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Royal Military Academy
Home / Stainless Steel 6.1 / Kingdom of Jerusalem / Units
Stainless Steel 6.1
Kingdom of Jerusalem
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 9 1540 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Galley light ship light warship 20 1 8 0 no 0 0 no 0 7 0 10 560 150
sea_faring, can_withdraw 0 ratings No ratings
Oar powered Mediterranean vessels equipped with a ram and carries archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 9 840 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
War Galley light ship light warship 30 1 12 0 no 0 0 no 0 12 0 10 740 200
sea_faring, can_withdraw 1 ratings Great unit
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
5
8
General's Bodyguard heavy cavalry barded horse 8 2 6 10 no 7 6 no 8 3 4 15 1000 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit 3 ratings Legendary unit
Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
6
24
Knights Templar heavy cavalry order mailed horse2 24 1 6 11 no 8 6 no 9 3 4 15 1240 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 4 ratings Good unit
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
7
24
Mounted Sergeants light cavalry heavy horse 24 1 3 8 no 5 6 no 3 2 4 9 620 255
sea_faring, hide_forest, can_withdraw, can_formed_charge 4 ratings Flawed unit
These veteran warriors wear light armour and are armed with a spear and a sword.
8
60
Peasant Archers missile infantry 60 1 3 1 no 1 1 no 0 1 0 7 180 90
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
9
48
Arquebusiers missile infantry 48 1 11 1 ap 2 2 no 0 3 0 8 420 200
sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen 1 ratings Flawed unit
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
10
48
Dismounted French Archers missile infantry 48 1 5 1 ap 4 3 no 6 4 0 11 540 200
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, stakes, stakes 3 ratings Fine unit
Protected by brigandine armour, these archers have a horse to ride to battle on, but still fight on foot.
11
16
Ballista missile siege ballista 16 1 1 1 no 55 3 ap, bp, launching 3 1 0 13 500 150
sea_faring, hardy, can_withdraw, artillery 1 ratings Promising unit
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
12
16
Catapult missile siege catapult 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 600 150
sea_faring, hardy, can_withdraw, artillery 2 ratings Pathetic unit
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
13
16
Trebuchet missile siege trebuchet 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 700 250
sea_faring, hardy, can_withdraw, artillery 2 ratings Great unit
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
14
16
Bombard missile siege bombard 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 13 900 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 1 ratings Promising unit
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
15
16
Mortar missile siege mortar 16 1 1 1 no 65 3 ap, launching, area 3 1 0 13 800 250
sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery, stakes, stakes 1 ratings Great unit
A siege weapon capable of firing over walls and plunging shots down on enemies hiding behind said walls.
16
24
Great Cross light siege great_cross 24 1 7 4 spear, spear_bonus_4 0 0 no 4 5 6 15 590 120
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, standard 3 ratings Fine unit
Golden cross to inspire the troops, and remind them that they are on God's mission.
17
48
Dismounted Knights Templar heavy infantry 48 1 8 4 no 0 0 no 7 5 6 15 690 230
sea_faring, hide_forest, very_hardy, can_withdraw 8 ratings Great unit
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
18
24
Knights of Jerusalem heavy cavalry barded horse 24 1 5 9 no 6 6 no 6 3 4 11 820 320
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 4 ratings Good unit
Vassal knights who owe service to the Kingdom of Jerusalem, equipped with lance, axe and wearing mail armour.REQUIRES JERUSALEM
19
24
Templar Confrere Knights heavy cavalry order barded horse 24 1 6 12 no 8 6 no 11 3 4 15 1450 420
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, free_upkeep_unit 3 ratings Fine unit
Knights serving in the Templars for a short term equipped with a lance, mace and heavy armour.
20
32
Constable of Jerusalem heavy cavalry mailed horse 32 1 6 11 no 8 6 no 9 3 4 15 1680 500
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 11 ratings Great unit
Elite Heavy cavalry protected by heavy armour, equipped with lance and a mace for when things get up close and personal.UNIQUE UNIT
21
48
Dismounted Knights of Jerusalem heavy infantry 48 1 5 4 no 0 0 no 6 5 6 13 560 250
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 5 ratings Great unit
Vassal knights who owe service to the Kingdom of Jerusalem, equipped with sword and wearing mail armour.REQUIRES JERUSALEM
22
48
Dismounted Knights of Antioch heavy infantry 48 1 6 4 no 0 0 no 8 6 6 13 660 300
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 5 ratings Great unit
Vassal knights who owe service to the Principality of Antioch, equipped with sword and wearing mail armour.
23
60
Templar Sergeants spearmen infantry 60 1 5 4 spear, spear_bonus_4 0 0 no 5 4 6 10 490 200
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 7 ratings Good unit
Templar Sergeants are professional soldiers unable to join the ranks of the Templar Knights. Armed with a spear and light armour, very effective against cavalry.
24
60
Pisan and Geonese Sailors light infantry 60 1 6 4 no 0 0 no 0 5 0 9 300 200
sea_faring, hide_forest, can_withdraw, mercenary_unit 4 ratings Good unit
Sailors from the Italian communes in Crusader cities. Armed with whatever they can afford to own, usually little to no armour and a simple handweapon.
25
48
Templar Crossbowmen missile infantry 48 1 6 1 ap 4 3 no 5 3 0 8 530 170
sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit 3 ratings Fine unit
Elite mercenaries equipped with crossbows, fighting for the Knights Templar. Equipped with crossbows and light mail armour.
26
24
Knights of Antioch heavy cavalry alt barded horse 24 1 6 10 no 7 6 no 9 3 4 15 1050 400
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 3 ratings Good unit
Vassal knights who owe service to the Principality of Antioch, equipped with lance, sword and wearing mail armour.
27
48
Edessan Guard heavy infantry 48 1 6 6 ap 0 0 no 6 6 1 15 700 280
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 7 ratings Great unit
Good quality heavy infantry protected by armour and equipped with foe rending two-handed axes.
28
48
Canons of the Holy Sepulcher heavy infantry 48 1 8 8 no 0 0 no 7 6 0 15 810 320
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 19 ratings Legendary unit
Elite heavy infantry originally created to guard the Church of the Holy Sepulchre. These units a well armoured and equipped with a sword.
29
16
Mangonel missile siege mangonel 16 1 7 3 no 65 3 ap, launching 2 5 0 11 590 200
sea_faring, hardy, can_withdraw, artillery 1 ratings Common unit
Great siege engine capable of throwing exploding barrels of oil
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