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Royal Military Academy
Home / Third Age 1.4 / Dale / Units
Third Age 1.4
Dale Dale
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Unkeep
Attack Charge Attributes Attack Charge Attributes
1
60
Hearth Watchmen spearmen infantry 60 1 6 4 light_spear, spear_bonus_4 0 0 no 3 2 3 10 380 160
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 10 ratings Fine unit
Light infantry, best used to guard settlements or in a supporting role.
2
60
Rivermen missile infantry 60 1 8 3 ap, thrown 4 3 ap 2 2 3 11 430 170
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 8 ratings Fine unit
Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION
3
60
Dalesmen heavy infantry 60 1 7 6 ap 0 0 no 4 3 0 12 450 180
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 8 ratings Fine unit
Tough farmers and settlers of Dale, armed with big two-handed axes.
4
60
Dale Swordsmen heavy infantry 60 1 9 4 no 0 0 no 5 3 3 12 520 210
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 9 ratings Fine unit
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
5
60
Rhovanion Gadrauhts spearmen infantry 60 1 8 4 light_spear, spear_bonus_4 0 0 no 6 3 4 14 550 230
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 9 ratings Good unit
Well trained infantry, equipped with long sturdy spears and a light chainmail for protection. REQUIRES RHOVANION REGION
6
60
Barding Hird heavy infantry 60 1 7 3 ap, spear_bonus_4 0 0 no 10 4 1 15 680 270
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 11 ratings Fine unit
Heavily armoured guards of Dale's nobility, equipped with halbers and partial plate armor.
7
60
Dale Swordmasters heavy infantry 60 1 13 8 no 0 0 no 7 5 0 15 680 270
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 9 ratings Good unit
Highly skilled veterans, armed with massive two-handed swords.
8
60
Dismounted Earls heavy infantry 60 1 9 4 no 0 0 no 10 3 5 15 650 270
sea_faring, hide_forest, can_withdraw 12 ratings Great unit
Heavily armoured infantry, equipped with heavy iron shields and long swords.
9
60
Woodsmen missile infantry 60 1 7 2 no 5 4 no 2 2 0 8 370 160
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 9 ratings Good unit
Hardy folk from the forests, armed with a longbow and long knives.
10
60
Longbowmen missile infantry 60 1 8 2 no 4 3 ap 2 2 0 8 440 190
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 8 ratings Fine unit
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
11
60
Bardian Marksmen missile infantry 60 1 10 2 no 8 4 no 7 3 1 12 620 240
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing 25 ratings Great unit
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
12
60
Athala Rangers missile infantry 60 1 9 2 no 7 4 no 5 3 0 11 530 220
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 10 ratings Good unit
Highly skilled archers, deadly with sword and arrows. RECRUITABLE FROM EAST-MIRKWOOD TO DORWINION
13
30
Yeomen light cavalry heavy horse 30 1 4 7 no 4 3 ap 2 2 3 10 560 220
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 6 ratings Fine unit
Cheap to recruit and equip, yeomen are useful for running down fleeing troops and scattering archers.
14
30
Aihwothiuda Horseguards heavy cavalry mailed horse2 30 1 6 9 no 8 4 no 8 2 4 14 860 310
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 14 ratings Good unit
Encased in heavy mail and equipped with lances and swords these veteran warriors are formidable fighting machines. REQUIRES RHOVANION REGION
15
30
Earls heavy cavalry barded horse2 30 1 9 6 no 0 0 no 10 3 5 15 980 350
sea_faring, hide_forest, can_withdraw, can_formed_charge 8 ratings Great unit
Made up from the cream of Dale's nobility, these heavily armoured earls are deadly in melee and hard to kill.
16
20
Númerrámar light ship light warship 20 1 5 0 no 0 0 no 0 8 0 10 500 150
sea_faring, can_withdraw 3 ratings Incompetent unit
This light and manoeuvrable warship of the Fleet should not be underestimated for her size.
17
30
Palarran light ship light warship 30 1 10 0 no 0 0 no 0 12 0 10 670 200
sea_faring, can_withdraw 1 ratings Common unit
This heavy warship of the Fleet can outmatch most other vessels, though a Corsair Marauder will provide a challenge.
18
24
Ballista missile siege ballista 24 1 6 3 no 55 3 ap, bp, launching 2 5 0 9 450 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling javelins a great distance, skewering the enemy with ease.
19
24
Catapult missile siege catapult 24 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 560 180
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
20
30
Dale Cavalry light cavalry heavy horse 30 1 5 7 no 6 4 no 4 3 4 11 740 270
sea_faring, hide_forest, can_withdraw, can_formed_charge, mercenary_unit 5 ratings Great unit
Medium cavalry mercenaries, equipped with chainmail, swords, and lances.
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