archers missile infantry 56 1 5 1 no 8 2 no 2 3 3 9 350 100
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Hardy men from the desert, adept with the bow, but lacking the equipment for close combat.
25
56
Hand Gunners missile infantry 56 1 9 3 ap 9 2 no 6 5 0 15 770 100
sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, gunmen, 0 ratings No ratings
Somewhat inaccurate but capable of firing a powerful shot, the noise and smoke from these handguns can demoralise enemy troops.
26
56
Sudanese Gunners missile infantry 56 1 12 1 ap, 10 2 no 2 6 0 15 670 90
sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, 0 ratings No ratings
Hailing from all over Africa these well trained troops are armed with an arquebus.
27
56
Sudanese Javelinmen missile infantry 56 1 8 1 ap, thrown, 11 2 no 2 4 6 9 320 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Good for weakening units and breaking up formations, but will quickly dissolve if caught in melee.
28
56
Peasant Crossbowmen missile infantry 56 1 8 1 ap 4 1 no 2 3 0 9 360 100
sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit 0 ratings No ratings
Wearing little to no armour, but armed with a crossbow these peasants can give far superior troops a nasty surprise.
29
56
Crossbow Militia missile infantry 56 1 6 1 ap 5 1 no 6 3 0 9 300 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Local militia armed with crossbows and some armour, good for ranged combat, but will melt away in melee.
30
56
Armenian Archers missile infantry 56 1 4 1 no 8 1 no 2 3 3 9 350 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Armenian mercenaries from the mountains. Lightly armed, but still effective.
31
72
Peasants light infantry 72 1 2 0 no 0 0 no 2 1 0 4 80 90
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, free_upkeep_unit 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
32
72
Nubian Spearmen spearmen infantry 72 1 9 2 light_spear, 0 0 no 2 6 3 11 340 155
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Useful for guarding flanks, these light troops are armed with a spear but little to no armour.
33
60
Town Militia spearmen infantry 60 1 4 2 light_spear, 0 0 no 2 3 6 9 210 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Armed with a spear but little armour, these troops are made up of locals who have been organised to defend their town.
34
72
Spear Militia spearmen infantry 72 1 5 3 spear, 0 0 no 2 3 6 9 260 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Armed with a long spear but little armour, these troops are made up of locals who have been organised to defend their settlement.
35
72
Berber Spearmen spearmen infantry 72 1 9 3 light_spear, 0 0 no 2 6 3 11 340 155
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Armed with spears these troops can give attackers a nasty surprise, although they are susceptible to prolonged melee attacks.
36
72
Lamtuna Spearmen spearmen infantry 72 1 11 4 spear, 0 0 no 2 8 3 15 490 185
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Fierce and disciplined Saharan Berbers armed with spears.
37
60
Arab Infantry spearmen infantry 60 1 10 3 spear, 0 0 no 7 7 3 11 360 185
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Arabs from the towns and cities throughout the Middle East.
38
60
Ghazis light infantry 60 1 9 3 ap, 0 0 no 2 4 3 15 410 70
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Reckless and fanatical religious warriors armed with an axe, capable of devastating attacks.
39
36
Hashashim heavy infantry 36 1 15 4 no 0 0 no 9 11 3 17 940 250
sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere 0 ratings No ratings
The Hashashim are a semi-religious sect of stealthy assassins. On the battlefield they fight with sword and shield.
40
60
Urban Militia heavy infantry 60 1 8 2 no 0 0 no 6 4 5 11 400 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Equipped with a sword, well trained and protected by heavy armour these troops are far superior to most militias.
41
60
Christian Foot Guard heavy infantry 60 1 13 3 no 0 0 no 9 8 3 17 690 175
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Christians fighting for the Moors, these elite troops resemble the western knights of the time.
42
16
Ballista missile siege ballista 16 1 4 3 no 55 3 ap, bp, launching 4 6 0 15 650 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this torsion powered weapon can fling a javelin over 100 meters skewering men with ease.
43
16
Catapult missile siege catapult 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 700 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
44
16
Trebuchet missile siege trebuchet 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 750 438
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
45
16
Bombard missile siege bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1060 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
46
16
Grand Bombard missile siege great_bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1270 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
47
16
Cannon missile siege cannon 16 1 4 3 no 65 3 ap, bp, area, launching 4 6 0 15 1530 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
48
56
Welsh Longbowmen missile infantry 56 1 5 1 ap 4 1 no 2 2 0 9 440 180
sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes 0 ratings No ratings
The first wielders of the longbow. Totally unarmoured means they need to stay out of melee. Can lay stakes.
49
56
Bulgarian Brigands missile infantry 56 1 5 1 no 8 2 no 4 5 3 9 450 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Brigands armed with a composite bow, sword, padded armour and shield.
50
72
Swiss Pikemen spearmen infantry 72 1 12 1 spear, long_pike, spear_bonus_8 0 0 no 2 7 0 17 430 225
sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing 0 ratings No ratings
The most renowned mercenaries of their age. Lightly equipped, but exceptionally brave and fierce.
51
60
Galloglaich heavy infantry 60 1 13 6 ap, 0 0 no 7 8 0 15 480 180
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
Fierce Scottish warriors who have settled in Ireland. Formidable troops armed with large two-handed axes and wearing light armour.
52
32
Turkomans missile cavalry fast pony 32 1 5 1 no 8 1 no 2 4 3 9 460 180
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
53
72
Andalusian Infantry spearmen infantry 72 1 11 3 spear, 0 0 no 7 7 6 15 650 155
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy 3 ratings Legendary unit
Well armored infantry recruited from Andalusia, effective at defensive tasks.
54
72
Muslim Swordsmen light infantry 72 1 12 2 no 0 0 no 6 6 3 20 600 155
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 2 ratings Legendary unit
The Muslim Swordsmen are highly religious men. On the battlefield they fight with sword and shield.
55
16
Mangonel missile siege mangonel 16 1 4 3 no 65 3 ap, launching 4 5 0 9 590 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Great siege engine capable of throwing exploding barrels of oil
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