1 |
30
Dhow light ship A ship already in use for a thousand years. The Dhow is a trading vessel that can carry troops.
|
Dhow |
light ship |
light warship |
30 |
1 |
5 |
0 |
no |
0 |
0 |
no |
0 |
6 |
0 |
8 |
832 |
208 |
sea_faring, can_withdraw |
0 ratings
No ratings
A ship already in use for a thousand years. The Dhow is a trading vessel that can carry troops.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
2 |
24
Turkish Horse Archers missile cavalry Lightly armoured troops, who can pepper the enemy with arrows and use their speed to stay out of harm's way.
|
Turkish Horse Archers |
missile cavalry |
fast pony |
24 |
1 |
4 |
1 |
no |
3 |
5 |
no |
0 |
2 |
0 |
7 |
745 |
119 |
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle |
0 ratings
No ratings
Lightly armoured troops, who can pepper the enemy with arrows and use their speed to stay out of harm's way.
|
Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Stables A Stable allows for the recruitment of basic cavalry units.
|
|
3 |
24
Turkomans missile cavalry Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
|
Turkomans |
missile cavalry |
fast pony |
24 |
1 |
4 |
1 |
no |
3 |
5 |
no |
0 |
2 |
2 |
7 |
826 |
132 |
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle |
0 ratings
No ratings
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
|
Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
|
4 |
18
Elephants heavy cavalry Armed with deadly arquebuses these riders fire from atop these fearsome beasts, which can trample men into the dust.
|
Elephants |
heavy cavalry |
elephant |
18 |
1 |
10 |
3 |
ap |
3 |
5 |
area, launching, ap |
5 |
4 |
0 |
12 |
3207 |
513 |
sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit |
0 ratings
No ratings
Armed with deadly arquebuses these riders fire from atop these fearsome beasts, which can trample men into the dust.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
5 |
24
Khwarezmian Cavalry heavy cavalry These Khwarezmians are well equipped and protected heavy cavalry ready for nearly any fight.
|
Khwarezmian Cavalry |
heavy cavalry |
eastern armoured horse |
24 |
1 |
9 |
14 |
no |
8 |
12 |
no |
7 |
5 |
0 |
13 |
1535 |
246 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge |
2 ratings
Legendary unit
These Khwarezmians are well equipped and protected heavy cavalry ready for nearly any fight.
|
Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
6 |
24
Akinjis missile cavalry Light cavalry used as mercenaries by Muslim forces. These Akinjis fight unarmoured for speed and are armed with a bow.
|
Akinjis |
missile cavalry |
fast pony |
24 |
1 |
6 |
1 |
no |
5 |
8 |
no |
0 |
4 |
0 |
9 |
1179 |
188 |
sea_faring, hide_forest, can_withdraw, mercenary_unit, cantabrian_circle |
0 ratings
No ratings
Light cavalry used as mercenaries by Muslim forces. These Akinjis fight unarmoured for speed and are armed with a bow.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
Mercenary pool East Balkans Include regions
Câmpulung Region Sofia Region Iasi Region Cluj Region Preslav Akkerman Region
|
Mercenary pool Anatolia Include regions
Smyrna Region Iconium Region Isle of Cyprus Trebizond Region Caesarea Region Nicaea Region Sinope Region Famagusta Region
|
Mercenary pool Armenia Include regions
Adana Region Tbilisi Region Yerevan Region Kutais Region Tabriz Region Angora Region Attalia Region Kars Region Mokks Region
|
|
7 |
48
Peasant Archers missile infantry Accustomed to using their bow for hunting, these peasant archers are armed with a small bow and knife.
|
Peasant Archers |
missile infantry |
|
48 |
1 |
1 |
1 |
no |
1 |
2 |
no |
0 |
0 |
0 |
7 |
748 |
120 |
sea_faring, hide_forest, can_withdraw |
0 ratings
No ratings
Accustomed to using their bow for hunting, these peasant archers are armed with a small bow and knife.
|
Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Bowyer A Bowyer allows for the recruitment of basic missile units.
|
Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Practice Range A Practice Range allows for the recruitment of missile units.
|
|
8 |
48
Turkish Archers missile infantry Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
|
Turkish Archers |
missile infantry |
|
48 |
1 |
4 |
1 |
no |
3 |
5 |
no |
4 |
2 |
2 |
7 |
1450 |
232 |
sea_faring, hide_forest, can_withdraw |
0 ratings
No ratings
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
|
Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Practice Range A Practice Range allows for the recruitment of missile units.
|
|
9 |
16
Naffatun missile infantry These men throw deadly pots of flaming Naphtha that can seep through any armour.
|
Naffatun |
missile infantry |
|
16 |
1 |
9 |
3 |
ap |
7 |
11 |
no |
5 |
5 |
0 |
13 |
805 |
129 |
sea_faring, hide_forest, hardy, can_withdraw, incendiary |
0 ratings
No ratings
These men throw deadly pots of flaming Naphtha that can seep through any armour.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
10 |
48
Hand Gunners missile infantry Somewhat inaccurate but capable of firing a powerful shot, the noise and smoke from these handguns can demoralise enemy troops.
|
Hand Gunners |
missile infantry |
|
48 |
1 |
9 |
3 |
ap |
6 |
9 |
no |
5 |
5 |
0 |
13 |
1861 |
298 |
sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, gunmen |
0 ratings
No ratings
Somewhat inaccurate but capable of firing a powerful shot, the noise and smoke from these handguns can demoralise enemy troops.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
|
11 |
48
Peasants light infantry In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
|
Peasants |
light infantry |
|
48 |
1 |
1 |
2 |
no |
0 |
0 |
no |
0 |
0 |
0 |
7 |
532 |
85 |
sea_faring, hide_forest, can_withdraw, is_peasant, peasant |
1 ratings
Promising unit
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
|
Town Square A central point of the settlement where all manner of business is performed.
|
|
12 |
48
Town Militia spearmen infantry Armed with a spear but little armour, these troops are made up of locals who have been organised to defend their town.
|
Town Militia |
spearmen infantry |
|
48 |
1 |
2 |
3 |
light_spear, spear_bonus_4 |
0 |
0 |
no |
0 |
0 |
2 |
9 |
709 |
113 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit |
0 ratings
No ratings
Armed with a spear but little armour, these troops are made up of locals who have been organised to defend their town.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
castle Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
13 |
48
Spear Militia spearmen infantry Armed with a long spear but little armour, these troops are made up of locals who have been organised to defend their settlement.
|
Spear Militia |
spearmen infantry |
|
48 |
1 |
3 |
5 |
spear, spear_bonus_12 |
0 |
0 |
no |
0 |
1 |
2 |
9 |
874 |
140 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit |
0 ratings
No ratings
Armed with a long spear but little armour, these troops are made up of locals who have been organised to defend their settlement.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
14 |
48
Levy Spearmen spearmen infantry Levied troops, comprised of people from captured territories and the bottom rung of nomadic society, armed with spears.
|
Levy Spearmen |
spearmen infantry |
|
48 |
1 |
4 |
6 |
spear, spear_bonus_12 |
0 |
0 |
no |
0 |
2 |
2 |
7 |
955 |
153 |
sea_faring, hide_forest, can_withdraw |
0 ratings
No ratings
Levied troops, comprised of people from captured territories and the bottom rung of nomadic society, armed with spears.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
castle Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
15 |
48
Afghan Javelinmen missile infantry Made up from fierce Afghan tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
|
Afghan Javelinmen |
missile infantry |
|
48 |
1 |
7 |
3 |
ap, thrown |
5 |
8 |
no |
0 |
3 |
2 |
9 |
1321 |
211 |
sea_faring, hide_forest, hardy, can_withdraw |
0 ratings
No ratings
Made up from fierce Afghan tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
16 |
48
Ghazis light infantry Reckless and fanatical religious warriors armed with an axe, capable of devastating attacks.
|
Ghazis |
light infantry |
|
48 |
1 |
5 |
8 |
ap |
0 |
0 |
no |
0 |
2 |
2 |
9 |
1401 |
223 |
sea_faring, hide_forest, can_withdraw, mercenary_unit |
0 ratings
No ratings
Reckless and fanatical religious warriors armed with an axe, capable of devastating attacks.
|
Mercenary Recruitment Station A location to recruit willing men and able mercenaries.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
Mercenary pool East Balkans Include regions
Câmpulung Region Sofia Region Iasi Region Cluj Region Preslav Akkerman Region
|
Mercenary pool Spain Include regions
Lisbon Region Toledo Region Cordoba Region Granada Region Pamplona Region Valencia Region Zaragoza Region Leon y Castilla Sevilla Region Porto Region Palma Barcelona Region Coimbra Region Extremadura Galicia
|
Mercenary pool Greece Include regions
Isle of Rhodes Isle of Crete Corinth Region Durazzo Region Thessalonica Region Constantinople Region Athens Region Adrianople Region Abydus Region Arta Region Kerkyra Island
|
Mercenary pool Anatolia Include regions
Smyrna Region Iconium Region Isle of Cyprus Trebizond Region Caesarea Region Nicaea Region Sinope Region Famagusta Region
|
Mercenary pool Persia Include regions
Shiraz Region Basra Region Rasht Region Rhages Region Sari Region Konjikala Region Isfahan Region Yazd Region Khorasan
|
Mercenary pool Arabia Include regions
Jedda Region Mosul Region Baghdad Region Mekka Region Medina Region Buraidah Region Ayla Region Qulzum Region Khiva Region Amman Region
|
Mercenary pool North_Africa Include regions
Tripoli Region Marrakesh Region Algiers Region Tunis Region Benghazi Region Touggourt Region El-Aghouat Region Al-Mansurya Region Fez Region Sijilmasa_Region Oujda Region Ouahran Region
|
Mercenary pool Levant Include regions
Edessa Region Antioch Region Aleppo Region Acre Region Damascus Region Jerusalem Region Tyrus Region
|
Mercenary pool Egypt Include regions
Alexandria Region Cairo Region Gaza Region Assouan Region Damietta Region Siouah Region Asyut Region Najaf Region
|
Mercenary pool West_Africa Include regions
Timbuktu Region Agadir Region
|
|
17 |
48
Mutatawwi'a light infantry Wild and fanatical religious volunteers. Untrained and armed only with their zeal and a crude weapon these troops are reckless.
|
Mutatawwi'a |
light infantry |
|
48 |
1 |
5 |
8 |
no |
0 |
0 |
no |
0 |
1 |
0 |
7 |
1147 |
183 |
sea_faring, hide_forest, can_withdraw, mercenary_unit |
0 ratings
No ratings
Wild and fanatical religious volunteers. Untrained and armed only with their zeal and a crude weapon these troops are reckless.
|
Mercenary Recruitment Post The bare minimum needed to recruit willing mercenaries.
|
Mercenary Recruitment Station A location to recruit willing men and able mercenaries.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
Mercenary pool Spain Include regions
Lisbon Region Toledo Region Cordoba Region Granada Region Pamplona Region Valencia Region Zaragoza Region Leon y Castilla Sevilla Region Porto Region Palma Barcelona Region Coimbra Region Extremadura Galicia
|
Mercenary pool Anatolia Include regions
Smyrna Region Iconium Region Isle of Cyprus Trebizond Region Caesarea Region Nicaea Region Sinope Region Famagusta Region
|
Mercenary pool Arabia Include regions
Jedda Region Mosul Region Baghdad Region Mekka Region Medina Region Buraidah Region Ayla Region Qulzum Region Khiva Region Amman Region
|
Mercenary pool North_Africa Include regions
Tripoli Region Marrakesh Region Algiers Region Tunis Region Benghazi Region Touggourt Region El-Aghouat Region Al-Mansurya Region Fez Region Sijilmasa_Region Oujda Region Ouahran Region
|
Mercenary pool Levant Include regions
Edessa Region Antioch Region Aleppo Region Acre Region Damascus Region Jerusalem Region Tyrus Region
|
Mercenary pool Egypt Include regions
Alexandria Region Cairo Region Gaza Region Assouan Region Damietta Region Siouah Region Asyut Region Najaf Region
|
Mercenary pool West_Africa Include regions
Timbuktu Region Agadir Region
|
|
18 |
48
Halberd Militia heavy infantry These townsfolk carry long halberds that can fend off cavalry and crush the most heavily armoured of foes.
|
Halberd Militia |
heavy infantry |
|
48 |
1 |
6 |
9 |
ap, spear_bonus_8 |
0 |
0 |
no |
5 |
2 |
0 |
13 |
1594 |
255 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit |
0 ratings
No ratings
These townsfolk carry long halberds that can fend off cavalry and crush the most heavily armoured of foes.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
19 |
48
Sabadar Militia missile infantry Equipped with axe and composite bow, these excellent, though quite unruly warriors, are Shi-ite militia from Central Asia.
|
Sabadar Militia |
missile infantry |
|
48 |
1 |
2 |
3 |
no |
1 |
2 |
ap |
5 |
0 |
2 |
7 |
1456 |
233 |
sea_faring, hide_forest, hardy, can_withdraw |
0 ratings
No ratings
Equipped with axe and composite bow, these excellent, though quite unruly warriors, are Shi-ite militia from Central Asia.
|
Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Practice Range A Practice Range allows for the recruitment of missile units.
|
|
20 |
12
Bodyguard heavy cavalry Men picked for valour and loyalty to protect the general.
|
Bodyguard |
heavy cavalry |
eastern armoured horse |
12 |
2 |
11 |
17 |
no |
10 |
15 |
ap |
8 |
7 |
2 |
15 |
3808 |
101 |
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit |
0 ratings
No ratings
Men picked for valour and loyalty to protect the general.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
city City Hall A City Hall does much to maintain law and order, as well as reduce urban squalor.
|
city Council Chambers Council Chambers help to maintain law and order, as well as reduce squalor.
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Mayor's Palace A Mayor's Palace does wonders to help maintain law and order, and also reduces squalor considerably.
|
castle Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
|
city Town Hall A Town Hall helps maintain law and order, as well as reduce squalor.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
|
|
21 |
48
Dismounted Archers missile infantry These light mounted missile troops have dismounted, yet they are still formidable warriors.
|
Dismounted Archers |
missile infantry |
|
48 |
1 |
5 |
3 |
no |
4 |
6 |
no |
0 |
3 |
0 |
7 |
1045 |
167 |
sea_faring, hide_forest, hardy, can_withdraw |
0 ratings
No ratings
These light mounted missile troops have dismounted, yet they are still formidable warriors.
|
Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|
22 |
48
Armoured Archers missile infantry These heavily armoured archers are quite dangerous.
|
Armoured Archers |
missile infantry |
|
48 |
1 |
7 |
3 |
no |
6 |
9 |
ap |
5 |
5 |
2 |
7 |
1915 |
306 |
sea_faring, hide_forest, hardy, can_withdraw |
1 ratings
Legendary unit
These heavily armoured archers are quite dangerous.
|
Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|
23 |
16
Ballista missile siege Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
|
Ballista |
missile siege |
ballista |
16 |
1 |
3 |
5 |
no |
55 |
3 |
ap, bp, launching |
4 |
2 |
0 |
7 |
1270 |
159 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings
No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
|
city Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
|
castle Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
|
castle Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
24 |
16
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
|
Catapult |
missile siege |
catapult |
16 |
1 |
3 |
5 |
no |
55 |
3 |
ap, bp, area, launching |
4 |
2 |
0 |
7 |
1310 |
164 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings
No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
|
castle Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
25 |
16
Trebuchet missile siege Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
|
Trebuchet |
missile siege |
trebuchet |
16 |
1 |
3 |
5 |
no |
55 |
3 |
ap, bp, area, launching |
4 |
2 |
0 |
7 |
1480 |
185 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings
No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
26 |
16
Bombard missile siege Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
|
Bombard |
missile siege |
bombard |
16 |
1 |
3 |
5 |
no |
55 |
3 |
ap, bp, area, launching |
4 |
2 |
0 |
7 |
1560 |
195 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery |
0 ratings
No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
castle Gunsmith A Gunsmith allows the construction of a bombard cannon.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Gunsmith A Gunsmith allows the construction of a bombard cannon.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
27 |
16
Grand Bombard missile siege The Grand Bombard has increased range, damage and accuracy compared to the bombard.
|
Grand Bombard |
missile siege |
great_bombard |
16 |
1 |
3 |
5 |
no |
55 |
3 |
ap, bp, area, launching |
4 |
2 |
0 |
7 |
1660 |
208 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery |
0 ratings
No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
28 |
16
Cannon missile siege The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
|
Cannon |
missile siege |
cannon |
16 |
1 |
3 |
5 |
no |
65 |
3 |
ap, bp, area, launching |
4 |
2 |
0 |
7 |
1674 |
209 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode |
0 ratings
No ratings
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
29 |
16
Monster Bombard missile siege Massive Siege-Gun. Can destroy nearly any wall in one shot. Has very long range but slow reload time.
|
Monster Bombard |
missile siege |
huge_bombard |
16 |
1 |
3 |
5 |
no |
68 |
3 |
ap, bp, area, launching |
4 |
2 |
0 |
7 |
1815 |
227 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery |
1 ratings
Legendary unit
Massive Siege-Gun. Can destroy nearly any wall in one shot. Has very long range but slow reload time.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
|
30 |
48
Muslim Archers missile infantry Bowmen who follow Islam and fight for their faith.
|
Muslim Archers |
missile infantry |
|
48 |
1 |
4 |
2 |
no |
3 |
5 |
no |
4 |
2 |
0 |
7 |
1744 |
279 |
sea_faring, hide_forest, can_withdraw, mercenary_unit |
0 ratings
No ratings
Bowmen who follow Islam and fight for their faith.
|
Mercenary Recruitment Station A location to recruit willing men and able mercenaries.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
|
|
31 |
48
Muslim Swordsmen heavy infantry Swordsmen who follow Islam and fight for their faith.
|
Muslim Swordsmen |
heavy infantry |
|
48 |
1 |
7 |
11 |
no |
0 |
0 |
no |
7 |
4 |
2 |
9 |
2516 |
403 |
sea_faring, hide_improved_forest, very_hardy, can_withdraw, mercenary_unit |
0 ratings
No ratings
Swordsmen who follow Islam and fight for their faith.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
|
32 |
24
Muslim Heavy Cavalry heavy cavalry Men who follow Islam and fight for their faith atop heavily armored horses.
|
Muslim Heavy Cavalry |
heavy cavalry |
heavy horse |
24 |
1 |
8 |
12 |
no |
9 |
14 |
no |
7 |
6 |
2 |
11 |
2126 |
340 |
sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit |
0 ratings
No ratings
Men who follow Islam and fight for their faith atop heavily armored horses.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
|
33 |
48
Muslim Halberdmen heavy infantry Halberdmen who follow Islam and fight for their faith.
|
Muslim Halberdmen |
heavy infantry |
|
48 |
1 |
8 |
12 |
ap, spear_bonus_8 |
0 |
0 |
no |
5 |
4 |
0 |
9 |
2353 |
377 |
sea_faring, hide_forest, can_withdraw, mercenary_unit |
0 ratings
No ratings
Halberdmen who follow Islam and fight for their faith.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
|
34 |
24
Muslim Light Cavalry light cavalry Men who follow Islam and fight for their faith on horseback.
|
Muslim Light Cavalry |
light cavalry |
heavy horse |
24 |
1 |
4 |
6 |
no |
5 |
8 |
no |
4 |
2 |
2 |
7 |
1389 |
222 |
sea_faring, mercenary_unit, can_withdraw, can_formed_charge |
0 ratings
No ratings
Men who follow Islam and fight for their faith on horseback.
|
Mercenary Recruitment Station A location to recruit willing men and able mercenaries.
|
Mercenary Guild A guild designated for mercenaries.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
|
35 |
48
Muslim Heavy Swordsmen heavy infantry Heavy Swordsmen who follow Islam and fight for their faith.
|
Muslim Heavy Swordsmen |
heavy infantry |
|
48 |
1 |
9 |
14 |
no |
0 |
0 |
no |
7 |
6 |
2 |
11 |
2797 |
447 |
sea_faring, hide_improved_forest, very_hardy, can_withdraw, mercenary_unit |
0 ratings
No ratings
Heavy Swordsmen who follow Islam and fight for their faith.
|
Mercenary Guild Headquarters A guild designated for mercenaries.
|
|
36 |
24
Khwarezmian Guard heavy cavalry Magnificently equipped elite cavalry.
|
Khwarezmian Guard |
heavy cavalry |
eastern armoured horse |
24 |
1 |
11 |
17 |
no |
10 |
15 |
ap |
8 |
7 |
2 |
15 |
1904 |
305 |
sea_faring, hide_forest, very_hardy, can_withdraw |
2 ratings
Legendary unit
Magnificently equipped elite cavalry.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
37 |
24
Turkoman Lancers heavy cavalry Turkish heavy cavalry with lance and mace to deal punishment.
|
Turkoman Lancers |
heavy cavalry |
eastern armoured horse |
24 |
1 |
10 |
15 |
no |
9 |
14 |
ap |
5 |
6 |
2 |
12 |
1560 |
250 |
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge |
1 ratings
Legendary unit
Turkish heavy cavalry with lance and mace to deal punishment.
|
Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
|
38 |
24
Ghurid Mounted Archers missile cavalry Protected by lamellar armour, giving these horse archers better protection against enemy attacks.
|
Ghurid Mounted Archers |
missile cavalry |
heavy horse |
24 |
1 |
7 |
3 |
no |
6 |
9 |
ap |
5 |
5 |
2 |
13 |
1499 |
240 |
sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle |
1 ratings
Legendary unit
Protected by lamellar armour, giving these horse archers better protection against enemy attacks.
|
Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
39 |
24
Persian Heavy Cavalry heavy cavalry These Persian soldiers will ride down any opponent.
|
Persian Heavy Cavalry |
heavy cavalry |
heavy horse |
24 |
1 |
10 |
15 |
no |
9 |
14 |
ap |
8 |
6 |
2 |
11 |
1803 |
288 |
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge |
2 ratings
Promising unit
These Persian soldiers will ride down any opponent.
|
Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
40 |
48
Persian Heavy Spearmen spearmen infantry Well armed and skilled Persian soldiers.
|
Persian Heavy Spearmen |
spearmen infantry |
|
48 |
1 |
7 |
11 |
spear, spear_bonus_12 |
0 |
0 |
no |
7 |
5 |
2 |
13 |
2008 |
321 |
sea_faring, hide_forest, hardy, can_withdraw |
4 ratings
Fine unit
Well armed and skilled Persian soldiers.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
|
41 |
48
Ghurid Archers missile infantry Protected with armour, giving these archers better protection against enemy attacks.
|
Ghurid Archers |
missile infantry |
|
48 |
1 |
5 |
1 |
no |
4 |
6 |
no |
5 |
3 |
2 |
7 |
1639 |
262 |
sea_faring, hide_forest, can_withdraw |
0 ratings
No ratings
Protected with armour, giving these archers better protection against enemy attacks.
|
Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|