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Royal Military Academy
Home / Stainless Steel 6.1 / The Cuman Khanate / Units
Stainless Steel 6.1
The Cuman Khanate
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 9 1540 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 9 840 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
3
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 10 710 200
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
4
30
Lad'Ya light ship light warship 30 1 10 0 no 0 0 no 0 4 0 9 610 150
sea_faring, can_withdraw 0 ratings No ratings
Early Russian ship created near Novgorod. Carries soldiers and catapults for raiding land and smashing sea targets.
5
24
Cavalry Militia heavy cavalry heavy horse 24 1 2 8 no 4 6 no 3 1 4 8 480 210
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 2 ratings Good unit
Cavalry militia are poorly trained and equipped, but are still capable of charging down the right enemy
6
8
General's Bodyguard heavy cavalry barded horse 8 2 6 8 no 8 6 no 7 3 4 15 950 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit 2 ratings Legendary unit
These warriors are the general's personal guard, fiercely loyal, there is little this unit cannot take on.
7
8
General's Bodyguard heavy cavalry eastern armoured horse 8 2 6 9 no 8 6 no 12 4 4 15 1250 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade 4 ratings Legendary unit
The combination of heavy armour, a fully armoured horse and a lance make these elite warriors mobile killing machines.
8
24
Cossack Cavalry missile cavalry fast pony 24 1 4 3 no 5 6 no 0 3 3 13 690 240
sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle 2 ratings Great unit
Fierce and hardy, although lacking in armour, Cossacks are equipped with a sword and composite bow which they use from horseback.
9
24
Cuman Horse Archers missile cavalry fast pony 24 1 3 1 no 4 6 no 0 2 0 9 480 200
sea_faring, hide_forest, can_withdraw, cantabrian_circle 3 ratings Fine unit
Mounted asiatic Nomads, wearing little armour and armed with a composite bow.
10
60
Peasant Archers missile infantry 60 1 3 1 no 1 1 no 0 1 0 7 180 90
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 2 ratings Promising unit
A peasant archer is armed with a small bow and knife. Not to be relied upon.
11
60
Archer Militia missile infantry 60 1 3 1 no 1 1 no 0 2 0 8 220 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 3 ratings Promising unit
Archer Militia are armed with a small bow, knife and if lucky enough, some armour.
12
48
Cossack Musketeers missile infantry 48 1 13 1 ap 3 2 no 0 3 0 11 460 230
sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, start_not_skirmishing 6 ratings Great unit
Cossack Musketeers are highly trained gunners in light armour.
13
80
Peasants light infantry 80 1 1 1 no 0 0 no 0 1 0 5 140 70
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, free_upkeep_unit 2 ratings Great unit
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
14
60
Spear Militia light infantry 60 1 4 2 spear, spear_bonus_4 0 0 no 0 2 6 8 220 110
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Common unit
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
15
16
Ballista missile siege ballista 16 1 1 1 no 55 3 ap, bp, launching 3 1 0 13 500 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
16
16
Catapult missile siege catapult 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 600 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
17
16
Trebuchet missile siege trebuchet 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 700 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
18
16
Bombard missile siege bombard 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 900 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
19
16
Grand Bombard missile siege great_bombard 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 1200 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 1 ratings Great unit
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
20
16
Cannon missile siege cannon 16 1 1 1 no 65 3 ap, bp, area, launching 3 1 0 13 1300 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, stakes, stakes 1 ratings Common unit
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
21
24
Cossack Gunners missile cavalry fast pony 24 1 12 3 ap 4 3 no 0 2 0 13 1400 350
sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, gunpowder_unit, guncavalry 7 ratings Great unit
Mounted on a fast horse, Cossack Gunners are highly trained gunners in light armour.
22
24
Cuman Noblemen missile cavalry heavy horse 24 1 4 3 no 3 4 ap 6 3 2 13 1180 250
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle 5 ratings Great unit
In the service of the local Khan, these noblemen are amongst the best missile cavalry available.
23
60
Dismounted Tartar Lancers spearmen infantry 60 1 5 3 spear, spear_bonus_4 0 0 no 4 2 4 9 360 170
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 5 ratings Great unit
When fighting on foot these refugees choose to wield a long spear and equip themselves with their traditional lamellar armour.
24
24
Tartar Lancers light cavalry heavy horse 24 1 3 8 no 5 5 no 2 3 3 9 580 240
sea_faring, hide_forest, can_withdraw, can_formed_charge 3 ratings Good unit
Tartar Lancers ride into battle dressed in lamellar armour and with a sharpened sword in hand.
25
48
Cuman Axemen light infantry 48 1 7 5 ap 0 0 no 3 2 1 11 510 240
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 6 ratings Fine unit
The two handed axe is their weapon of choice, with heavy mail or partial plate being their preferred armour.
26
48
Pecheneg Tribesmen light infantry 48 1 3 3 ap 0 0 no 4 3 4 11 400 170
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 3 ratings Common unit
With their primitive weaponry and armour, these men do little more than make up numbers.
27
24
Pecheneg Heavy Cavalry heavy cavalry heavy horse 24 1 4 8 no 6 6 no 6 3 4 13 780 320
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge 8 ratings Fine unit
Encased in heavy lamellar and equipped with long spears and swords these nomadic warriors are formidable fighting machines.
28
48
Nomad Archers missile infantry 48 1 4 1 no 1 1 no 0 1 0 8 380 150
sea_faring, hide_forest, hardy, can_withdraw 2 ratings Good unit
With little or no armour, these archers are best at weakening enemies from a distance with their powerful composite bows.
29
48
Cuman Heavy Infantry heavy infantry 48 1 6 3 no 0 0 no 5 5 6 13 550 240
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 15 ratings Great unit
Protected by heavy lamellar armour and wielding axes, these fearsome warriors are excellent killing machines.
30
48
Dismounted Noblemen missile infantry 48 1 5 3 no 2 3 ap 5 3 6 13 520 210
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, stakes, stakes 8 ratings Legendary unit
In the service of the local Khan, these noblemen make excellent archers when dismounted.
31
48
Vlach Javelinmen missile infantry 48 1 7 1 ap, thrown 2 2 no 1 3 3 9 280 130
sea_faring, hide_forest, can_withdraw, start_not_skirmishing, free_upkeep_unit 5 ratings Fine unit
Good skirmishes, lightly armoured and fighting with a javelin and a short sword.
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