1 |
 |
Paladin |
Military |
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This defender of the faith has sworn to protect those who would spread it. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 Purity+1 Violence |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= militia_drill_square Chance : 20 % |
2 |
 |
Monk |
Religion |
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A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… |
+1 Piety, -1 Purity |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 80 ReligionShift <= 10 Chance : 100 % |
3 |
 |
Knight of the Crusades |
Security |
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A noble and capable battle companion that follows those who champion worthy causes, such as the Crusades. |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), +1 Violence |
When to test : CharacterTurnEnd Condition : AgentType = priest I_CrusadeInProgress IsRegionCrusadeTarget CharacterReligion catholic TimeInRegion > 1 Chance : 33 % |