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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Sultanate of Ghazni / Retinue 隨從
Broken Crescent 2.02 破碎的新月 2.02
The Sultanate of Ghazni The Sultanate of Ghazni
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
101 Bodyguard Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back. +2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
102 Faithful Servant Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. +1 Charm When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
103 Foodtaster Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
104 Notorious Berserker Security Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. +1 Command, +1 Morale for all troops on the battlefield When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
Trait BattleDread > 0
Chance : 15 %
105 Chivalrous Knight Security The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself. +2 Chivalry, +1 Command When to test : GeneralTakesCrusadeTarget
Condition : IsJihad
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
not Trait BattleDread > 0
not Trait StrategyDread > 0
Chance : 25 %
106 Dread Knight Security That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle. +2 Dread, +1 Command When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
PercentageEnemyKilled > 66
not Trait BattleChivalry > 0
not Trait StrategyChivalry > 0
Chance : 25 %
107 Lancebearer Security Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
IsGeneral
Attribute Command > 3
Chance : 10 %
108 Master of Assassins Security Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs When to test : LeaderOrderedAssassination
Condition :
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_assassins_guild
Chance : 33 %
109 Pickpocket Security An adorable little urchin to behold, but truly a menace with wandering hands. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= market
Chance : 12 %
110 Royal Escort Security With important duties abroad, assigning her majesty an escort was to be expected. +2 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : AgentType = princess
Chance : 100 %
111 Smothering Guards Security Her highness is well protected from both harm, and any chance of being courted. -1 Charm, +3 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
AgentType = princess
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 1
AgentType = princess
Chance : 75 %
112 Spymaster Security Having others keep you aware of things you are not able to notice defeats a dangerous sort of ignorance. +1 Command, +1 to public security (improves the chances of detecting and capturing enemy agents), 20% discount on agent training costs When to test : LeaderOrderedSpyingMission
Condition : IsFactionLeader
IsGeneral
Chance : 3 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= thieves_guild
Chance : 20 %
113 Zealous Disciple Security "I will not leave the Prophet's side, nor let anyone harm him." +1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : PriestBecomesHeretic
Condition :
Chance : 10 %
114 Catamite Sex Not all men find the opposite sex to be the most distracting... +1 to agent's skill When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
Chance : 3 %
115 Courtesan Sex Some women have charms that can grant them access to bedchambers that even the most cunning killer can't hope to breach. +1 to agent's skill When to test : AgentCreated
Condition : SettlementBuildingExists >= coaching_house
AgentType = assassin
Chance : 20 %
116 Skilled Courtesan Sex A woman famous for being an object of desire more than fit for a king, but not so famous for her part in their demises. +2 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= coaching_house
Chance : 10 %
117 Obsessed Suitor Sex So long as this man won't give up on her, it is likely that better suitors probably will. -1 Charm, -2 from personal security (increases the chances of falling victim to assassination) When to test : DiplomacyMission
Condition : AgentType = princess
Attribute Charm > 4
Chance : 4 %
118 Malik of Al-Quds special_title This man is the malik of the third holiest site of Islam. +2 Authority, +3 Piety When to test : CharacterTurnEnd
Condition : FactionType moors
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = moors
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType egypt
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = egypt
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType turks
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = turks
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType russia
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = russia
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType spain
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = spain
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType venice
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = venice
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType milan
IsFactionLeader
not I_WorldwideAncillaryExists alquds
not I_WorldwideAncillaryExists jerusalem
I_SettlementOwner Jerusalem = milan
Chance : 100 %
119 The Sultan of Baghdad special_title This man is the master and ruler of the glorious city of Baghdad +1 Authority, 10% Trade Bonus When to test : CharacterTurnEnd
Condition : FactionType moors
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = moors
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType poland
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = poland
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType france
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = france
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType russia
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = russia
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType egypt
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = egypt
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType england
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = england
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType turks
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = turks
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType byzantium
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = byzantium
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType portugal
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = portugal
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType spain
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = spain
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType venice
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = venice
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType milan
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = milan
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType sicily
IsFactionLeader
not I_WorldwideAncillaryExists caliph_baghdad
I_SettlementOwner Baghdad = sicily
Chance : 100 %
120 Fateh Constantinople special_title This man has triumphed over the Rum and has claimed Constaninople for Islam +3 Authority, 10% Tax Bonus, 10% Trade Bonus, +3 Law When to test : CharacterTurnEnd
Condition : FactionType moors
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = moors
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType russia
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = russia
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType egypt
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = egypt
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType spain
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = spain
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType venice
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = venice
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType milan
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = milan
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionType turks
IsFactionLeader
not I_WorldwideAncillaryExists caesar_constantinople
not I_WorldwideAncillaryExists fateh_constantinople
I_SettlementOwner Constantinople = turks
Chance : 100 %
6 / 7 : P1 , P2 , P3 , P4 , P5 , P6 , P7
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