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Home / Kingdoms: Americas 1.05 / Kingdom of New Spain / Units
Kingdoms: Americas 1.05 Kingdoms: Americas 1.05
Kingdom of New Spain Kingdom of New Spain
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
30
Caravel light ship heavy warship 30 1 15 0 no 0 0 no 0 15 0 5 850 275
can_withdraw, sea_faring 1 ratings Great unit
A small, highly manoeuvrable, three-masted ship used by Spain and Portugal for long voyages of exploration.
2
60
Grande Carrack light ship heavy warship 60 1 35 0 no 0 0 no 0 35 0 5 1900 350
can_withdraw, sea_faring 1 ratings Legendary unit
A supremely powerful warship. Sporting heavy cannon broadsides and a thick hull. Can travel across the ocean.
3
40
Lanternas light ship light warship 40 1 18 0 no 0 0 no 0 18 0 5 970 275
can_withdraw, sea_faring 1 ratings Common unit
A superior version of the war galley equipped with gunpowder weapons. Large, heavier and more durable than a war galley.
4
30
War Galley light ship light warship 30 1 12 0 no 0 0 no 0 12 0 8 700 200
can_withdraw, sea_faring 0 ratings No ratings
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
5
24
Conquistadores heavy cavalry heavy horse 24 2 11 5 no 12 3 no 5 5 6 13 1180 185
can_formed_charge, can_withdraw, hide_forest, sea_faring 6 ratings Legendary unit
Well trained and armed with lance and sword, they make superb heavy cavalry capable of devastating attacks.
6
24
Mounted Crossbowmen missile cavalry fast pony 24 1 5 1 ap 5 1 no 3 2 0 3 480 130
can_withdraw, cantabrian_circle, crossbow, hide_forest, sea_faring 2 ratings Fine unit
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
7
32
Crossbowmen missile infantry 32 1 11 2 ap 5 2 no 3 2 0 5 370 80
can_withdraw, crossbow, hide_forest, sea_faring 1 ratings Promising unit
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
8
32
Crossbow Militia missile infantry 32 1 9 1 ap 3 1 no 0 2 0 3 250 65
can_withdraw, crossbow, free_upkeep_unit, hide_forest, sea_faring 4 ratings Common unit
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
9
32
Arquebusiers missile infantry 32 1 14 1 ap 3 1 no 0 1 0 3 410 80
can_withdraw, fire_by_rank, gunmen, gunpowder_unit, hide_forest, sea_faring, start_not_skirmishing 3 ratings Great unit
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
10
32
Musketeers missile infantry 32 1 16 2 ap 5 2 no 0 2 0 5 530 100
can_withdraw, fire_by_rank, gunmen, gunpowder_unit, hide_forest, sea_faring, start_not_skirmishing 9 ratings Legendary unit
The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.
11
24
Sword and Buckler Men light infantry 24 2 11 3 no 0 0 no 3 4 8 11 520 75
can_withdraw, hardy, hide_forest, sea_faring 3 ratings Legendary unit
Superior swordsmen wearing light armour and an open helmet, and armed with a double-edged sword and buckler.
12
24
Swordsmen Militia light infantry 24 2 9 2 no 0 0 no 3 3 8 7 390 50
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 1 ratings Great unit
Trained levy troops equipped with light armour, shields and swords whose task it is to defend settlements.
13
48
Tercio Pikemen spearmen infantry 48 2 10 6 spear, long_pike, spear_bonus_8 7 3 no 0 7 0 11 530 125
can_withdraw, hardy, hide_forest, pike, sea_faring 2 ratings Fine unit
Superior armoured pikemen, known for their discipline and determination.
14
48
Pike Militia spearmen infantry 48 1 6 4 spear, long_pike, spear_bonus_8 3 1 no 0 4 0 3 200 100
can_withdraw, free_upkeep_unit, hide_forest, pike, sea_faring 2 ratings Fine unit
Pike Militias range from armed peasants to semi-professional well trained and equipped soldiers.
15
24
Dismounted Conquistadores heavy infantry 24 2 14 3 no 0 0 no 5 5 8 13 670 75
can_withdraw, hide_forest, sea_faring, very_hardy 5 ratings Legendary unit
Well armoured and equipped with a sword, Conquistadors make superb heavy infantry capable of devastating attacks.
16
16
Bombard missile siege bombard 16 1 7 3 no 55 3 ap, bp, area, launching 2 5 0 9 760 250
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
17
16
Grand Bombard missile siege great_bombard 16 1 7 3 no 55 3 ap, bp, area, launching 2 5 0 9 910 250
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 0 ratings No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
18
16
Culverin missile siege culverin 16 1 7 3 no 65 3 ap, bp, area, launching 2 5 0 9 1000 250
artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring 1 ratings Legendary unit
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
19
16
Basilisk missile siege basilisk 16 1 7 3 no 65 3 ap, bp, area, launching 2 5 0 9 1350 400
artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring 3 ratings Legendary unit
Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
20
24
Spanish Dragoons missile cavalry heavy horse 24 1 17 3 ap 8 3 no 6 6 0 11 1400 138
can_formed_charge, can_withdraw, frighten_foot, hide_forest, sea_faring 27 ratings Legendary unit
Mighty Spanish cavalry armed with a musket and wearing a steel breastplate.
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