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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Ayyubid Sultanate / Retinue 隨從
Broken Crescent 2.02 破碎的新月 2.02
The Ayyubid Sultanate The Ayyubid Sultanate
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
81 Caravan Driver Money Transferable
可轉移
Having a reliable and efficient man to oversee the hauling of exotic goods can save time and money. +25% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= caravan_stop
Chance : 50 %
When to test : CharacterTurnEnd
Condition : AgentType = merchant
EndedInSettlement
SettlementBuildingExists >= caravan_stop
Chance : 50 %
82 Master Mason Money Has found a civil master that he can entrust to ensure that his building projects are completed without fuss. 10% discount on construction costs When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_masons_guild
Chance : 33 %
83 Mathematician Money Has found cause and justification to employ a scholar well versed in complex calculations. 5% bonus on all trade income, 5% bonus on tax income, +1 Command when commanding artillery When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = academy
IsGeneral
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
IsGeneral
Chance : 5 %
84 Merchant Clerk Money An educated assistant that can keep accurate records and write up trade agreements is worth his weight in gold. +1 Finance When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= alchemy_school
Chance : 50 %
85 Overseer Money When one can entrust another to oversee the workers, much more can be accomplished. 1% discount on construction costs, +1 to farming output, 1% bonus on mining income When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= farms+2
IsGeneral
Chance : 10 %
86 Slaver Money Ensures that his lord and master is only ever served by the most capable and obedient of slaves. 15% bonus on all trade income When to test : GovernorBuildingCompleted
Condition : CharacterReligion islam
Attribute Chivalry < -3
Chance : 20 %
When to test : GovernorBuildingCompleted
Condition : CharFactionType byzantium
Attribute Chivalry < -3
Chance : 20 %
87 Tax Farmer Money If you are going to bleed the people dry, get someone else to be the face of your oppression. -1 from popularity (has a negative effect on public order), 10% bonus on tax income When to test : GovernorBuildingCompleted
Condition : Trait BadTaxman >= 1
IsGeneral
Chance : 8 %
88 Treasurer Money Transferable
可轉移
A man who has mastered the art of managing royal sums of money can help avoid wasting it, something royalty often does. 5% bonus on all trade income, 5% bonus on tax income When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = great_market
IsGeneral
Chance : 10 %
89 Gunner Naval "Have you tried aiming a cannon while struggling to stand upright on deck then?" +2 Command at sea When to test : AgentCreated
Condition : IsAdmiral
SettlementBuildingExists >= naval_academy
Chance : 33 %
90 Reliable Navigator Naval When entering the vast trackless seas, a keen sense of direction is key to seeing land again soon. +1 Command at sea, +10% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : IsAdmiral
SettlementBuildingExists >= explorers_guild
Chance : 33 %
91 Shipwright Naval Manufacturing and repairing naval vessels can be extremely costly and difficult without a specialist like this to oversee the work. +1 Command at sea When to test : NewAdmiralCreated
Condition : SettlementBuildingExists >= merchants_wharf
Chance : 8 %
92 Ghulam Lover pederasty This man and caused scandal in the Kingdom over his love affair with this Ghulam. The affairs of the state are neglected as he passes the hours away writing love poems for his most favorite slave-boy... -5 Authority, +10 unrest, -20% Taxes When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsFactionLeader
Attribute Piety < 5
SettlementBuildingExists = sm4
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Trait homoerotic > 0
SettlementBuildingExists >= sm3
Chance : 5 %
93 Black Stallion Pet Transferable
可轉移
A dark swift menacing steed makes light of the tyranny of distance. +25% to Movement Points (gives armies the ability to forced march) When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= knights_stables
Attribute Chivalry < -4
Chance : 4 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= stables
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= racing_track
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= stables
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= racing_track
Chance : 100 %
94 Pet Monkey Pet A tiny bundle of wonder and chaos, trained to steal the scene, or even better, valuable objects. +1 to agent's skill When to test : AgentCreated
Condition : SettlementBuildingExists >= market
AgentType = spy
not CultureType northern_european
not CultureType southern_european
Chance : 5 %
95 Strapping Stallion Pet What an impressive and powerful beast this young lady straddles on a daily basis. +10% to Movement Points (gives armies the ability to forced march) When to test : CharacterComesOfAge
Condition : AgentType = princess
FactionBuildingExists = kings_stables
Chance : 25 %
96 Swift Steed Pet A dashing mount that can pass over the land as swiftly as the wind itself. +15% to Movement Points (gives armies the ability to forced march), +1 to public health When to test : AgentCreated
Condition : AgentType = diplomat
FactionBuildingExists >= horse_breeders_guild
Chance : 33 %
97 Trusty Steed Pet Transferable
可轉移
Noble warriors need a noble and trusty mount such as this fine animal. +5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= earls_stables
IsGeneral
Trait GoodCavalryGeneral >= 1
Chance : 15 %
98 Poisoner Politics Able to offer the most subtle and discreet ways of seeing one's enemies disappear. +2 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists >= m_alchemists_guild
Chance : 20 %
99 Puppet Caliph puppetcaliph Having siezed the golden city of Baghdad from the Abbasids, this newly coronated descendant of Muhammad now give greater legitimacy to the Sultan and empowers him with the authority as a ruler of all Muslims... +3 Piety, +3 Authority, +2 Troop Morale, -5 Unrest When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Baghdad
FactionReligion islam
IsFactionLeader
not FactionType moors
not I_WorldwideAncillaryExists puppetcaliph
Chance : 50 %
100 Fiery Imam religious A renegade preacher of the Sharia, this man whips up great fervor for Jihad among the troops but his harsh interpretations of the Sharia do not go down well with the city and townsfolk.. +2 piety, +3 troop morale, +5 unrest When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
Attribute Chivalry < -4
SettlementBuildingExists >= masjid
Chance : 2 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= masjid
Attribute Chivalry < -4
IsGeneral
Chance : 20 %
5 / 7 : P1 , P2 , P3 , P4 , P5 , P6 , P7
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