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Royal Military Academy
Home / Lands to Conquer Gold / Scotland / Units
Lands to Conquer Gold
Scotland Scotland
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 5 1500 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 8 500 150
sea_faring, can_withdraw 0 ratings No ratings
A small trading vessel armed with a basic armament of soldiers and archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 5 800 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 8 670 200
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
5
24
Mailed Knights heavy cavalry heavy horse 24 1 8 5 no 9 3 no 3 4 6 9 670 185
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
6
24
Feudal Knights heavy cavalry barded horse 24 1 8 5 no 9 3 no 5 4 6 9 720 185
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight 2 ratings Great unit
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
7
16
General's Bodyguard heavy cavalry barded horse 16 2 11 7 no 12 3 no 5 5 6 11 960 250
sea_faring, hide_forest, can_withdraw, general_unit 0 ratings No ratings
Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
8
16
General's Bodyguard heavy cavalry armoured horse 16 2 11 7 no 12 3 no 7 5 5 11 960 250
sea_faring, hide_forest, can_withdraw, general_unit, general_unit_upgrade 0 ratings No ratings
Elite knights hand picked to protect the general.
9
24
Knights Templar heavy cavalry mailed horse 24 1 11 7 no 12 3 no 5 5 6 11 870 185
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight 1 ratings Fine unit
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
10
24
Knights Hospitaller heavy cavalry barded horse 24 1 11 7 no 12 3 no 5 5 6 11 870 185
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight 1 ratings Good unit
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
11
24
Merchant Cavalry Militia heavy cavalry heavy horse 24 1 3 1 no 0 0 no 5 2 6 3 370 155
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 0 ratings No ratings
Poorly trained, but well equipped cavalry who fight with a sword.
12
24
Border Horse light cavalry fast pony 24 1 5 4 no 7 2 no 2 4 0 5 380 110
sea_faring, hide_forest, can_withdraw, can_formed_charge 0 ratings No ratings
Equipped with light mail and spear, this unit is handy for out flanking your opponent and chasing down archers.
13
48
Peasant Archers missile infantry 48 1 5 1 no 3 1 no 0 2 0 3 200 100
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
14
48
Highland Archers missile infantry 48 1 5 1 no 5 1 ap 0 1 5 3 320 100
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Archers from the highlands armed with a standard bow and a one-handed axe for melee.
15
48
Noble Highland Archers missile infantry 48 1 7 3 no 7 3 ap 3 4 5 9 550 175
sea_faring, hide_forest, hardy, can_withdraw, frighten_foot 0 ratings No ratings
The best Scottish archers available, armed with a bow, mail and hand axe, these archers are good in a fight.
16
60
Highland Rabble light infantry 60 1 3 1 no 0 0 no 0 2 0 3 120 90
sea_faring, hide_forest, can_withdraw, is_peasant, peasant 0 ratings No ratings
Ill disciplined and fierce peasants from the Highlands armed with a basic hand weapon.
17
60
Highlanders light infantry 60 1 9 3 ap 0 0 no 0 1 5 5 340 125
sea_faring, hide_forest, can_withdraw, frighten_foot 0 ratings No ratings
Fierce and wild warriors from the Scottish Highlands fight with little to no armour and are equipped with an axe.
18
60
Highland Pikemen spearmen infantry 60 1 8 5 spear, long_pike, spear_bonus_8 5 2 no 0 6 0 5 360 125
sea_faring, hide_forest, can_withdraw, pike 0 ratings No ratings
Well trained, but sometimes reckless clansmen armed with pikes, able to form a wall of pikes against cavalry.
19
60
Town Militia light infantry 60 1 6 2 light_spear, spear_bonus_4 0 0 no 0 1 8 3 310 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short spears.
20
60
Spear Militia spearmen infantry 60 1 7 3 spear, spear_bonus_8 0 0 no 0 3 8 3 320 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
21
60
Scots Pike Militia spearmen infantry 60 1 6 4 spear, long_pike, spear_bonus_8 3 1 no 0 4 0 3 260 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike 1 ratings Good unit
Lowland Scots levied into a militia to defend their settlement. Armed with pikes for good defence against cavalry, but lacking in armour.
22
60
Heavy Pike Militia spearmen infantry 60 1 8 5 spear, long_pike, spear_bonus_8 5 2 no 6 6 0 5 500 185
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike 1 ratings Fine unit
Levied troops equipped with pikes and protected by heavy armour. Good defence against cavalry.
23
60
Noble Pikemen spearmen infantry 60 1 10 6 spear, long_pike, spear_bonus_8 7 3 no 6 7 0 9 680 215
sea_faring, hide_forest, hardy, can_withdraw, pike 1 ratings Good unit
Well armoured Pikemen made up of Scottish nobles preferring to fight in the infantry.
24
48
Highland Nobles heavy infantry 48 1 15 9 ap 0 0 no 3 8 0 9 490 175
sea_faring, hide_forest, hardy, can_withdraw, frighten_foot 5 ratings Fine unit
Scottish shock troops wielding a large two-handed sword and armoured in chain.
25
48
Noble Swordsmen heavy infantry 48 1 11 3 no 0 0 no 6 4 8 9 570 175
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Good unit
Strong Scottish melee unit armed with sword and shield and wearing plate armour.
26
48
Feudal Foot Knights heavy infantry 48 1 11 3 no 0 0 no 5 4 8 9 540 225
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Knights would often dismount and fight on foot when the situation demanded it. Dismounted they make excellent heavy infantry.
27
16
Ballista missile siege ballista 16 1 7 3 no 55 3 ap, bp, launching 2 5 0 9 370 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
28
16
Catapult missile siege catapult 16 1 7 3 no 55 3 ap, bp, area, launching 2 5 0 9 400 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
29
16
Trebuchet missile siege trebuchet 16 1 7 3 no 55 3 ap, bp, area, launching 2 5 0 9 430 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
30
16
Bombard missile siege bombard 16 1 7 3 no 55 3 ap, bp, area, launching 2 5 0 9 610 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
31
16
Mortar missile siege mortar 16 1 7 3 no 65 3 ap, launching, area 2 5 0 9 520 250
sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery 0 ratings No ratings
A siege weapon capable of firing over walls and plunging shots down on enemies hiding behind said walls.
32
16
Ribault missile siege ribault 16 1 7 3 no 65 3 ap, bp, launching 2 5 0 9 400 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon 0 ratings No ratings
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
33
16
Culverin missile siege culverin 16 1 7 3 no 65 3 ap, bp, area, launching 2 5 0 9 800 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
34
16
Bodyguard heavy infantry 16 2 14 3 no 0 0 no 7 5 5 11 510 55
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit 0 ratings No ratings
Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
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