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Royal Military Academy
Home / Stainless Steel 6.1 / Ireland / Units
Stainless Steel 6.1
Ireland
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 9 1540 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 10 540 150
sea_faring, can_withdraw 0 ratings No ratings
A small trading vessel armed with a basic armament of soldiers and archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 9 840 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 10 710 200
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
5
8
General's Bodyguard heavy cavalry barded horse 8 2 6 10 no 7 6 no 8 3 4 15 1000 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit 3 ratings Fine unit
Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
6
24
Knights Templar heavy cavalry order mailed horse2 24 1 6 11 no 8 6 no 9 3 4 15 1240 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 2 ratings Good unit
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
7
24
Merchant Cavalry Militia heavy cavalry heavy horse 24 1 4 6 no 0 0 no 7 1 4 8 610 210
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 3 ratings Good unit
Poorly trained, but well equipped cavalry who fight with a sword.
8
80
Peasants light infantry 80 1 1 1 no 0 0 no 0 1 0 5 140 70
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, free_upkeep_unit 3 ratings Flawed unit
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
9
60
Spear Militia spearmen infantry 60 1 4 2 spear, spear_bonus_4 0 0 no 0 2 6 8 220 110
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 2 ratings Fine unit
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
10
48
Galloglaich heavy infantry 48 1 6 5 ap 0 0 no 5 3 0 13 380 220
sea_faring, hide_forest, hardy, can_withdraw 8 ratings Good unit
Fierce Scottish warriors who have settled in Ireland. Formidable troops armed with large two-handed axes and wearing light armour.
11
16
Ballista missile siege ballista 16 1 1 1 no 55 3 ap, bp, launching 3 1 0 13 500 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
12
16
Catapult missile siege catapult 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 600 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
13
16
Trebuchet missile siege trebuchet 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 700 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
14
16
Bombard missile siege bombard 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 900 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
15
16
Mortar missile siege mortar 16 1 1 1 no 65 3 ap, launching, area 3 1 0 13 800 250
sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery, stakes, stakes 2 ratings Common unit
A siege weapon capable of firing over walls and plunging shots down on enemies hiding behind said walls.
16
16
Ribault missile siege ribault 16 1 1 1 no 65 3 ap, bp, launching 3 1 0 13 650 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon 2 ratings Common unit
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
17
16
Culverin missile siege culverin 16 1 1 1 no 65 3 ap, bp, area, launching 3 1 0 13 1200 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
18
24
Horseboys missile cavalry fast pony 24 1 8 2 ap, thrown 3 3 no 0 2 0 8 520 200
sea_faring, hide_forest, can_withdraw, can_formed_charge 4 ratings Promising unit
These young squires are excellent horsemen, they wear little armour and are fast and very accurate with the javelin.
19
24
Hobiguir light cavalry pony 24 1 4 8 no 4 5 ap 3 2 4 11 580 220
sea_faring, hide_forest, can_withdraw, can_formed_charge 11 ratings Great unit
Riding their tough native horses, these soldiers carry spears and axes into battle.
20
24
Ridire heavy cavalry heavy horse 24 1 5 9 no 4 4 ap 5 3 4 13 750 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 4 ratings Great unit
These knights are from noble families, are well trained and equipped with a lance and mace.
21
24
Mounted Calivermen missile cavalry heavy horse 24 1 10 3 ap 4 3 no 4 3 0 11 980 320
sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, gunpowder_unit, guncavalry 8 ratings Great unit
These horsemen wield the lightweight caliver and are equipped with brigandine armour and a sword for close quarters encounters.
22
24
Lords Retinue heavy cavalry barded horse 24 1 6 10 no 8 6 no 8 4 4 15 1080 360
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge 7 ratings Legendary unit
Strong, brave knights loyal to their masters who wear thick armour and armed with a lance.
23
48
Ulster Swordsmen heavy infantry 48 1 7 5 no 0 0 no 5 4 0 9 470 210
sea_faring, hide_forest, hardy, can_withdraw 6 ratings Good unit
Powerful warriors and skillfull swordsmen, they wield two handed swords.
24
24
Muire heavy infantry 24 2 7 4 no 0 0 no 9 6 6 15 820 280
sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, free_upkeep_unit 26 ratings Great unit
Well equipped by their lords, these swordsmen protect and guard their masters in return.
25
48
Ceitherne light infantry 48 1 3 2 ap 0 0 no 3 3 3 9 280 150
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 5 ratings Common unit
Irish infantry recruited from the local towns, lightly armoured and wielding an axe and shield.
26
48
Ostmen light infantry 48 1 6 3 no 0 0 no 3 3 6 11 400 180
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 9 ratings Fine unit
Soldiers of Viking origin competent in the use of sword and shield.
27
60
Gaelic Archers missile infantry 60 1 3 1 no 1 2 ap 0 1 0 7 210 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 3 ratings Common unit
These archers are best at close range attacks, and wield light axes when engaged in melee.
28
48
Deisi Javelinmen light infantry 48 1 8 2 ap, thrown 2 3 ap 0 4 0 13 430 190
sea_faring, hide_forest, very_hardy, can_withdraw, hide_anywhere, free_upkeep_unit, cannot_skirmish 3 ratings Common unit
Tough native tribsmen skilled in the use of the javelin and shillelagh.
29
48
Calivermen missile infantry 48 1 10 1 ap 4 2 no 2 3 0 8 400 210
sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing 4 ratings Fine unit
These soldiers are lightly armoured and carry the caliver firearm, a lighter variant of the arquebus.
30
48
Saethwyr missile infantry 48 1 5 1 ap 3 2 no 0 3 2 9 490 180
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, stakes, stakes 13 ratings Great unit
The first wielders of the longbow. Being totally unarmoured means they need to stay out of melee. Can lay stakes.
31
16
Mangonel missile siege mangonel 16 1 7 3 no 65 3 ap, launching 2 5 0 11 590 200
sea_faring, hardy, can_withdraw, artillery 1 ratings Good unit
Great siege engine capable of throwing exploding barrels of oil
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