| 1 |
30
Caravel light ship A small, highly manoeuvrable, three-masted ship used by Spain and Portugal for long voyages of exploration.
|
Caravel |
light ship |
heavy warship |
30 |
1 |
15 |
0 |
no |
0 |
0 |
no |
0 |
15 |
0 |
5 |
850 |
275 |
| can_withdraw, sea_faring |
1 ratings
         Great unit
A small, highly manoeuvrable, three-masted ship used by Spain and Portugal for long voyages of exploration.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
|
| 2 |
60
Grande Carrack light ship A supremely powerful warship. Sporting heavy cannon broadsides and a thick hull. Can travel across the ocean.
|
Grande Carrack |
light ship |
heavy warship |
60 |
1 |
35 |
0 |
no |
0 |
0 |
no |
0 |
35 |
0 |
5 |
1900 |
350 |
| can_withdraw, sea_faring |
1 ratings
         Legendary unit
A supremely powerful warship. Sporting heavy cannon broadsides and a thick hull. Can travel across the ocean.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
|
| 3 |
40
Lanternas light ship A superior version of the war galley equipped with gunpowder weapons. Large, heavier and more durable than a war galley.
|
Lanternas |
light ship |
light warship |
40 |
1 |
18 |
0 |
no |
0 |
0 |
no |
0 |
18 |
0 |
5 |
970 |
275 |
| can_withdraw, sea_faring |
1 ratings
         Common unit
A superior version of the war galley equipped with gunpowder weapons. Large, heavier and more durable than a war galley.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
| 4 |
30
War Galley light ship War Galleys are larger than normal galleys. Equipped with ballista or catapults.
|
War Galley |
light ship |
light warship |
30 |
1 |
12 |
0 |
no |
0 |
0 |
no |
0 |
12 |
0 |
8 |
700 |
200 |
| can_withdraw, sea_faring |
0 ratings
         No ratings
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
| 5 |
24
Conquistadores heavy cavalry Well trained and armed with lance and sword, they make superb heavy cavalry capable of devastating attacks.
|
Conquistadores |
heavy cavalry |
heavy horse |
24 |
2 |
11 |
5 |
no |
12 |
3 |
no |
5 |
5 |
6 |
13 |
1180 |
185 |
| can_formed_charge, can_withdraw, hide_forest, sea_faring |
6 ratings
         Legendary unit
Well trained and armed with lance and sword, they make superb heavy cavalry capable of devastating attacks.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
|
| 6 |
24
Mounted Crossbowmen missile cavalry Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
|
Mounted Crossbowmen |
missile cavalry |
fast pony |
24 |
1 |
5 |
1 |
ap |
5 |
1 |
no |
3 |
2 |
0 |
3 |
480 |
130 |
| can_withdraw, cantabrian_circle, crossbow, hide_forest, sea_faring |
2 ratings
         Fine unit
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
|
city Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
city Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|
| 7 |
32
Crossbowmen missile infantry Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
|
Crossbowmen |
missile infantry |
|
32 |
1 |
11 |
2 |
ap |
5 |
2 |
no |
3 |
2 |
0 |
5 |
370 |
80 |
| can_withdraw, crossbow, hide_forest, sea_faring |
1 ratings
         Promising unit
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
|
city Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
city Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
city Practice Range A Practice Range allows for the recruitment of missile units.
|
|
| 8 |
32
Crossbow Militia missile infantry Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
|
Crossbow Militia |
missile infantry |
|
32 |
1 |
9 |
1 |
ap |
3 |
1 |
no |
0 |
2 |
0 |
3 |
250 |
65 |
| can_withdraw, crossbow, free_upkeep_unit, hide_forest, sea_faring |
4 ratings
         Common unit
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
|
city Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
city Bowyer A Bowyer allows for the recruitment of basic missile units.
|
city Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
city Practice Range A Practice Range allows for the recruitment of missile units.
|
|
| 9 |
32
Arquebusiers missile infantry Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
|
Arquebusiers |
missile infantry |
|
32 |
1 |
14 |
1 |
ap |
3 |
1 |
no |
0 |
1 |
0 |
3 |
410 |
80 |
| can_withdraw, fire_by_rank, gunmen, gunpowder_unit, hide_forest, sea_faring, start_not_skirmishing |
3 ratings
         Great unit
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
|
city Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|
| 10 |
32
Musketeers missile infantry The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.
|
Musketeers |
missile infantry |
|
32 |
1 |
16 |
2 |
ap |
5 |
2 |
no |
0 |
2 |
0 |
5 |
530 |
100 |
| can_withdraw, fire_by_rank, gunmen, gunpowder_unit, hide_forest, sea_faring, start_not_skirmishing |
9 ratings
         Legendary unit
The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Gunsmith A Gunsmith allows the construction of a bombard cannon.
|
city Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
| 11 |
24
Sword and Buckler Men light infantry Superior swordsmen wearing light armour and an open helmet, and armed with a double-edged sword and buckler.
|
Sword and Buckler Men |
light infantry |
|
24 |
2 |
11 |
3 |
no |
0 |
0 |
no |
3 |
4 |
8 |
11 |
520 |
75 |
| can_withdraw, hardy, hide_forest, sea_faring |
3 ratings
         Legendary unit
Superior swordsmen wearing light armour and an open helmet, and armed with a double-edged sword and buckler.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
| 12 |
24
Swordsmen Militia light infantry Trained levy troops equipped with light armour, shields and swords whose task it is to defend settlements.
|
Swordsmen Militia |
light infantry |
|
24 |
2 |
9 |
2 |
no |
0 |
0 |
no |
3 |
3 |
8 |
7 |
390 |
50 |
| can_withdraw, free_upkeep_unit, hide_forest, sea_faring |
1 ratings
         Great unit
Trained levy troops equipped with light armour, shields and swords whose task it is to defend settlements.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
city Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
| 13 |
48
Tercio Pikemen spearmen infantry Superior armoured pikemen, known for their discipline and determination.
|
Tercio Pikemen |
spearmen infantry |
|
48 |
2 |
10 |
6 |
spear, long_pike, spear_bonus_8 |
7 |
3 |
no |
0 |
7 |
0 |
11 |
530 |
125 |
| can_withdraw, hardy, hide_forest, pike, sea_faring |
2 ratings
         Fine unit
Superior armoured pikemen, known for their discipline and determination.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
| 14 |
48
Pike Militia spearmen infantry Pike Militias range from armed peasants to semi-professional well trained and equipped soldiers.
|
Pike Militia |
spearmen infantry |
|
48 |
1 |
6 |
4 |
spear, long_pike, spear_bonus_8 |
3 |
1 |
no |
0 |
4 |
0 |
3 |
200 |
100 |
| can_withdraw, free_upkeep_unit, hide_forest, pike, sea_faring |
2 ratings
         Fine unit
Pike Militias range from armed peasants to semi-professional well trained and equipped soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
city Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
| 15 |
24
Dismounted Conquistadores heavy infantry Well armoured and equipped with a sword, Conquistadors make superb heavy infantry capable of devastating attacks.
|
Dismounted Conquistadores |
heavy infantry |
|
24 |
2 |
14 |
3 |
no |
0 |
0 |
no |
5 |
5 |
8 |
13 |
670 |
75 |
| can_withdraw, hide_forest, sea_faring, very_hardy |
5 ratings
         Legendary unit
Well armoured and equipped with a sword, Conquistadors make superb heavy infantry capable of devastating attacks.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
| 16 |
16
Bombard missile siege Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
|
Bombard |
missile siege |
bombard |
16 |
1 |
7 |
3 |
no |
55 |
3 |
ap, bp, area, launching |
2 |
5 |
0 |
9 |
760 |
250 |
| artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring |
0 ratings
         No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Gunsmith A Gunsmith allows the construction of a bombard cannon.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
| 17 |
16
Grand Bombard missile siege The Grand Bombard has increased range, damage and accuracy compared to the bombard.
|
Grand Bombard |
missile siege |
great_bombard |
16 |
1 |
7 |
3 |
no |
55 |
3 |
ap, bp, area, launching |
2 |
5 |
0 |
9 |
910 |
250 |
| artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring |
0 ratings
         No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
| 18 |
16
Culverin missile siege Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
|
Culverin |
missile siege |
culverin |
16 |
1 |
7 |
3 |
no |
65 |
3 |
ap, bp, area, launching |
2 |
5 |
0 |
9 |
1000 |
250 |
| artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring |
1 ratings
         Legendary unit
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
| 19 |
16
Basilisk missile siege Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
|
Basilisk |
missile siege |
basilisk |
16 |
1 |
7 |
3 |
no |
65 |
3 |
ap, bp, area, launching |
2 |
5 |
0 |
9 |
1350 |
400 |
| artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring |
3 ratings
         Legendary unit
Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
| 20 |
24
Spanish Dragoons missile cavalry Mighty Spanish cavalry armed with a musket and wearing a steel breastplate.
|
Spanish Dragoons |
missile cavalry |
heavy horse |
24 |
1 |
17 |
3 |
ap |
8 |
3 |
no |
6 |
6 |
0 |
11 |
1400 |
138 |
| can_formed_charge, can_withdraw, frighten_foot, hide_forest, sea_faring |
27 ratings
         Legendary unit
Mighty Spanish cavalry armed with a musket and wearing a steel breastplate.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
|
|