41 |
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Emir of Sukkur 蘇庫爾埃米爾 |
governor |
Transferable 可轉移 |
|
This man holds the governership of Sukkur 這位將領被授權管蘇庫爾 |
+1 Loyalty, 5% Tax Bonus 忠誠+1,稅收+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Sukkur CharFactionType spain IsGeneral not FactionwideAncillaryExists Sukkur_emir not FactionwideAncillaryExists Sukkur_raja Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Sukkur CharFactionType milan IsGeneral not FactionwideAncillaryExists Sukkur_emir not FactionwideAncillaryExists Sukkur_raja Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Sukkur CharFactionType venice IsGeneral not FactionwideAncillaryExists Sukkur_emir not FactionwideAncillaryExists Sukkur_raja Chance : 100 % |
42 |
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Emir of Thanesar 塔夫西爾埃米爾 |
governor |
Transferable 可轉移 |
|
This man holds the governership of Thanesar 這位將領被授權管塔夫西爾 |
+1 Loyalty, 5% Tax Bonus 忠誠+1,稅收+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Thanesar CharFactionType spain IsGeneral not FactionwideAncillaryExists Thanesar_emir not FactionwideAncillaryExists Thanesar_raja Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Thanesar CharFactionType milan IsGeneral not FactionwideAncillaryExists Thanesar_emir not FactionwideAncillaryExists Thanesar_raja Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Thanesar CharFactionType venice IsGeneral not FactionwideAncillaryExists Thanesar_emir not FactionwideAncillaryExists Thanesar_raja Chance : 100 % |
43 |
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Emir of Urgench 玉龍傑赤埃米爾 |
governor |
Transferable 可轉移 |
|
This man holds the governership of Urgench 這位將領被授權管玉龍傑赤 |
+1 Loyalty, 5% Tax Bonus 忠誠+1,稅收+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Urgench CharFactionType spain IsGeneral not FactionwideAncillaryExists Urgench_atabeg not FactionwideAncillaryExists Urgench_wali not FactionwideAncillaryExists Urgench_emir Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Urgench CharFactionType milan IsGeneral not FactionwideAncillaryExists Urgench_atabeg not FactionwideAncillaryExists Urgench_wali not FactionwideAncillaryExists Urgench_emir Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Urgench CharFactionType venice IsGeneral not FactionwideAncillaryExists Urgench_atabeg not FactionwideAncillaryExists Urgench_wali not FactionwideAncillaryExists Urgench_emir Chance : 100 % |
44 |
|
Emir of Yazd 亞茲德埃米爾 |
governor |
Transferable 可轉移 |
|
This man holds the governership of Yazd 這位將領被授權管亞茲德 |
+1 Loyalty, 5% Tax Bonus 忠誠+1,稅收+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Yazd CharFactionType spain IsGeneral not FactionwideAncillaryExists Yazd_atabeg not FactionwideAncillaryExists Yazd_wali not FactionwideAncillaryExists Yazd_emir Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Yazd CharFactionType milan IsGeneral not FactionwideAncillaryExists Yazd_atabeg not FactionwideAncillaryExists Yazd_wali not FactionwideAncillaryExists Yazd_emir Chance : 100 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Yazd CharFactionType venice IsGeneral not FactionwideAncillaryExists Yazd_atabeg not FactionwideAncillaryExists Yazd_wali not FactionwideAncillaryExists Yazd_emir Chance : 100 % |
45 |
|
Doctor 私人醫生 |
Health |
|
|
Always better to have a physician close at hand to prod and poke one's body after the enemy has done so. 能得醫生隨行,當然美妙無比。如此在敵人對自己身體橫刺豎戳後,醫生便可再重複一遍上述過程 |
Increases the chance of having children, Improves the chances of casualties recovering from their wounds 提高生育幾率,提高傷亡治癒幾率 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= bimaristan IsGeneral Attribute Command > 3 Chance : 15 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemy_school IsGeneral Attribute Command > 3 Chance : 3 % |
46 |
|
Physician 內科醫師 |
Health |
|
|
Keeping good health is vital for a man who leads his people from the front, and much less of a mystery when accompanied by a such a scholar as this. 保持強健體魄方能率軍凱旋而歸,而一旦有此人隨行則可高枕無憂 |
Increases the chance of having children, Improves the chances of casualties recovering from their wounds 提高生育幾率,提高部隊傷亡治癒幾率 |
When to test : PostBattle Condition : WonBattle PercentageOfArmyKilled > 50 FactionBuildingExists = university IsGeneral not CharacterReligion islam Chance : 10 % |
When to test : PostBattle Condition : WonBattle PercentageOfArmyKilled > 50 FactionBuildingExists >= bimaristan IsGeneral Chance : 30 % |
47 |
|
Fine Armour 精美盔甲 |
Item |
|
|
An impressive suit of armour, custom fitted to it's owner's frame. 特別為將領度身定制令人讚歎不已的精美盔甲 |
+4 to your general's hitpoints (how many hits your general can take before dying) 將領生命力+4 |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = armourer Attribute Command > 4 Chance : 15 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = c_armourer Attribute Command > 4 Chance : 30 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Chance : 75 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Chance : 75 % |
48 |
|
Ornamental Armour 華麗盔甲 |
Item |
|
|
Though his lordship thinks he looks dashing in this ornate piece of foppery, he is a fool to wear it in battle. 儘管勳爵大人對這套浮華不實的盔甲頗為心喜,在戰場上披掛此甲卻其蠢無比 |
+1 Authority, -2 from your general's hitpoints (how many hits your general can take before dying) 威望+1,將領生命力-2 |
When to test : BecomesFactionLeader Condition : Attribute Command < 4 I_TurnNumber > 2 Chance : 75 % |
49 |
|
Explosives 爆破專家 |
Item |
|
|
Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. 只需有足夠堅固容器盛放火藥,他起碼能保證自己的破壞行動驚天動地,儘管並非每次皆能炸毀目標 |
+1 Sabotage 破壞技巧+1 |
When to test : SabotageMission Condition : MissionSucceeded I_TurnNumber > 85 Chance : 50 % |
50 |
|
False Documents 偽造證件 |
Item |
|
|
Carries papers of identification and authority that would convince all but their supposed author to be authentic. 若身份證明能瞞過除了原主之外所有其他人,則該份證明即可視為有效 |
+1 to agent's skill 事務官技能+1 |
When to test : Insurrection Condition : Chance : 15 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= printing_press Chance : 33 % |
|
51 |
|
False Relic 聖物贗品 |
Item |
|
|
So certain he was that this was a holy relic that he redefined his faith accordingly. 他對這份聖物真實性篤信無疑,並從此堅定自己信仰 |
+1 Piety 虔誠+1 |
When to test : PriestBecomesHeretic Condition : Chance : 10 % |
52 |
|
Soothsayer 占卜大師 |
Magic |
|
|
A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. 為好大喜功的貴族們解釋徵兆,博其歡心的語言藝術家 |
+2 Morale for all troops on the battlefield 作戰部隊士氣+2 |
When to test : PostBattle Condition : not WonBattle Chance : 3 % |
53 |
|
Drillmaster 軍隊教官 |
Military |
|
|
Keeps a diligent officer handy to keep his troops vigilant and well-prepared. 擁有一位勤勉教官,無疑能令其麾下部隊訓練有素、士氣高昂 |
+25% to Movement Points (gives armies the ability to forced march), 10% discount on unit training costs 行軍能力+25%,部隊訓練費用-10% |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory infantry IsGeneral Attribute Command >= 4 Chance : 3 % |
54 |
|
Master Archer 箭術大師 |
Military |
|
|
Accompanied by a truly experienced marksman, able to help assist when best to give the order to fire. 與此人並肩戰鬥,意味著擁有遠程打擊時的有力臂助 |
+1 Command 統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= archery_range IsGeneral Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = marksmans_range Chance : 33 % |
55 |
|
Stablemaster 馴馬大師 |
Military |
|
|
Most warriors know how to ride a horse, but few truly understand how to maintain their mounts properly, or to train them for war. 多數戰士都深諳騎術,但極少有人精通如何保養和訓練戰馬 |
+1 Command when commanding cavalry 指揮騎兵統率力+1 |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory cavalry SettlementBuildingExists > knights_stables IsGeneral Chance : 20 % |
56 |
|
Master Smith 鍛造大師 |
Military |
|
|
Has befriended a truly gifted and renowned smith, who ensures his noble friend is always well armed and armoured. 得此著名高手工匠相助,可確保該貴族盔明甲亮武器精良 |
10% discount on unit training costs 部隊訓練費用-10% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= armourer IsGeneral Chance : 2 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= swordsmiths_guild Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Chance : 20 % |
57 |
|
Military Engineer 軍事工程師 |
Military |
|
|
Wise commanders keep a mechanical expert at hand when relying upon siege artillery to conquer castle walls. 當需要攻城器械以對付城堡時,明智統帥總會令機械專家隨行 |
+2 Command when assaulting walls, +50 Build Points (required for the construction of siege equipment) 攻城作戰統率力+2,攻城器械建造+50 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= city_watch SettlementBuildingExists >= catapult_range IsGeneral Chance : 5 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= drill_square SettlementBuildingExists >= c_catapult_range IsGeneral Chance : 8 % |
58 |
|
Ordinance Master 火藥專家 |
Military |
|
|
One of the few experts on handling the dangerous but powerful new weapons of war that use gunpowder. 此人乃罕見專家,精擅使用戰爭中危險而威力恐怖的新式武器--火藥 |
+1 Command when commanding gunpowder troops, +1 Command when commanding artillery 火槍部隊統率力+1,指揮炮兵統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= military_academy IsGeneral Chance : 10 % |
59 |
|
Quartermaster 軍需官 |
Military |
|
|
Keeping a military force well maintained is a job that this man excels at, sparing his master time to dwell upon tactics and strategies instead. 此人擅長為軍隊提供良好供給,從而令將領得以專心思考戰略戰術 |
+15% to Movement Points (gives armies the ability to forced march), 5% bonus to cash gained from looting 行軍能力+15%,劫掠折現+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= army_barracks IsGeneral Attribute Command > 3 Chance : 20 % |
60 |
|
Keen Scout 敏銳斥候 |
Military |
|
|
A man that can spot signs of distant or hidden armies far more reliably than most common soldier can lay claim to. 善於發掘蛛絲馬跡偵測敵軍伏兵的斥候,價值遠超一般士兵 |
+1 Command when ambushing, +2 to line of sight (increases the range at which enemies are spotted) 伏擊作戰統率力+1,偵察視野+2 |
When to test : PostBattle Condition : WonBattle I_ConflictType SuccessfulAmbush not WasAttacker InEnemyLands IsGeneral Chance : 8 % |
|